What is afk.ai?
afk.ai provides an AI-driven solution for 3D character animation, enabling users to upload GLB or GLTF models and automatically generate rigged and animated characters. The platform uses intelligent skeleton placement and bone weighting to handle various creature types, including humanoids, quadrupeds, birds, dragons, and kaiju. It includes features like a pre-built animation library, real-time previews, and skeleton editing with undo/redo support.
Exported animated GLB files are compatible with major game engines such as Unity, Unreal, Godot, and Three.js, making it suitable for game development, film production, and VTubing. The tool simplifies the animation workflow by automating complex rigging processes and offering export-ready results.
Features
- AI Skeleton Rigging: Automatic bone placement and intelligent bone weight calculation for humanoids, quadrupeds, birds, dragons, and kaiju
- Animation Library: Browse and apply pre-built animations, retarget animations from other models, and preview in real-time
- Game Engine Ready: Export animated GLB files to Unity, Unreal, Godot, Three.js, and other 3D engines
- Any Creature Type: Supports humans, robots, animals, dragons, and more beyond just bipeds
- Skeleton Editing: Fine-tune bone positions with undo/redo support for customization
Use Cases
- Rigging and animating 3D character models for video games
- Creating animated characters for film and animation projects
- Developing VTuber avatars and animations
- Prototyping character animations for game development
- Retargeting animations between different 3D models