Topic: ai
10,359 skills in this topic.
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terrain-integration
Terrain interaction systems for Three.js building games. Use when implementing slope handling, foundation anchoring (Valheim pattern), terrain modification, auto-leveling, or pillar/support generation. Integrates with structural-physics for ground-based stability.
Bbeierle12/Skill-MCP-Claude 7
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theme-factory
Toolkit for styling artifacts with a theme. These artifacts can be slides, docs, reportings, HTML landing pages, etc. There are 10 pre-set themes with colors/fonts that you can apply to any artifact that has been creating, or can generate a new theme on-the-fly.
Bbeierle12/Skill-MCP-Claude 7
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using-git-worktrees
Use when starting new feature work to create isolated git worktrees with smart directory selection and safety verification. Keeps main branch clean while developing.
Bbeierle12/Skill-MCP-Claude 7
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xlsx
Comprehensive spreadsheet creation, editing, and analysis with support for formulas, formatting, data analysis, and visualization. When Claude needs to work with spreadsheets (.xlsx, .xlsm, .csv, .tsv, etc) for: (1) Creating new spreadsheets with formulas and formatting, (2) Reading or analyzing data, (3) Modify existing spreadsheets while preserving formulas, (4) Data analysis and visualization in spreadsheets, or (5) Recalculating formulas
Bbeierle12/Skill-MCP-Claude 7
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audio-playback
Audio playback using Tone.js including players, transport, scheduling, and loading audio. Use when implementing background music, sound effects, audio synchronization, or timed audio events. Essential for any audio-enabled web application.
Bbeierle12/Skill-MCP-Claude 7
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audio-reactive
Binding audio analysis data to visual parameters including smoothing, beat detection responses, and frequency-to-visual mappings. Use when creating audio visualizers, music-reactive animations, or any visual effect driven by audio input.
Bbeierle12/Skill-MCP-Claude 7
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brainstorming
Use when starting any feature, project, or design work. Guides collaborative design refinement through incremental questioning before any code is written.
Bbeierle12/Skill-MCP-Claude 7
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builder-ux
Builder user experience systems for Three.js building games. Use when implementing prefab/blueprint save/load, undo/redo command patterns, ghost preview placement, multi-select, or copy/paste building mechanics. Covers the UX layer that makes building feel responsive and intuitive.
Bbeierle12/Skill-MCP-Claude 7
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canvas-design
Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.
Bbeierle12/Skill-MCP-Claude 7
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dashboard
Bbeierle12/Skill-MCP-Claude 7
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doc-coauthoring
Guide users through a structured workflow for co-authoring documentation. Use when user wants to write documentation, proposals, technical specs, decision docs, or similar structured content. This workflow helps users efficiently transfer context, refine content through iteration, and verify the doc works for readers. Trigger when user mentions writing docs, creating proposals, drafting specs, or similar documentation tasks.
Bbeierle12/Skill-MCP-Claude 7
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form-ux-patterns
UX patterns for complex forms including multi-step wizards, cognitive chunking (5-7 fields max), progressive disclosure, and conditional fields. Use when building checkout flows, onboarding wizards, or forms with many fields.
Bbeierle12/Skill-MCP-Claude 7
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forms-router
Router for web form development. Use when creating forms, handling validation, user input, or data entry across React, Vue, or vanilla JavaScript. Routes to 7 specialized skills for accessibility, validation, security, UX patterns, and framework-specific implementations. Start here for form projects.
Bbeierle12/Skill-MCP-Claude 7
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gsap-react
GSAP integration with React including useGSAP hook, ref handling, cleanup patterns, and context management. Use when implementing GSAP animations in React components, handling component lifecycle, or building reusable animation hooks.
Bbeierle12/Skill-MCP-Claude 7
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gsap-router
Router for GSAP animation domain. Use when implementing animations with GreenSock Animation Platform including tweens, timelines, scroll-based animations, or React integration. Routes to 4 specialized skills for fundamentals, sequencing, ScrollTrigger, and React patterns.
Bbeierle12/Skill-MCP-Claude 7
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gsap-scrolltrigger
Scroll-based animations using GSAP ScrollTrigger plugin including pinning, scrubbing, snap points, and parallax effects. Use when creating scroll-driven animations, sticky sections, progress indicators, or parallax scrolling experiences.
Bbeierle12/Skill-MCP-Claude 7
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immersive-visuals-router
Master router for immersive visual experiences combining React Three Fiber, shaders, particles, post-processing, GSAP animation, and audio. Use when building 3D web experiences, visualizers, creative coding projects, interactive installations, or any project requiring multiple visual technologies. Dispatches to 6 specialized domain routers covering 29 total skills.
Bbeierle12/Skill-MCP-Claude 7
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particles-lifecycle
Particle lifecycle management—emission/spawning, death conditions, object pooling, trails, fade-in/out, and state transitions. Use when particles need birth/death cycles, continuous emission, trail effects, or memory-efficient recycling.
Bbeierle12/Skill-MCP-Claude 7
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postfx-composer
EffectComposer setup and architecture for Three.js post-processing pipelines. Use when setting up multi-pass rendering, combining effects, creating custom passes, managing render targets, or building reusable effect stacks. Foundation skill for all post-processing work.
Bbeierle12/Skill-MCP-Claude 7
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postfx-effects
Post-processing visual effects including chromatic aberration, vignette, depth of field, film grain, color grading, and LUT support. Use when adding cinematic polish, retro aesthetics, camera simulation, or atmospheric effects to 3D scenes. Essential for mood, style, and visual storytelling.
Bbeierle12/Skill-MCP-Claude 7
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r3f-materials
Three.js materials in R3F, built-in materials (Standard, Physical, Basic, etc.), ShaderMaterial with custom GLSL, uniforms binding and animation, and material properties. Use when choosing materials, creating custom shaders, or binding dynamic uniforms.
Bbeierle12/Skill-MCP-Claude 7
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shader-router
Decision framework for GLSL shader projects. Routes to specialized shader skills (fundamentals, noise, SDF, effects) based on task requirements. Use when starting a shader project or needing guidance on which shader techniques to combine.
Bbeierle12/Skill-MCP-Claude 7
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shader-sdf
Signed Distance Functions (SDFs) in GLSL—2D/3D shape primitives, boolean operations (union, intersection, subtraction), smooth blending, repetition, and raymarching fundamentals. Use when creating procedural shapes, text effects, smooth morphing, or raymarched 3D scenes.
Bbeierle12/Skill-MCP-Claude 7
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test-driven-development
Use when implementing any feature or bugfix, before writing implementation code. Enforces RED-GREEN-REFACTOR cycle with strict discipline against rationalization.
Bbeierle12/Skill-MCP-Claude 7