Topic: agentic-workflow
2,980 skills in this topic.
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self-determined-project-design-protocol
Structure a student's self-determined project with mentoring checkpoints, competency alignment, and reflection. Use when guiding student-led projects within a competency-based framework.
GarethManning/claude-education-skills 146
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think-aloud-script-generator
Script a teacher think-aloud demonstrating expert reasoning processes for a specific task. Use when modelling problem-solving, writing, reading comprehension, or analytical processes.
GarethManning/claude-education-skills 146
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ecological-inquiry-anchor-designer
Design an inquiry sequence anchored in a local ecosystem that embeds science or geography curriculum content. Use when teaching through local living systems like gardens, ponds, or hedgerows.
GarethManning/claude-education-skills 146
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formative-assessment-technique-selector
Select the right formative assessment technique for a specific learning moment, purpose, and age group. Use when choosing how to check understanding during, between, or after lessons.
GarethManning/claude-education-skills 146
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dispositional-knowledge-assessment-designer
Design multi-informant assessment approaches for dispositional competencies like curiosity or resilience. Use when assessing character strengths or competencies that written tests cannot capture.
GarethManning/claude-education-skills 146
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differentiation-adapter
Adapt a classroom task for specific learner needs while preserving the core learning objective intact. Use when differentiating for SEND, EAL, gifted, ADHD, dyslexia, or anxiety.
GarethManning/claude-education-skills 146
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reflective-practice-prompt-generator
Generate structured reflection prompts for a specific teaching experience or professional learning challenge. Use when debriefing lessons, journaling, or preparing for coaching conversations.
GarethManning/claude-education-skills 146
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curriculum-knowledge-architecture-designer
Map the epistemic structure of a subject to determine knowledge types and inform curriculum sequencing. Use when designing courses, restructuring programmes, or analysing knowledge architecture.
GarethManning/claude-education-skills 146
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wellbeing-learning-connection-mapper
Map evidence-based connections between a wellbeing initiative and specific academic learning outcomes. Use when justifying wellbeing programmes, integrating SEL, or linking pastoral and academic work.
GarethManning/claude-education-skills 146
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seeds-regenerative-inquiry-cycle
Design a SEEDS regenerative inquiry cycle connecting place-based learning to ecological awareness for young learners. Use when building early childhood or primary inquiry around ecosystems and community.
GarethManning/claude-education-skills 146
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practice-problem-sequence-designer
Generate a scaffolded sequence of practice problems with graduated difficulty and strategic variability. Use when creating worksheets, homework sets, or independent practice materials.
GarethManning/claude-education-skills 146
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learning-target-authoring-guide
Author learning targets for a competency across developmental bands with precise, observable progression language. Use when writing 'I can' statements for competency-based programmes.
GarethManning/claude-education-skills 146
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checking-for-understanding-protocol-designer
Design a checking-for-understanding protocol with specific techniques for each lesson stage. Use when planning systematic comprehension checks during explicit or direct instruction.
GarethManning/claude-education-skills 146
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restorative-practice-protocol-designer
Design a restorative practice protocol for addressing harm, rebuilding trust, and restoring relationships. Use when managing conflict, behavioural incidents, or relationship breakdown between students.
GarethManning/claude-education-skills 146
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service-learning-project-designer
Design a service-learning project connecting genuine community need with embedded curriculum learning. Use when planning community projects, civic engagement, or social action units.
GarethManning/claude-education-skills 146
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perma-based-lesson-designer
Design a lesson that embeds PERMA wellbeing elements alongside academic learning objectives. Use when planning lessons that intentionally support both content mastery and student flourishing.
GarethManning/claude-education-skills 146
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three-part-lesson-designer
Design a Montessori three-period lesson for introducing concepts through concrete materials and naming. Use when teaching vocabulary, classifications, or concepts through hands-on materials.
GarethManning/claude-education-skills 146
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outdoor-learning-sequence-designer
Design a structured outdoor learning sequence embedding curriculum objectives in an available outdoor space. Use when planning lessons in school grounds, parks, or local natural environments.
GarethManning/claude-education-skills 146
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motivation-diagnostic-task-redesign
Diagnose motivation problems in a task using self-determination theory and redesign for autonomy, competence, and relatedness. Use when students are disengaged, resistant, or going through the motions.
GarethManning/claude-education-skills 146
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prepared-environment-designer
Redesign a classroom as a prepared environment optimised for independent learning, calm transitions, and material access. Use when classroom layout hinders independence or self-directed work.
GarethManning/claude-education-skills 146
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interdisciplinary-real-world-connection-mapper
Map curriculum connections across multiple subjects for a real-world problem or authentic context. Use when planning cross-curricular projects or connecting content to real issues.
GarethManning/claude-education-skills 146
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implementation-intention-designer
Create if-then implementation intentions and WOOP plans for specific student behaviour change goals. Use when students know what to do but struggle to follow through on habits or routines.
GarethManning/claude-education-skills 146
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mixed-age-learning-task-designer
Design a learning task where mixed-age students work together with mutual benefit for all age groups. Use when planning cross-age tutoring, vertical grouping, or multi-year group activities.
GarethManning/claude-education-skills 146
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experiential-learning-cycle-designer
Structure a direct experience into a full learning cycle with concrete experience, reflection, and conceptual transfer. Use when planning field trips, simulations, or practical tasks.
GarethManning/claude-education-skills 146