Topic: windsurf
1,419 skills in this topic.
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assets-prefab-instantiate
Instantiates prefab in the current active scene. Use 'assets-find' tool to find prefab assets in the project.
IvanMurzak/Unity-MCP 2,087
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unity-initial-setup
Provides an initial setup for AI Skills, `unity-mcp-cli` command line tool installation
and everything else that is helpful to set up at the start of the project. Essential packages,
and basic configurations.
IvanMurzak/Unity-MCP 2,087
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assets-create-folder
Creates a new folder in the specified parent folder. The parent folder string must start with the 'Assets' folder, and all folders within the parent folder string must already exist. For example, when specifying 'Assets/ParentFolder1/ParentFolder2/', the new folder will be created in 'ParentFolder2' only if ParentFolder1 and ParentFolder2 already exist. Use it to organize scripts and assets in the project. Does AssetDatabase.Refresh() at the end. Returns the GUID of the newly created folder, if successful.
IvanMurzak/Unity-MCP 2,087
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package-add
Install a package from the Unity Package Manager registry, Git URL, or local path. This operation modifies the project's manifest.json and triggers package resolution. Note: Package installation may trigger a domain reload. The result will be sent after the reload completes. Use 'package-search' tool to search for packages and 'package-list' to list installed packages.
IvanMurzak/Unity-MCP 2,087
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assets-modify
Modify asset file in the project. Use 'assets-get-data' tool first to inspect the asset structure before modifying. Not allowed to modify asset file in 'Packages/' folder. Please modify it in 'Assets/' folder.
IvanMurzak/Unity-MCP 2,087
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gameobject-component-destroy
Destroy one or many components from target GameObject. Can't destroy missed components. Use 'gameobject-find' tool to find the target GameObject and 'gameobject-component-get' to get component details first.
IvanMurzak/Unity-MCP 2,087
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tool-set-enabled-state
Enable or disable MCP tools by name. Allows controlling which tools are available for the AI agent.
IvanMurzak/Unity-MCP 2,087
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gameobject-component-list-all
List C# class names extended from UnityEngine.Component. Use this to find component type names for 'gameobject-component-add' tool. Results are paginated to avoid overwhelming responses.
IvanMurzak/Unity-MCP 2,087
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console-get-logs
Retrieves Unity Editor logs. Useful for debugging and monitoring Unity Editor activity.
IvanMurzak/Unity-MCP 2,087
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console-clear-logs
Clears the MCP log cache (used by console-get-logs) and the Unity Editor Console window. Useful for isolating errors related to a specific action by clearing logs before performing the action.
IvanMurzak/Unity-MCP 2,087
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package-list
List all packages installed in the Unity project (UPM packages). Returns information about each installed package including name, version, source, and description. Use this to check which packages are currently installed before adding or removing packages.
IvanMurzak/Unity-MCP 2,087
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gameobject-component-get
Get detailed information about a specific Component on a GameObject. Returns component type, enabled state, and optionally serialized fields and properties. Use this to inspect component data before modifying it. Use 'gameobject-find' tool to get the list of all components on the GameObject.
IvanMurzak/Unity-MCP 2,087
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gameobject-find
Finds specific GameObject by provided information in opened Prefab or in a Scene. First it looks for the opened Prefab, if any Prefab is opened it looks only there ignoring a scene. If no opened Prefab it looks into current active scene. Returns GameObject information and its children. Also, it returns Components preview just for the target GameObject.
IvanMurzak/Unity-MCP 2,087
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assets-move
Move the assets at paths in the project. Should be used for asset rename. Does AssetDatabase.Refresh() at the end. Use 'assets-find' tool to find assets before moving.
IvanMurzak/Unity-MCP 2,087
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build-cli
Build the unity-mcp-cli TypeScript CLI tool and link it globally for terminal use.
IvanMurzak/Unity-MCP 2,087
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assets-prefab-open
Open prefab edit mode for a specific GameObject. In the Edit mode you can modify the prefab. The modification will be applied to all instances of the prefab across the project. Note: Please use 'assets-prefab-close' tool later to exit prefab editing mode.
IvanMurzak/Unity-MCP 2,087
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gameobject-set-parent
Set parent GameObject to list of GameObjects in opened Prefab or in a Scene. Use 'gameobject-find' tool to find the target GameObjects first.
IvanMurzak/Unity-MCP 2,087
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script-update-or-create
Updates or creates script file with the provided C# code. Does AssetDatabase.Refresh() at the end. Provides compilation error details if the code has syntax errors. Use 'script-read' tool to read existing script files first.
IvanMurzak/Unity-MCP 2,087
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commit-with-reflection
Git提交与调试反思报告生成技能。自动分析开发过程中的错误、调试步骤和解决方案,生成结构化的中文反思报告,并创建包含报告引用的Git提交。触发词:反思提交、智能提交、生成调试报告、commit with reflection。
foryourhealth111-pixel/Vibe-Skills 1,415
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clinicaltrials-database
Query ClinicalTrials.gov via API v2. Search trials by condition, drug, location, status, or phase. Retrieve trial details by NCT ID, export data, for clinical research and patient matching.
foryourhealth111-pixel/Vibe-Skills 1,415
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latex-posters
Create professional research posters in LaTeX using beamerposter, tikzposter, or baposter. Support for conference presentations, academic posters, and scientific communication. Includes layout design, color schemes, multi-column formats, figure integration, and poster-specific best practices for visual communication.
foryourhealth111-pixel/Vibe-Skills 1,415
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market-research-reports
Generate comprehensive market research reports (50+ pages) in the style of top consulting firms (McKinsey, BCG, Gartner). Features professional LaTeX formatting, extensive visual generation with scientific-schematics and generate-image, deep integration with research-lookup for data gathering, and multi-framework strategic analysis including Porter Five Forces, PESTLE, SWOT, TAM/SAM/SOM, and BCG Matrix.
foryourhealth111-pixel/Vibe-Skills 1,415
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pdf
PDF manipulation toolkit. Extract text/tables, create PDFs, merge/split, fill forms, for programmatic document processing and analysis.
foryourhealth111-pixel/Vibe-Skills 1,415
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infographics
Create professional infographics using Nano Banana Pro AI with smart iterative refinement. Uses Gemini 3 Pro for quality review. Integrates research-lookup and web search for accurate data. Supports 10 infographic types, 8 industry styles, and colorblind-safe palettes.
foryourhealth111-pixel/Vibe-Skills 1,415