Topic: claude
14,433 skills in this topic.
-
team-ui
Orchestrate the UI team through the full UX pipeline: from UX spec authoring through visual design, implementation, review, and polish. Integrates with /ux-design, /ux-review, and studio UX templates.
Donchitos/Claude-Code-Game-Studios 8,725
-
team-combat
Orchestrate the combat team: coordinates game-designer, gameplay-programmer, ai-programmer, technical-artist, sound-designer, and qa-tester to design, implement, and validate a combat feature end-to-end.
Donchitos/Claude-Code-Game-Studios 8,725
-
test-flakiness
Detect non-deterministic (flaky) tests by reading CI run logs or test result history. Aggregates pass rates per test, identifies intermittent failures, recommends quarantine or fix, and maintains a flaky test registry. Best run during Polish phase or after multiple CI runs.
Donchitos/Claude-Code-Game-Studios 8,725
-
prototype
Rapid prototyping workflow. Skips normal standards to quickly validate a game concept or mechanic. Produces throwaway code and a structured prototype report.
Donchitos/Claude-Code-Game-Studios 8,725
-
architecture-review
Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix mapping every GDD technical requirement to ADRs, identifies coverage gaps, detects cross-ADR conflicts, verifies engine compatibility consistency across all decisions, and produces a PASS/CONCERNS/FAIL verdict. The architecture equivalent of /design-review.
Donchitos/Claude-Code-Game-Studios 8,725
-
retrospective
Generates a sprint or milestone retrospective by analyzing completed work, velocity, blockers, and patterns. Produces actionable insights for the next iteration.
Donchitos/Claude-Code-Game-Studios 8,725
-
milestone-review
Generates a comprehensive milestone progress review including feature completeness, quality metrics, risk assessment, and go/no-go recommendation. Use at milestone checkpoints or when evaluating readiness for a milestone deadline.
Donchitos/Claude-Code-Game-Studios 8,725
-
team-live-ops
Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer, analytics-engineer, community-manager, writer, and narrative-director to design and plan a season, event, or live content update.
Donchitos/Claude-Code-Game-Studios 8,725
-
perf-profile
Structured performance profiling workflow. Identifies bottlenecks, measures against budgets, and generates optimization recommendations with priority rankings.
Donchitos/Claude-Code-Game-Studios 8,725
-
sprint-status
Fast sprint status check. Reads the current sprint plan, scans story files for status, and produces a concise progress snapshot with burndown assessment and emerging risks. Run at any time during a sprint for quick situational awareness. Use when user asks 'how is the sprint going', 'sprint update', 'show sprint progress'.
Donchitos/Claude-Code-Game-Studios 8,725
-
project-stage-detect
Automatically analyze project state, detect stage, identify gaps, and recommend next steps based on existing artifacts. Use when user asks 'where are we in development', 'what stage are we in', 'full project audit'.
Donchitos/Claude-Code-Game-Studios 8,725
-
launch-checklist
Complete launch readiness validation covering every department: code, content, store, marketing, community, infrastructure, legal, and go/no-go sign-offs.
Donchitos/Claude-Code-Game-Studios 8,725
-
hotfix
Emergency fix workflow that bypasses normal sprint processes with a full audit trail. Creates hotfix branch, tracks approvals, and ensures the fix is backported correctly.
Donchitos/Claude-Code-Game-Studios 8,725
-
setup-engine
Configure the project's game engine and version. Pins the engine in CLAUDE.md, detects knowledge gaps, and populates engine reference docs via WebSearch when the version is beyond the LLM's training data.
Donchitos/Claude-Code-Game-Studios 8,725
-
localize
Full localization pipeline: scan for hardcoded strings, extract and manage string tables, validate translations, generate translator briefings, run cultural/sensitivity review, manage VO localization, test RTL/platform requirements, enforce string freeze, and report coverage.
Donchitos/Claude-Code-Game-Studios 8,725
-
team-narrative
Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design.
Donchitos/Claude-Code-Game-Studios 8,725
-
team-level
Orchestrate level design team: level-designer + narrative-director + world-builder + art-director + systems-designer + qa-tester for complete area/level creation.
Donchitos/Claude-Code-Game-Studios 8,725
-
architecture-decision
Creates an Architecture Decision Record (ADR) documenting a significant technical decision, its context, alternatives considered, and consequences. Every major technical choice should have an ADR.
Donchitos/Claude-Code-Game-Studios 8,725
-
sprint-plan
Generates a new sprint plan or updates an existing one based on the current milestone, completed work, and available capacity. Pulls context from production documents and design backlogs.
Donchitos/Claude-Code-Game-Studios 8,725
-
skill-improve
Improve a skill using a test-fix-retest loop. Runs static checks, proposes targeted fixes, rewrites the skill, re-tests, and keeps or reverts based on score change.
Donchitos/Claude-Code-Game-Studios 8,725
-
dev-story
Read a story file and implement it. Loads the full context (story, GDD requirement, ADR guidelines, control manifest), routes to the right programmer agent for the system and engine, implements the code and test, and confirms each acceptance criterion. The core implementation skill — run after /story-readiness, before /code-review and /story-done.
Donchitos/Claude-Code-Game-Studios 8,725
-
build-graph
Build or update the code review knowledge graph. Run this first to initialize, or let hooks keep it updated automatically.
tirth8205/code-review-graph 8,887
-
review-delta
Review only changes since last commit using impact analysis. Token-efficient delta review with automatic blast-radius detection.
tirth8205/code-review-graph 8,887
-
review-pr
Review a PR or branch diff using the knowledge graph for full structural context. Outputs a structured review with blast-radius analysis.
tirth8205/code-review-graph 8,887