Topic: claude
14,433 skills in this topic.
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security-audit
Audit the game for security vulnerabilities: save tampering, cheat vectors, network exploits, data exposure, and input validation gaps. Produces a prioritised security report with remediation guidance. Run before any public release or multiplayer launch.
Donchitos/Claude-Code-Game-Studios 8,725
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tech-debt
Track, categorize, and prioritize technical debt across the codebase. Scans for debt indicators, maintains a debt register, and recommends repayment scheduling.
Donchitos/Claude-Code-Game-Studios 8,725
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scope-check
Analyze a feature or sprint for scope creep by comparing current scope against the original plan. Flags additions, quantifies bloat, and recommends cuts. Use when user says 'any scope creep', 'scope review', 'are we staying in scope'.
Donchitos/Claude-Code-Game-Studios 8,725
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estimate
Estimates task effort by analyzing complexity, dependencies, historical velocity, and risk factors. Produces a structured estimate with confidence levels.
Donchitos/Claude-Code-Game-Studios 8,725
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ux-design
Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and relevant GDDs to provide context-aware design guidance. Produces ux-spec.md (per screen/flow) or hud-design.md using the studio templates.
Donchitos/Claude-Code-Game-Studios 8,725
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team-audio
Orchestrate audio team: audio-director + sound-designer + technical-artist + gameplay-programmer for full audio pipeline from direction to implementation.
Donchitos/Claude-Code-Game-Studios 8,725
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changelog
Auto-generates a changelog from git commits, sprint data, and design documents. Produces both internal and player-facing versions.
Donchitos/Claude-Code-Game-Studios 8,725
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adopt
Brownfield onboarding — audits existing project artifacts for template format compliance (not just existence), classifies gaps by impact, and produces a numbered migration plan. Run this when joining an in-progress project or upgrading from an older template version. Distinct from /project-stage-detect (which checks what exists) — this checks whether what exists will actually work with the template's skills.
Donchitos/Claude-Code-Game-Studios 8,725
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ux-review
Validates a UX spec, HUD design, or interaction pattern library for completeness, accessibility compliance, GDD alignment, and implementation readiness. Produces APPROVED / NEEDS REVISION / MAJOR REVISION NEEDED verdict with specific gaps.
Donchitos/Claude-Code-Game-Studios 8,725
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help
Analyzes what is done and the users query and offers advice on what to do next. Use if user says what should I do next or what do I do now or I'm stuck or I don't know what to do
Donchitos/Claude-Code-Game-Studios 8,725
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asset-audit
Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard violations.
Donchitos/Claude-Code-Game-Studios 8,725
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soak-test
Generate a soak test protocol for extended play sessions. Defines what to observe, measure, and log during long play sessions to surface slow leaks, fatigue effects, and edge cases that only appear after sustained play. Primarily used in Polish and Release phases.
Donchitos/Claude-Code-Game-Studios 8,725
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perf-profile
Structured performance profiling workflow. Identifies bottlenecks, measures against budgets, and generates optimization recommendations with priority rankings.
Donchitos/Claude-Code-Game-Studios 8,725
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sprint-status
Fast sprint status check. Reads the current sprint plan, scans story files for status, and produces a concise progress snapshot with burndown assessment and emerging risks. Run at any time during a sprint for quick situational awareness. Use when user asks 'how is the sprint going', 'sprint update', 'show sprint progress'.
Donchitos/Claude-Code-Game-Studios 8,725
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sprint-plan
Generates a new sprint plan or updates an existing one based on the current milestone, completed work, and available capacity. Pulls context from production documents and design backlogs.
Donchitos/Claude-Code-Game-Studios 8,725
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localize
Full localization pipeline: scan for hardcoded strings, extract and manage string tables, validate translations, generate translator briefings, run cultural/sensitivity review, manage VO localization, test RTL/platform requirements, enforce string freeze, and report coverage.
Donchitos/Claude-Code-Game-Studios 8,725
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dev-story
Read a story file and implement it. Loads the full context (story, GDD requirement, ADR guidelines, control manifest), routes to the right programmer agent for the system and engine, implements the code and test, and confirms each acceptance criterion. The core implementation skill — run after /story-readiness, before /code-review and /story-done.
Donchitos/Claude-Code-Game-Studios 8,725
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team-level
Orchestrate level design team: level-designer + narrative-director + world-builder + art-director + systems-designer + qa-tester for complete area/level creation.
Donchitos/Claude-Code-Game-Studios 8,725
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skill-improve
Improve a skill using a test-fix-retest loop. Runs static checks, proposes targeted fixes, rewrites the skill, re-tests, and keeps or reverts based on score change.
Donchitos/Claude-Code-Game-Studios 8,725
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architecture-decision
Creates an Architecture Decision Record (ADR) documenting a significant technical decision, its context, alternatives considered, and consequences. Every major technical choice should have an ADR.
Donchitos/Claude-Code-Game-Studios 8,725
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team-narrative
Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design.
Donchitos/Claude-Code-Game-Studios 8,725
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review-delta
Review only changes since last commit using impact analysis. Token-efficient delta review with automatic blast-radius detection.
tirth8205/code-review-graph 8,887
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build-graph
Build or update the code review knowledge graph. Run this first to initialize, or let hooks keep it updated automatically.
tirth8205/code-review-graph 8,887
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review-pr
Review a PR or branch diff using the knowledge graph for full structural context. Outputs a structured review with blast-radius analysis.
tirth8205/code-review-graph 8,887