Topic: claude-code
35,830 skills in this topic.
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tile-based
Tile-based level design skill for autotiling.
a5c-ai/babysitter 514
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touch-controls
Touch input skill for virtual joysticks.
a5c-ai/babysitter 514
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trail-effects
Trail renderer skill for motion trails.
a5c-ai/babysitter 514
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tutorial-systems
Tutorial skill for hints and onboarding.
a5c-ai/babysitter 514
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unity-addressables
Unity Addressables asset management skill for remote catalogs, content updates, asset bundles, and memory-efficient asset loading.
a5c-ai/babysitter 514
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unity-animation
Unity Animation skill for Animator controllers, Animation Rigging, Timeline integration, and animation state machines.
a5c-ai/babysitter 514
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unity-cinemachine
Unity Cinemachine skill for virtual cameras, procedural camera control, and cinematic sequences.
a5c-ai/babysitter 514
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unity-development
Unity Engine integration skill for project setup, C# scripting, scene management, prefab creation, and editor automation. Enables LLMs to interact with Unity Editor through MCP servers for asset manipulation, script generation, and automated workflows.
a5c-ai/babysitter 514
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unity-ecs
Unity DOTS/ECS skill for data-oriented design, jobs system, burst compiler optimization, and high-performance gameplay systems.
a5c-ai/babysitter 514
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unity-hdrp
High Definition Render Pipeline configuration for Unity, including ray tracing, volumetric effects, and high-fidelity graphics setup.
a5c-ai/babysitter 514
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unity-input-system
Unity New Input System configuration skill for action maps, device bindings, control schemes, and cross-platform input handling.
a5c-ai/babysitter 514
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unity-netcode
Unity Netcode for GameObjects skill for multiplayer networking, RPCs, state synchronization, and server-authoritative gameplay.
a5c-ai/babysitter 514
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unity-physics
Unity Physics skill for collision detection, rigidbody dynamics, raycasting, and physics configuration.
a5c-ai/babysitter 514
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unity-profiler
Unity Profiler skill for performance analysis, frame debugging, memory profiling, and optimization workflows.
a5c-ai/babysitter 514
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unity-shader-graph
Unity Shader Graph skill for visual shader authoring, custom nodes, and material effects.
a5c-ai/babysitter 514
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unity-ui-toolkit
Unity UI Toolkit skill for runtime UI development, USS styling, UXML templates, and custom visual elements.
a5c-ai/babysitter 514
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unity-urp
Universal Render Pipeline configuration skill for Unity, including custom shaders, lighting setup, post-processing effects, and render feature development.
a5c-ai/babysitter 514
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unity-vfx-graph
Unity Visual Effect Graph skill for GPU particle systems, procedural effects, and high-performance visual effects.
a5c-ai/babysitter 514
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unreal-blueprint
Unreal Engine Blueprint visual scripting skill for macros, functions, event graphs, and rapid prototyping.
a5c-ai/babysitter 514
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unreal-chaos
Unreal Engine Chaos physics skill for destruction, vehicle simulation, and cloth physics.
a5c-ai/babysitter 514
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unreal-control-rig
Unreal Engine Control Rig skill for procedural animation, IK chains, and runtime rig modifications.
a5c-ai/babysitter 514
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unreal-cpp
Unreal Engine C++ programming skill for UCLASS macros, reflection system, garbage collection, and engine integration.
a5c-ai/babysitter 514
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unreal-development
Unreal Engine integration skill for C++/Blueprint development, actor lifecycle management, plugin development, and editor automation. Enables LLMs to interact with Unreal Editor through MCP servers for level manipulation, Blueprint generation, and automated workflows.
a5c-ai/babysitter 514
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unreal-gamesframework
Unreal Engine Gameplay Ability System (GAS) skill for attributes, abilities, and gameplay effects.
a5c-ai/babysitter 514