Topic: claude-code-skills
8,614 skills in this topic.
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unity-hdrp
High Definition Render Pipeline configuration for Unity, including ray tracing, volumetric effects, and high-fidelity graphics setup.
a5c-ai/babysitter 514
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unity-input-system
Unity New Input System configuration skill for action maps, device bindings, control schemes, and cross-platform input handling.
a5c-ai/babysitter 514
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unity-netcode
Unity Netcode for GameObjects skill for multiplayer networking, RPCs, state synchronization, and server-authoritative gameplay.
a5c-ai/babysitter 514
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unity-physics
Unity Physics skill for collision detection, rigidbody dynamics, raycasting, and physics configuration.
a5c-ai/babysitter 514
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unity-profiler
Unity Profiler skill for performance analysis, frame debugging, memory profiling, and optimization workflows.
a5c-ai/babysitter 514
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unity-shader-graph
Unity Shader Graph skill for visual shader authoring, custom nodes, and material effects.
a5c-ai/babysitter 514
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unity-ui-toolkit
Unity UI Toolkit skill for runtime UI development, USS styling, UXML templates, and custom visual elements.
a5c-ai/babysitter 514
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unity-urp
Universal Render Pipeline configuration skill for Unity, including custom shaders, lighting setup, post-processing effects, and render feature development.
a5c-ai/babysitter 514
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unity-vfx-graph
Unity Visual Effect Graph skill for GPU particle systems, procedural effects, and high-performance visual effects.
a5c-ai/babysitter 514
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unreal-blueprint
Unreal Engine Blueprint visual scripting skill for macros, functions, event graphs, and rapid prototyping.
a5c-ai/babysitter 514
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unreal-chaos
Unreal Engine Chaos physics skill for destruction, vehicle simulation, and cloth physics.
a5c-ai/babysitter 514
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unified-memory
Expert skill for CUDA Unified Memory and memory prefetching optimization. Configure managed memory allocations, implement memory prefetch strategies, handle page fault analysis, configure memory hints and advise, profile unified memory migration, optimize for oversubscription scenarios, and compare managed vs explicit memory.
a5c-ai/babysitter 514
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Concurrency Primitives
Expert skill for implementing language-level concurrency support including threads, channels, and synchronization
a5c-ai/babysitter 514
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Bytecode VM
Expert skill for bytecode virtual machine design including instruction set design, dispatch mechanisms, and stack/register architectures
a5c-ai/babysitter 514
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AST Manipulation
Expert skill for abstract syntax tree design, traversal, transformation, and manipulation patterns
a5c-ai/babysitter 514
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Mobile Testing Frameworks
Comprehensive mobile testing framework expertise
a5c-ai/babysitter 514
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warp-primitives
Warp-level programming and SIMD optimization. Use warp shuffle instructions, voting functions, cooperative groups, warp-synchronous algorithms, and minimize warp divergence for optimal GPU performance.
a5c-ai/babysitter 514
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vulkan-compute
Vulkan compute shader development and pipeline configuration. Generate GLSL/HLSL compute shaders, compile to SPIR-V, configure compute pipelines, manage descriptor sets and resource bindings, implement memory barriers and synchronization.
a5c-ai/babysitter 514
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parallel-patterns
GPU parallel algorithm design patterns and implementations. Implement parallel reduction, scan/prefix sum, histogram, parallel sort algorithms, stream compaction, and work-efficient patterns optimized for specific GPU architectures.
a5c-ai/babysitter 514
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nsight-profiler
Expert skill for NVIDIA Nsight Systems and Nsight Compute profiling tools. Configure profiling sessions, analyze kernel reports, interpret occupancy metrics, roofline model data, memory bandwidth bottlenecks, and warp execution efficiency.
a5c-ai/babysitter 514
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nvenc-nvdec
NVIDIA hardware video encoding/decoding integration. Configure NVENC encoding parameters, set up NVDEC decoding pipelines, handle codec configurations, integrate with CUDA for pre/post processing, and manage video memory surfaces.
a5c-ai/babysitter 514
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opencl-runtime
Cross-vendor OpenCL runtime management and kernel development. Query platforms/devices, generate portable OpenCL C kernel code, handle vendor-specific extensions, manage contexts and command queues, compile and cache programs.
a5c-ai/babysitter 514
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Debug Adapter Protocol
Expert skill for implementing Debug Adapter Protocol for debugger integration
a5c-ai/babysitter 514
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stencil-convolution
Expert skill for optimized stencil and convolution pattern implementations on GPU. Design tiled stencil algorithms with halos, implement 2D/3D convolution kernels, optimize boundary condition handling, apply temporal blocking techniques, generate separable filter implementations, and profile stencil memory bandwidth.
a5c-ai/babysitter 514