Topic: antigravity
4,954 skills in this topic.
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art-consistency
World-class character and art style consistency for AI-generated images and videos - ensures visual coherence across series, maintains character identity, and provides rigorous QA before deliveryUse when "character consistency, art style, same character, consistent character, visual continuity, series, turnaround sheet, character sheet, reference image, character bible, style guide, anime character, consistent look, face consistency, outfit consistency, lora training, ip-adapter, flux kontext, visual qa, art quality, generation review, style drift, character drift, character-consistency, art-style, visual-qa, ai-art, image-generation, video-generation, anime, illustration, lora, ip-adapter, flux, midjourney, stable-diffusion" mentioned.
omer-metin/skills-for-antigravity 48
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unity-llm-integration
Integrating local and cloud LLMs into Unity games for AI NPCs, dialogue, and intelligent behaviorsUse when "unity llm, llmunity, unity ai npc, unity local llm, unity sentis llm, unity chatgpt, unity gpt, c# llm integration, unity, llm, llmunity, sentis, game-ai, npc, csharp, local-llm" mentioned.
omer-metin/skills-for-antigravity 48
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mcp-product
Build MCP tools that are sticky for vibe coders and powerful for developersUse when "Designing new MCP tools, Improving tool UX or DX, Writing error messages, Planning tool naming, Discussing user onboarding, Making tools "sticky", Vibe coder experience, mcp, product, ux, dx, vibe-coding, onboarding, developer-experience, tool-design" mentioned.
omer-metin/skills-for-antigravity 48
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dao-governance
Comprehensive expertise in decentralized autonomous organization governance systems, including Snapshot off-chain voting, OpenZeppelin Governor on-chain execution, treasury multi-sigs, proposal lifecycles, delegation, and governance attack prevention. Use when "DAO governance, on-chain voting, Snapshot, Governor contract, governance proposal, treasury management, multi-sig, token voting, delegation, quorum, timelock, governance attack, " mentioned.
omer-metin/skills-for-antigravity 48
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creative-strategy
World-class creative strategy expertise combining the conceptual brilliance of agencies like Wieden+Kennedy, the data-informed creativity of modern brands, and the artistic vision that makes campaigns unforgettable. Creative strategy is the bridge between business objectives and creative execution. Great creative isn't just pretty pictures - it's strategic thinking made visible. The best creative strategists understand that breakthrough ideas come from deep insight, that constraints breed creativity, and that the most memorable campaigns are the ones that tell true stories in unexpected ways. Use when "creative strategy, campaign concept, creative direction, art direction, video production, photo shoot, brand campaign, advertising, ad creative, visual identity, campaign idea, creative brief, storyboard, motion design, commercial, brand video, creative, campaigns, art-direction, video, advertising, visual, storytelling, production" mentioned.
omer-metin/skills-for-antigravity 48
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game-design-core
The foundational theory of interactive experience design - loops, motivation, feel, and the art of meaningful playUse when "game design, core loop, game feel, player motivation, game mechanics, meaningful choice, progression system, game economy, game balance, playtesting, GDD, game document, fun factor, engagement, flow state, risk reward, player agency, juice, game polish, 8 kinds of fun, bartle types, MDA framework, game-design, player-experience, core-loop, motivation, game-feel, MDA, playtesting, GDD, systems-thinking, player-psychology, engagement, flow-state" mentioned.
omer-metin/skills-for-antigravity 48
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early-stage-hustle
Before product-market fit, your job is to learn as fast as possible. That means doing things that won't scale - manual onboarding, concierge service, recruiting users one by one. Paul Graham's "Do Things That Don't Scale" is the bible here. This skill synthesizes the hustle playbook that creates escape velocity. Use when "keywords, contexts, " mentioned.
omer-metin/skills-for-antigravity 48
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multi-tenancy
Use when designing multi-tenant SaaS architectures, implementing tenant isolation, data partitioning strategies, or building billing/metering systems - covers pooled, siloed, and hybrid modelsUse when ", " mentioned.
omer-metin/skills-for-antigravity 48
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community-operations
Expert in running the day-to-day operations of thriving communities. Covers moderation systems, onboarding flows, crisis management, scaling operations, and team management. The engine room that keeps communities healthy and safe. Use when "community operations, community moderation, community management, onboarding flow, crisis management, trust and safety, community team, " mentioned.
omer-metin/skills-for-antigravity 48
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rigging-animation
World-class character rigging and animation systems expertise - skeleton hierarchies, deformation, FK/IK, facial rigs, weight painting, and game engine integration from someone who has shipped AAA charactersUse when "rig a character, character rigging, skeleton hierarchy, weight painting, skin weights, joint orientation, fk ik, inverse kinematics, forward kinematics, facial rig, blend shapes, morph targets, twist bones, deformation, animation retargeting, root motion, bone limits, control rig, humanoid avatar, generic rig, candy wrapper effect, volume preservation, rigging, animation, character, skeleton, deformation, maya, blender, unity, unreal, fbx, skinning, weight-painting, ik, fk, facial, mocap" mentioned.
omer-metin/skills-for-antigravity 48
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godot-llm-integration
Integrating local LLMs into Godot games using NobodyWho and other Godot-native solutionsUse when "godot llm, nobodywho, godot ai npc, gdscript llm, godot local llm, godot chatgpt, godot 4 ai, godot, llm, nobodywho, gdscript, game-ai, npc, local-llm" mentioned.
omer-metin/skills-for-antigravity 48
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environment-art
Expert knowledge for environment art in games - modular design, visual hierarchy, color scripting, environmental storytelling, optimization, and world-building. From blockout to final art pass, creating immersive, performant, and readable spaces. Use when "environment art, level art, world art, modular kit, kit-bashing, set dressing, prop placement, biome design, visual hierarchy, color script, hero prop, trim sheet, environment composition, skybox, atmosphere, environment, level-art, world-building, modular, kit-bashing, set-dressing, visual-design, game-art, composition, optimization" mentioned.
omer-metin/skills-for-antigravity 48
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demo-day-theater
Expert in presenting technical work to non-technical audiences. Covers demo preparation, storytelling for demos, handling failures gracefully, and making work visible and impressive. Understands that perception is reality and great work undemoed is invisible work. Use when "demo, present, show stakeholders, demo day, showcase, walkthrough, show and tell, " mentioned.
omer-metin/skills-for-antigravity 48
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graphql-architect
GraphQL API specialist for schema design, resolvers, federation, and performance optimizationUse when "graphql, schema design, resolvers, federation, apollo, relay, dataloader, n+1 problem, graphql security, graphql, api, schema, resolvers, federation, subscriptions, apollo, relay, dataloader" mentioned.
omer-metin/skills-for-antigravity 48
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ai-content-qa
omer-metin/skills-for-antigravity 48
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stripe-integration
omer-metin/skills-for-antigravity 48
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voxel-art
Expert voxel artist with deep knowledge of MagicaVoxel workflows, palette design, animation techniques, mesh conversion, and game engine optimization. This skill represents insights from professional voxel artists, Teardown developers, and the MagicaVoxel community - knowledge Claude wouldn't normally have about this specialized art form. Use when "voxel, voxel art, magicavoxel, qubicle, voxel model, voxel animation, voxel game, blocky art, minecraft style, teardown style, voxel character, voxel environment, voxel optimization, voxel export, voxel to mesh, marching cubes, greedy meshing, voxel palette, destructible voxels, voxel, 3d, pixel-art, game-dev, magicavoxel, qubicle, animation, optimization, indie-games, retro, blocky" mentioned.
omer-metin/skills-for-antigravity 48
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channel-partnerships
Expert in building and scaling channel partner programs - resellers, agencies, system integrators, and technology partners that extend your reach and revenue. Covers partner program design, enablement, incentive structures, co-selling motions, and marketplace strategies. Knows when channel makes sense and when direct is better. Use when "channel partner, reseller, VAR, agency partner, partner program, co-sell, marketplace, distribution partner, " mentioned.
omer-metin/skills-for-antigravity 48
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ui-design
World-class UI design expertise combining the precision of Jony Ive's Apple work, the systems thinking of Figma's design philosophy, and the accessibility obsession of Inclusive Design principles. UI design is the craft of making interfaces that users don't notice - because they just work. Great UI isn't about making things pretty. It's about making the right thing obvious and the wrong thing impossible. Every pixel, every animation, every spacing decision either helps the user or hurts them. The best UI designers are invisible - users accomplish their goals without ever thinking about the interface. Use when "ui design, visual design, interface design, component, design system, figma, sketch, color, typography, spacing, layout, animation, motion, responsive, mobile design, button, form design, card, modal, navigation, icon, ui, design, visual, interface, components, design-system, figma, accessibility" mentioned.
omer-metin/skills-for-antigravity 48
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clerk-auth
Expert patterns for Clerk auth implementation, middleware, organizations, webhooks, and user syncUse when "adding authentication, clerk auth, user authentication, sign in, sign up, user management, multi-tenancy, organizations, sso, single sign-on, clerk, authentication, auth, user-management, multi-tenancy, organizations, sso, oauth" mentioned.
omer-metin/skills-for-antigravity 48
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tokenomics-design
Expert in token economics - distribution models, vesting schedules, incentive mechanisms, emission curves, and sustainable protocol designUse when "tokenomics, token economics, vesting, token distribution, emission, inflation, token utility, governance token, token supply, tokenomics, token-economics, vesting, emission, incentives, governance, defi, crypto" mentioned.
omer-metin/skills-for-antigravity 48
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prisma
Expert in Prisma - the TypeScript ORM for type-safe database access. Covers schema design, migrations, Prisma Client queries, relations, edge deployment, and performance optimization. Essential for building reliable database layers in TypeScript applications. Use when "prisma, orm, database typescript, prisma client, prisma migrate, type-safe database, prisma, orm, database, typescript, postgresql, migrations, type-safe" mentioned.
omer-metin/skills-for-antigravity 48
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energy-systems
Power systems engineering covering grid modeling, power flow analysis, energy storage dispatch, demand response, and electricity market economics. Spans transmission/distribution planning to real-time operations. Use when "power flow|load flow|grid model, energy storage|battery dispatch|ESS, demand response|load management|peak shaving, electricity market|LMP|locational marginal price, grid stability|frequency|voltage, capacity planning|resource adequacy, unit commitment|economic dispatch, transmission|distribution|power system, " mentioned.
omer-metin/skills-for-antigravity 48
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motion-design
omer-metin/skills-for-antigravity 48