Topic: antigravity
4,954 skills in this topic.
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content-strategy
World-class content strategy expertise combining the frameworks of Andy Crestodina's data-driven approach, Ann Handley's "everybody writes" philosophy, and the content engines that power companies like HubSpot, Ahrefs, and Intercom. Content strategy isn't about creating content - it's about creating the right content for the right audience at the right time in the right format. The best content strategists think in systems, not pieces. They build content engines that compound over time and turn strangers into customers and customers into advocates. Use when "content strategy, content plan, editorial calendar, blog strategy, content marketing, topic clusters, pillar content, content audit, content calendar, SEO content, content distribution, content funnel, thought leadership, content engine, content topics, what to write, content, strategy, editorial, SEO, blog, planning, distribution, measurement" mentioned.
omer-metin/skills-for-antigravity 48
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genomics-pipelines
Patterns for building robust, reproducible genomics analysis pipelines. Covers workflow managers, NGS data processing, variant calling, RNA-seq, and common bioinformatics pitfalls. Use when ", " mentioned.
omer-metin/skills-for-antigravity 48
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email-systems
Email has the highest ROI of any marketing channel. $36 for every $1 spent. Yet most startups treat it as an afterthought - bulk blasts, no personalization, landing in spam folders. This skill covers transactional email that works, marketing automation that converts, deliverability that reaches inboxes, and the infrastructure decisions that scale. Use when "keywords, file_patterns, code_patterns, " mentioned.
omer-metin/skills-for-antigravity 48
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branding
The craft of creating and maintaining cohesive brand identity systems. Branding translates brand strategy into tangible visual and verbal identity—logos, color systems, typography, imagery, and voice guidelines that work together to make a brand recognizable and memorable. This skill covers logo design, visual identity systems, brand guidelines, naming, verbal identity, and brand application across touchpoints. Great branding is invisible when done right—it feels inevitable, as if the brand couldn't have looked any other way. Use when "logo, branding, brand identity, brand guidelines, visual identity, color palette, typography, brand book, naming, rebrand, brand refresh, brand system, branding, identity, logo, visual-design, guidelines, naming, typography, color" mentioned.
omer-metin/skills-for-antigravity 48
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cliffhanger-craft
Expert in creating endings that demand continuation. Covers serialized content, episode structure, tension building, and the psychology of incomplete narratives. Knows how to create anticipation without frustration. Use when "cliffhanger, to be continued, serialized, episode ending, keep them coming back, next episode, part 2, " mentioned.
omer-metin/skills-for-antigravity 48
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compliance-automation
Use when implementing policy-as-code, continuous compliance monitoring, automated evidence collection, or audit-ready systems requiring SOC2/ISO/PCI/HIPAA complianceUse when ", " mentioned.
omer-metin/skills-for-antigravity 48
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llm-npc-dialogue
Building AI-powered NPCs that maintain personality, remember conversations, and never break characterUse when "npc dialogue, ai npc, llm npc, character dialogue, npc personality, ai character, dialogue system llm, talking npc, conversational npc, dynamic dialogue, llm, npc, dialogue, ai-characters, personality, memory, game-ai, conversational-ai, role-playing" mentioned.
omer-metin/skills-for-antigravity 48
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mcp-developer
Model Context Protocol expert for building MCP servers, tools, resources, and client integrationsUse when "mcp server, model context protocol, claude code extension, building ai tools, tool definition, mcp transport, stdio transport, sse transport, resource provider, prompt template, mcp, model-context-protocol, claude-code, ai-tools, llm-integration, anthropic, server, protocol" mentioned.
omer-metin/skills-for-antigravity 48
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kubernetes
omer-metin/skills-for-antigravity 48
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competitive-intelligence
Expert in competitive intelligence - systematic gathering, analysis, and application of information about competitors. Covers competitive research, win/loss analysis, competitive positioning, and building competitive advantage. Knows when to compete and when to differentiate. Use when "competitive intelligence, competitor analysis, win loss, battlecard, competitive positioning, market landscape, competitor, " mentioned.
omer-metin/skills-for-antigravity 48
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analytics
The practice of collecting, analyzing, and acting on data to drive product decisions. Great analytics isn't about dashboards—it's about insights that lead to action. Every metric should answer a question that changes behavior. This skill covers event tracking, metrics design, dashboards, user behavior analysis, and data-driven decision making. The best analytics teams measure what matters, not what's easy to measure. Use when "analytics, metrics, tracking, dashboard, funnel, cohort, retention, events, KPI, measure, data, insights, conversion, engagement, analytics, metrics, data, dashboards, tracking, funnels, cohorts, KPIs, insights" mentioned.
omer-metin/skills-for-antigravity 48
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community-led-growth
Expert in community-led growth (CLG) - leveraging user communities to drive acquisition, retention, and expansion. Covers building developer communities, user groups, ambassador programs, and turning customers into advocates. Knows the difference between community as a feature vs community as a growth engine, and how to measure community ROI. Use when "community-led, CLG, ambassador program, champion program, user community, developer community, word of mouth, user group, " mentioned.
omer-metin/skills-for-antigravity 48
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combat-design
Expert in designing and implementing visceral, satisfying combat systems. Masters hitbox/hurtbox design, frame data, combo systems, enemy archetypes, damage feedback, and the invisible craft that makes players feel powerful. Draws from fighting games, character action games (DMC, Bayonetta), and Souls-like design to create combat that is readable, responsive, and endlessly replayable. Use when "combat system, combat design, hitbox, hurtbox, frame data, hitstop, screen shake, input buffer, coyote time, i-frames, invincibility frames, combo system, attack cancel, recovery frames, punishment window, souls-like combat, action game combat, fighting game, damage feedback, enemy design, boss design, attack telegraph, parry system, stamina system, poise system, weapon feel, game feel combat, melee combat, combat juice, combat, action-game, fighting-game, hitbox, frame-data, game-feel, souls-like, character-action, melee, enemy-design, boss-design, combo, parry, i-frames" mentioned.
omer-metin/skills-for-antigravity 48
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color-theory
World-class color theory expertise combining the scientific precision of Josef Albers' "Interaction of Color," the systematic thinking of color systems from Pantone and RAL, and the perceptual psychology insights from researchers like Bevil Conway. Color is not just aesthetics - it's communication, emotion, and usability compressed into wavelengths. Great color work is invisible when done right. Users don't notice "nice colors" - they notice when they can't read text, when buttons don't look clickable, when errors don't feel urgent, or when the interface feels "off" without knowing why. Color theory is the science of making the right thing feel obvious. Use when "color theory, color palette, color scheme, color harmony, complementary colors, analogous colors, contrast ratio, dark mode colors, light mode, color tokens, semantic colors, color accessibility, color blindness, color psychology, color system, brand colors, data visualization colors, color, design, accessibility, contrast, dark-mode, theming, tokens, wcag, palette, harmony" mentioned.
omer-metin/skills-for-antigravity 48
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code-reviewer
Code review specialist for quality standards, design patterns, security review, and constructive feedbackUse when "code review, pull request, PR review, code quality, refactor, technical debt, design pattern, best practice, code-review, quality, patterns, security, refactoring, best-practices, pull-request, review, ml-memory" mentioned.
omer-metin/skills-for-antigravity 48
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git-time-travel
Expert in navigating and manipulating git history. Covers finding bugs with bisect, understanding code evolution, recovering lost work, and rewriting history safely. Understands that git history is your time machine. Use when "git history, git bisect, find when bug introduced, recover deleted, rewrite history, git blame, lost commit, " mentioned.
omer-metin/skills-for-antigravity 48
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code-review
The art of reviewing code that improves both the codebase and the developer - sharing knowledge, maintaining standards, and building cultureUse when "code review, PR review, pull request, merge request, review comments, LGTM, review feedback, approve PR, request changes, review checklist, code quality, review standards, code-review, pull-request, PR, quality, standards, feedback, collaboration, mentoring" mentioned.
omer-metin/skills-for-antigravity 48
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lore-building
Expert in creating rich backstories, fictional universes, and ARGs (Alternate Reality Games). Covers world-building, mystery construction, community-driven storytelling, and transmedia narratives. Knows how to create depth that rewards exploration without overwhelming. Use when "lore, world building, backstory, ARG, mythology, fictional universe, hidden story, deep canon, " mentioned.
omer-metin/skills-for-antigravity 48
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code-quality
Writing maintainable code - readability principles, SOLID patterns applied pragmatically, and the judgment to know when rules should bendUse when "code quality, clean code, readability, naming, SOLID, refactor, code review, best practices, maintainable, how should I structure, clean-code, solid, readability, maintainability, code-review, naming, functions, principles" mentioned.
omer-metin/skills-for-antigravity 48
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ros2-robotics
Patterns for developing robotics applications with ROS2 (Robot Operating System 2). Covers nodes, topics, services, actions, launch files, lifecycle management, real-time considerations, and common pitfalls. Use when ", " mentioned.
omer-metin/skills-for-antigravity 48
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code-cleanup
omer-metin/skills-for-antigravity 48
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lab-automation
Patterns for laboratory automation including liquid handling robotics, LIMS integration, protocol development, quality control, and high-throughput workflows. Covers both open-source (Opentrons) and commercial platforms. Use when ", " mentioned.
omer-metin/skills-for-antigravity 48
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animation-systems
Expert in real-time game animation systems including skeletal animation, blend trees, state machines, inverse kinematics, root motion, procedural animation, and animation retargeting. Specializes in creating fluid, responsive character animation that balances visual quality with performance constraints. Use when "animation system, state machine, blend tree, skeletal animation, inverse kinematics, IK system, root motion, animation blending, character animation, animator controller, motion matching, animation retargeting, foot IK, look at IK, aim offset, animation montage, animation notify, additive animation, animation layers, procedural animation, animation, game-dev, character, state-machine, unity, unreal, godot, skeletal, rigging, motion" mentioned.
omer-metin/skills-for-antigravity 48
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go-to-market
A great product that nobody knows about is a failed product. Go-to-market strategy is how you get your product into customers' hands. Not marketing in the abstract - specific motions, channels, and sequences for your specific situation. This skill covers GTM motion selection (product-led, sales-led, community), channel strategy, launch sequencing, early customer acquisition, and the critical transitions between GTM phases. Use when "go to market, GTM, launch strategy, how to get customers, sales vs product-led, channel strategy, market entry, customer acquisition, distribution strategy, product launch, getting first customers, sales motion, bottoms up, top down sales, go-to-market, gtm, launch, product-led-growth, sales, channels, customer-acquisition, distribution, marketing" mentioned.
omer-metin/skills-for-antigravity 48