Topic: antigravity
4,954 skills in this topic.
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ai-world-building
omer-metin/skills-for-antigravity 48
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ai-workflow-automation
The systematic orchestration of AI-powered marketing workflows that combine content generation, approval processes, multi-channel distribution, and quality gates into cohesive automation systems. This skill integrates AI generation tools (Jasper, Claude, GPT) with automation platforms (Zapier, Make, n8n) and marketing systems to build scalable content pipelines. It focuses on maintaining brand consistency, implementing rigorous quality gates, and balancing automation with strategic human oversight. Key capabilities include designing parallel approval flows, monitoring costs, and architecting "invisible" automation that enhances productivity without sacrificing quality.Use when "AI workflow, automate content, content automation, workflow automation, AI pipeline, automated marketing, content distribution automation, approval workflow, scale content production, AI orchestration, automation, workflow, ai-orchestration, content-pipeline, approval-workflow, multi-channel, quality-gates, cost-control" mentioned.
omer-metin/skills-for-antigravity 48
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code-quality
Writing maintainable code - readability principles, SOLID patterns applied pragmatically, and the judgment to know when rules should bendUse when "code quality, clean code, readability, naming, SOLID, refactor, code review, best practices, maintainable, how should I structure, clean-code, solid, readability, maintainability, code-review, naming, functions, principles" mentioned.
omer-metin/skills-for-antigravity 48
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ai-video-generation
omer-metin/skills-for-antigravity 48
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3d-web-experience
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when "3D website, three.js, WebGL, react three fiber, 3D experience, spline, product configurator, " mentioned.
omer-metin/skills-for-antigravity 48
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code-cleanup
omer-metin/skills-for-antigravity 48
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code-reviewer
Code review specialist for quality standards, design patterns, security review, and constructive feedbackUse when "code review, pull request, PR review, code quality, refactor, technical debt, design pattern, best practice, code-review, quality, patterns, security, refactoring, best-practices, pull-request, review, ml-memory" mentioned.
omer-metin/skills-for-antigravity 48
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ai-product
Every product will be AI-powered. The question is whether you'll build it right or ship a demo that falls apart in production. This skill covers LLM integration patterns, RAG architecture, prompt engineering that scales, AI UX that users trust, and cost optimization that doesn't bankrupt you. Use when "keywords, file_patterns, code_patterns, " mentioned.
omer-metin/skills-for-antigravity 48
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ai-music-audio
Comprehensive patterns for AI-powered audio generation including text-to-music, voice synthesis, text-to-speech, sound effects, and audio manipulation using MusicGen, Bark, ElevenLabs, and more. Use when "music generation, text to music, AI music, voice cloning, text to speech, TTS API, ElevenLabs, MusicGen, Bark, audio synthesis, sound effects generation, voice synthesis, AudioCraft, " mentioned.
omer-metin/skills-for-antigravity 48
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ai-localization
omer-metin/skills-for-antigravity 48
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ai-image-generation
omer-metin/skills-for-antigravity 48
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ai-game-art-generation
Master AI-powered game asset pipelines using ComfyUI, Stable Diffusion, FLUX, ControlNet, and IP-Adapter. Creates production-ready sprites, textures, UI, and environments with consistency, proper licensing, and game engine integration. Use when "AI game art, generate game assets, ComfyUI game, stable diffusion sprites, AI texture generation, character consistency AI, procedural art generation, SDXL game assets, FLUX textures, train LoRA game, AI tileable texture, spritesheet generation, " mentioned.
omer-metin/skills-for-antigravity 48
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ai-for-learning
Expert in applying AI to education - AI tutors, personalized learning paths, content generation, automated assessments, and adaptive learning systems. Covers practical implementation of AI to enhance (not replace) human instruction. Use when "ai tutor, ai for learning, personalized learning, adaptive learning, ai assessment, generate course content, ai education, " mentioned.
omer-metin/skills-for-antigravity 48
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community-led-growth
Expert in community-led growth (CLG) - leveraging user communities to drive acquisition, retention, and expansion. Covers building developer communities, user groups, ambassador programs, and turning customers into advocates. Knows the difference between community as a feature vs community as a growth engine, and how to measure community ROI. Use when "community-led, CLG, ambassador program, champion program, user community, developer community, word of mouth, user group, " mentioned.
omer-metin/skills-for-antigravity 48
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accessibility
omer-metin/skills-for-antigravity 48
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ai-code-security
Security vulnerabilities in AI-generated code and LLM applications, covering OWASP Top 10 for LLMs, secure coding patterns, and AI-specific threat modelsUse when "ai code security, llm vulnerabilities, ai generated code review, owasp llm, secure ai development, security, ai, llm, owasp, code-review, vulnerabilities" mentioned.
omer-metin/skills-for-antigravity 48
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ai-code-generation
Comprehensive patterns for building AI-powered code generation tools, code assistants, automated refactoring, code review, and structured output generation using LLMs with function calling and tool use. Use when "code generation, AI code assistant, function calling, structured output, code review AI, automated refactoring, tool use, code completion, agent code, " mentioned.
omer-metin/skills-for-antigravity 48
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ai-brand-kit
Build comprehensive AI-native brand asset systems that maintain consistency across all AI-generated content. Train AI tools on brand guidelines, create reusable prompt libraries, and manage visual/voice assets at scale. Use when ", " mentioned.
omer-metin/skills-for-antigravity 48
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agent-communication
Inter-agent communication patterns including message passing, shared memory, blackboard systems, and event-driven architectures for LLM agentsUse when "agent communication, message passing, inter-agent, blackboard, agent events, multi-agent, communication, message-passing, events, coordination" mentioned.
omer-metin/skills-for-antigravity 48
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claude-code-hooks
Expert in Claude Code hooks - user-defined shell commands that execute at specific points in Claude Code's lifecycle. Provides guaranteed automation that doesn't rely on the LLM "remembering" to do something. Essential for enterprise workflows, code quality enforcement, and deterministic behavior in agentic coding. Use when "claude code hooks, automate claude, block tool use, pre tool use, post tool use, session start hook, claude lifecycle, claude-code, automation, hooks, lifecycle, cli, workflow, devtools" mentioned.
omer-metin/skills-for-antigravity 48
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ai-agents-architect
Expert in designing and building autonomous AI agents. Masters tool use, memory systems, planning strategies, and multi-agent orchestration. Use when "build agent, AI agent, autonomous agent, tool use, function calling, multi-agent, agent memory, agent planning, langchain agent, crewai, autogen, claude agent sdk, ai-agents, langchain, autogen, crewai, tool-use, function-calling, autonomous, llm, orchestration" mentioned.
omer-metin/skills-for-antigravity 48
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combat-design
Expert in designing and implementing visceral, satisfying combat systems. Masters hitbox/hurtbox design, frame data, combo systems, enemy archetypes, damage feedback, and the invisible craft that makes players feel powerful. Draws from fighting games, character action games (DMC, Bayonetta), and Souls-like design to create combat that is readable, responsive, and endlessly replayable. Use when "combat system, combat design, hitbox, hurtbox, frame data, hitstop, screen shake, input buffer, coyote time, i-frames, invincibility frames, combo system, attack cancel, recovery frames, punishment window, souls-like combat, action game combat, fighting game, damage feedback, enemy design, boss design, attack telegraph, parry system, stamina system, poise system, weapon feel, game feel combat, melee combat, combat juice, combat, action-game, fighting-game, hitbox, frame-data, game-feel, souls-like, character-action, melee, enemy-design, boss-design, combo, parry, i-frames" mentioned.
omer-metin/skills-for-antigravity 48
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agent-tool-builder
omer-metin/skills-for-antigravity 48
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agent-memory-systems
omer-metin/skills-for-antigravity 48