Topic: agent-orchestration
2,114 skills in this topic.
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Type Theory
Expert skill in type theory foundations for implementing type systems including inference, checking, and subtyping
a5c-ai/babysitter 514
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parallel-patterns
GPU parallel algorithm design patterns and implementations. Implement parallel reduction, scan/prefix sum, histogram, parallel sort algorithms, stream compaction, and work-efficient patterns optimized for specific GPU architectures.
a5c-ai/babysitter 514
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screenshot-comparison
Visual regression testing through screenshot capture and comparison. Pixel-diff analysis, responsive screenshot capture across viewports, and visual change reporting with highlighted differences.
a5c-ai/babysitter 514
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jsdoc-tsdoc
JavaScript and TypeScript documentation generation using JSDoc and TSDoc. Parse source code, generate API documentation, validate coverage, and integrate with TypeDoc for comprehensive developer documentation.
a5c-ai/babysitter 514
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pattern-matching
Expert skill for implementing pattern matching including exhaustiveness checking, decision tree compilation, and efficient match dispatch code generation.
a5c-ai/babysitter 514
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visual-diff-scorer
Multi-dimensional visual scoring using pixel-diff and structural analysis for design-to-implementation comparison
a5c-ai/babysitter 514
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Mobile Testing Frameworks
Comprehensive mobile testing framework expertise
a5c-ai/babysitter 514
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physics-engine
Physics engine integration skill for rigid body dynamics and collision detection.
a5c-ai/babysitter 514
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unity-hdrp
High Definition Render Pipeline configuration for Unity, including ray tracing, volumetric effects, and high-fidelity graphics setup.
a5c-ai/babysitter 514
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root-motion
Root motion skill for movement sync.
a5c-ai/babysitter 514
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unity-development
Unity Engine integration skill for project setup, C# scripting, scene management, prefab creation, and editor automation. Enables LLMs to interact with Unity Editor through MCP servers for asset manipulation, script generation, and automated workflows.
a5c-ai/babysitter 514
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destruction
Destructible environment skill for fracturing and debris systems.
a5c-ai/babysitter 514
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godot-physics
Godot physics skill for rigid bodies, areas, collision layers, and raycasting.
a5c-ai/babysitter 514
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menu-systems
Menu skill for navigation and settings.
a5c-ai/babysitter 514
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decal-systems
Decal projection skill for impact marks.
a5c-ai/babysitter 514
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goap
Goal-Oriented Action Planning skill for world state and action costs.
a5c-ai/babysitter 514
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audio-dsp
Audio DSP skill for filters and real-time processing.
a5c-ai/babysitter 514
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blender-integration
Blender to engine pipeline skill for GLTF/FBX export.
a5c-ai/babysitter 514
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cuda-debugging
Expert skill for GPU debugging using CUDA-GDB and NVIDIA Compute Sanitizer. Detect memory errors, race conditions, uninitialized memory access, validate atomic operations, analyze kernel synchronization issues, and generate debugging reports with recommendations.
a5c-ai/babysitter 514
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unity-vfx-graph
Unity Visual Effect Graph skill for GPU particle systems, procedural effects, and high-performance visual effects.
a5c-ai/babysitter 514
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phaser
Phaser.js 2D game development skill for web games, arcade physics, and web deployment.
a5c-ai/babysitter 514
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godot-networking
Godot multiplayer skill for high-level networking API, RPCs, and peer-to-peer networking.
a5c-ai/babysitter 514
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enet
ENet reliable UDP skill for channels and packet fragmentation.
a5c-ai/babysitter 514
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astar
A* pathfinding skill for heuristics and optimization.
a5c-ai/babysitter 514