Agent skill
wsc-chronicle
Emit and query WSC chronicle events. Use when recording world events, checking event history, tracing causality chains, or finding events by type, location, or participants.
Install this agent skill to your Project
npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/data/wsc-chronicle
SKILL.md
WSC Chronicle Management
The chronicle is an append-only event log that records everything that happens in the world. Events are stored in NDJSON format (one JSON object per line).
Event Structure
{
"id": "evt_10001",
"t_world": 1042,
"t_scale": "galactic",
"t_local": 8.0,
"t_parent": null,
"t_depth": 0,
"t_stream": "02:14:33",
"type": "battle.resolved",
"where": "region.vega",
"who": ["force.7th_fleet", "force.raiders"],
"data": { /* event-specific payload */ },
"causes": ["evt_10000"],
"source": "lens.galactic",
"confidence": 0.95,
"importance": 0.8,
"narrative_summary": "Human-readable description..."
}
Hierarchical Time System
Events use hierarchical time to support recursive drill-downs across simulation scales:
| Field | Description |
|---|---|
t_world |
Parent tick at the top simulation level (integer) |
t_scale |
Which simulation scale generated this event: galactic, continental, city, scene, action |
t_local |
Local time within the current scale's context (optional) |
t_parent |
Event ID that triggered this drill-down (for sub-scale events) |
t_depth |
Nesting depth: 0 = top level, 1 = first drill-down, 2 = drill-down within drill-down, etc. |
Example Flow
- Galactic tick 1000: galactic-4x creates opportunity
evt_10500 - Scene drill-down: party-rpg resolves scene, emits
evt_10501:json{ "t_world": 1000, "t_scale": "scene", "t_local": 15.5, "t_parent": "evt_10500", "t_depth": 1 } - Action drill-down: action-sim resolves combat within scene, emits
evt_10502:json{ "t_world": 1000, "t_scale": "action", "t_local": 47.2, "t_parent": "evt_10501", "t_depth": 2 }
Event Types
| Family | Types | Description |
|---|---|---|
| Governance | treaty.signed, control.changed, election.held |
Political events |
| Economy | shortage.started, route.established, trade.completed |
Economic events |
| Conflict | conflict.started, battle.resolved, asset.captured |
Military events |
| Discovery | anomaly.discovered, artifact.recovered |
Exploration events |
| Character | agent.promoted, agent.killed, agent.defected |
Character events |
| Settlement | infrastructure.completed, unrest.spike |
City/locale events |
| Scene | dialogue.occurred, skill_check.attempted, secret.revealed |
RPG events |
| Opportunity | opportunity.created, opportunity.resolved |
Drill-down hooks |
Commands
Emit an Event
# Top-level galactic event
npx tsx .claude/skills/wsc-chronicle/scripts/emit.ts \
--type battle.resolved \
--where region.vega \
--who force.7th_fleet,force.raiders \
--data '{"outcome": "raider_victory"}' \
--scale galactic \
--importance 0.8 \
--summary "Raiders ambushed the 7th Fleet..."
# Scene drill-down event
npx tsx .claude/skills/wsc-chronicle/scripts/emit.ts \
--type dialogue.occurred \
--where locale.port_nexus \
--who agent.reva,agent.zara \
--scale scene \
--parent evt_10500 \
--t-local 15.5 \
--depth 1 \
--importance 0.5
# Action drill-down within scene
npx tsx .claude/skills/wsc-chronicle/scripts/emit.ts \
--type combat.round \
--where locale.port_nexus \
--who agent.reva,agent.assassin \
--scale action \
--parent evt_10501 \
--t-local 47.2 \
--depth 2 \
--importance 0.6
Query Events
# Recent events
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --last 10
# By type
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --type battle.resolved
# By location
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --where region.vega
# By participant
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --who agent.captain_reva
# By importance threshold
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --min-importance 0.7
# Time range
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --after 1040 --before 1050
Query by Scale
# Only top-level galactic events
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --scale galactic
# Only scene-level events
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --scale scene
# Events drilled down from a specific event
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --parent evt_10500
# Only top-level events (depth 0)
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --depth 0
# Show event tree (event and all descendants)
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --tree evt_10500
Trace Causality
# Find what caused an event
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --causes-of evt_10492
# Find what an event caused
npx tsx .claude/skills/wsc-chronicle/scripts/query.ts --caused-by evt_10311
Importance Scores
Events carry an importance score (0-1) used for artifact generation:
| Score | Meaning | Examples |
|---|---|---|
| 0.9+ | Major turning point | War declared, leader killed |
| 0.7-0.9 | Significant | Battle won, alliance formed |
| 0.5-0.7 | Notable | Skirmish, trade deal |
| 0.3-0.5 | Minor | Patrol, routine event |
| <0.3 | Background | Ambient events |
File Location
- Chronicle:
src/worlds/{active_world}/chronicle.ndjson - Example events:
src/examples/events/
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