Agent skill

ux-patterns

UX patterns for task flows, wireframes, accessibility, and user interactions

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npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/data/ux-patterns

SKILL.md

UX Patterns

Patterns for designing task flows, service blueprints, wireframes, and user interactions with comprehensive state coverage.

Purpose

Provides patterns for:

  • Task flows with all user paths
  • Service blueprints (frontstage/backstage)
  • Wireframe specifications
  • Error and empty state design
  • Accessibility from the start

Core Patterns

Pattern 1: Task Flow Structure

When to use: Defining any user interaction flow.

Implementation:

markdown
## Task Flow: [Name]

**User Goal:** What they want to accomplish
**Entry Point:** Where they start
**Success:** How they know they succeeded

### Primary Path
1. [Action] -> [Response] -> [State]
2. [Action] -> [Response] -> [State]
3. [Action] -> [Response] -> [Success]

### Alternative Paths
- [Condition] -> [Alternative flow]

### Error States
| Error | Message | Recovery |
|-------|---------|----------|
| [Error] | [What happened + How to fix] | [User action] |

Benefits:

  • Clear success criteria
  • All paths documented
  • Error recovery built-in

Pattern 2: Service Blueprint

When to use: Mapping end-to-end service experiences.

Implementation:

markdown
## Service Blueprint: [Name]

### Journey Stages
[Awareness] -> [Consideration] -> [Purchase] -> [Use] -> [Support]

### Customer Actions (per stage)
| Stage | Actions |
|-------|---------|
| [Stage] | [What customer does] |

### Frontstage (Visible)
| [Touchpoint] | [Touchpoint] | [Touchpoint] |

### Line of Visibility
---

### Backstage (Invisible)
| [Process] | [Process] | [Process] |

### Support Processes
| [System] | [System] | [System] |

### Pain Points
- **[Stage]:** [Issue] - [Evidence]

### Opportunities
- **[Stage]:** [Improvement] - [Impact]

Pattern 3: State Coverage Matrix

When to use: Ensuring all UI states are designed.

Implementation:

State When Content Action
Default Normal use Full content Primary action
Loading Fetching data Skeleton/spinner Disabled actions
Empty No data yet Why empty + CTA Create/Add action
Error Operation failed What + How to fix Retry/Fix action
Success Action completed Confirmation Next action
Partial Some data Available content Load more

Anti-Patterns

Anti-Pattern 1: Assumption-Based Design

Aspect Description
WHY Leads to unusable products, wasted effort, user frustration
DETECTION No user research cited, no evidence for design decisions
FIX Ground every design decision in user research or data

Bad Example:

markdown
Users will want a dashboard on login.

Good Example:

markdown
Research shows 78% of users check status immediately after login.
Evidence: User interviews (n=12), analytics showing /dashboard as top page.

Anti-Pattern 2: Missing States

Aspect Description
WHY Users encounter undesigned situations, broken experience
DETECTION Only happy path designed, no empty/error/loading states
FIX Design ALL states: default, loading, empty, error, success, partial

Anti-Pattern 3: Color as Sole Indicator

Aspect Description
WHY Excludes colorblind users (8% of men), fails WCAG
DETECTION Status shown only via red/green/yellow color
FIX Always add icons, text, or patterns alongside color

Bad Example:

[Red dot] Failed    [Green dot] Success

Good Example:

[X icon] Failed    [Checkmark icon] Success

Anti-Pattern 4: Vague Error Messages

Aspect Description
WHY Users can't recover, support burden increases
DETECTION "Error", "Invalid input", "Something went wrong"
FIX Error format: [What happened] + [How to fix it]

Bad Example:

Invalid input

Good Example:

Email format looks wrong. Try: name@example.com

Accessibility Requirements

Keyboard Navigation

  • All interactive elements reachable via Tab
  • Logical tab order (left-right, top-bottom)
  • Enter/Space activate buttons
  • Escape closes modals
  • Arrow keys navigate within components

Focus Management

  • Focus visible at all times (2px outline minimum)
  • Focus moves logically (not trapped)
  • Focus returns to trigger after modal closes
  • Skip links for long navigation

Screen Reader Support

  • Semantic HTML (button, nav, main, article)
  • ARIA labels for icons and images
  • Live regions for dynamic content (role="status")
  • Announcements for state changes

Validation Checklist

Task Flows

  • User goal clearly defined
  • Entry point and success criteria specified
  • All alternative paths documented
  • Error states with recovery actions

States

  • Default state designed
  • Loading state with feedback
  • Empty state with explanation + CTA
  • Error state with [What happened] + [How to fix]
  • Success state with confirmation

Accessibility

  • Keyboard navigation tested
  • Focus order is logical
  • Screen reader announcements planned
  • No color-only indicators

Output Templates

Task Flow

markdown
## Task Flow: [Task Name]

**User Goal:** [What user wants]
**Entry Point:** [Where they start]
**Success:** [How they know done]

### Primary Path
1. [Action] -> [Response] -> [State]

### Error States
| Error | Message | Recovery |
|-------|---------|----------|
| [Error] | [What + Fix] | [Action] |

Wireframe

markdown
## Wireframe: [Screen Name]

### Purpose
[What this screen accomplishes]

### Components
| Component | Behavior | States |
|-----------|----------|--------|
| [Name] | [Function] | Default, Hover, Focus, Error |

### Accessibility
- Tab order: [Sequence]
- Screen reader: [Announcements]
- Focus: [Visible states]

Empty State

markdown
## Empty State: [Context]

**Headline:** [What this is]
**Body:** [Why it's empty]
**CTA:** [Primary action button]
**Secondary:** [Alternative action or help]

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