Agent skill
Unity UI System Selector
Guides selection between UGUI and UI Toolkit for projects. Use when choosing UI framework or migrating UI systems.
Install this agent skill to your Project
npx add-skill https://github.com/Dev-GOM/claude-code-marketplace/tree/main/plugins/unity-dev-toolkit/skills/unity-ui-selector
SKILL.md
Unity UI System Selector
Helps you choose the appropriate UI system for your Unity project and provides implementation guidance for both UGUI and UI Toolkit.
Two UI Systems
UGUI (Legacy) - GameObject-based (2014). Mature, works on all Unity versions, large community. Weaker: Complex UI performance, limited styling, no live reload.
UI Toolkit (Modern) - Retained mode, web-inspired UXML/USS (2021.2+). Better performance, live reload, data-binding. Weaker: Requires 2021.2+, smaller community, limited 3D world-space UI.
Decision Framework
Use UGUI if:
- Unity < 2021.2
- Simple UI (menus, HUD)
- 3D world-space UI needed
- Team knows UGUI well / tight deadline
- Legacy project
Use UI Toolkit if:
- Unity 2021.2+ and new project (future-proof)
- Complex/data-driven UI (inventory, skill trees)
- Editor tools (inspectors, windows) - strongly recommended
- Web dev background (HTML/CSS)
- Large-scale UI (MMO, strategy games)
When in doubt: For new projects on Unity 2021.2+, UI Toolkit is recommended.
Comparison
| Feature | UGUI | UI Toolkit |
|---|---|---|
| Version | 4.6+ | 2021.2+ |
| Performance | Simple UIs | All UIs |
| Styling | Inspector | CSS-like USS |
| Layout | Manual/Groups | Flexbox-like |
| Editor Tools | Good | Excellent |
| Runtime UI | Excellent | Good |
| 3D World UI | Excellent | Limited |
Migration
See migration-guide.md for UGUI → UI Toolkit migration strategy (3-4 months for medium projects).
UI System Support Matrix
| Unity Version | UGUI | UI Toolkit (Editor) | UI Toolkit (Runtime) |
|---|---|---|---|
| 2019.4 LTS | ✅ Full | ✅ Basic | ❌ No |
| 2020.3 LTS | ✅ Full | ✅ Good | ⚠️ Experimental |
| 2021.3 LTS | ✅ Full | ✅ Excellent | ✅ Production |
| 2022.3 LTS+ | ✅ Full | ✅ Primary | ✅ Full |
When to Use vs Other Components
Use this Skill when: Choosing between UGUI and UI Toolkit, understanding UI system trade-offs, or planning UI migration
Use @unity-scripter agent when: Implementing UI components, writing custom UI scripts, or converting UI code
Use @unity-architect agent when: Designing complex UI architecture, planning UI data flow, or structuring large-scale UI systems
Use /unity:new-script command when: Generating Editor scripts with UI Toolkit or UGUI templates
Related Skills
- unity-uitoolkit: Assists with UI Toolkit implementation (UXML, USS, VisualElement API)
- unity-template-generator: Generates Editor scripts using selected UI system
- unity-script-validator: Validates UI code patterns
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