Agent skill

uloop-launch

Launch Unity project with matching Editor version via uloop CLI. Use when you need to: (1) Open a Unity project with the correct Editor version, (2) Restart Unity to apply changes, (3) Switch build target when launching.

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Forks 21

Install this agent skill to your Project

npx add-skill https://github.com/hatayama/unity-cli-loop/tree/main/Packages/src/Cli~/src/skills/skill-definitions/cli-only/uloop-launch/Skill

SKILL.md

uloop launch

Launch Unity Editor with the correct version for a project.

Usage

bash
uloop launch [project-path] [options]

Parameters

Parameter Type Description
project-path string Path to Unity project (optional, searches current directory if omitted)
-r, --restart boolean Kill running Unity and restart
-p, --platform <P> string Build target (e.g., StandaloneOSX, Android, iOS)
--max-depth <N> number Search depth when project-path is omitted (default: 3, -1 for unlimited)
-a, --add-unity-hub boolean Add to Unity Hub only (does not launch)
-f, --favorite boolean Add to Unity Hub as favorite (does not launch)

Examples

bash
# Search for Unity project in current directory and launch
uloop launch

# Launch specific project
uloop launch /path/to/project

# Restart Unity (kill existing and relaunch)
uloop launch -r

# Launch with build target
uloop launch -p Android

# Add project to Unity Hub without launching
uloop launch -a

Output

  • Prints detected Unity version
  • Prints project path
  • If Unity is already running, focuses the existing window
  • If launching, opens Unity in background

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