Agent skill
uloop-find-game-objects
Find specific GameObjects in scene. Use when: searching for objects by name, finding objects with specific components, locating tagged/layered objects, or when user asks to find GameObjects. Returns matching GameObjects with paths and components.
Install this agent skill to your Project
npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/data/uloop-find-game-objects
SKILL.md
uloop find-game-objects
Find GameObjects with search criteria.
Usage
uloop find-game-objects [options]
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
--name-pattern |
string | - | Name pattern to search |
--search-mode |
string | Contains |
Search mode: Exact, Path, Regex, Contains |
--required-components |
array | - | Required components |
--tag |
string | - | Tag filter |
--layer |
string | - | Layer filter |
--max-results |
integer | 20 |
Maximum number of results |
--include-inactive |
boolean | false |
Include inactive GameObjects |
Examples
# Find by name
uloop find-game-objects --name-pattern "Player"
# Find with component
uloop find-game-objects --required-components Rigidbody
# Find by tag
uloop find-game-objects --tag "Enemy"
# Regex search
uloop find-game-objects --name-pattern "UI_.*" --search-mode Regex
Output
Returns JSON array of matching GameObjects with paths and components.
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