Agent skill
uloop-execute-menu-item
Execute Unity MenuItem via uloop CLI. Use when you need to: (1) Trigger menu commands programmatically, (2) Automate editor actions (save, build, refresh), (3) Run custom menu items defined in scripts.
Install this agent skill to your Project
npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/development/uloop-execute-menu-item-hatayama-uloopmcp
SKILL.md
uloop execute-menu-item
Execute Unity MenuItem.
Usage
uloop execute-menu-item --menu-item-path "<path>"
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
--menu-item-path |
string | - | Menu item path (e.g., "GameObject/Create Empty") |
--use-reflection-fallback |
boolean | true |
Use reflection fallback |
Examples
# Create empty GameObject
uloop execute-menu-item --menu-item-path "GameObject/Create Empty"
# Save scene
uloop execute-menu-item --menu-item-path "File/Save"
# Open project settings
uloop execute-menu-item --menu-item-path "Edit/Project Settings..."
Output
Returns JSON with execution result.
Notes
- Use
uloop get-menu-itemsto discover available menu paths - Some menu items may require specific context or selection
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