Agent skill
uloop-compile
Compile Unity project via uloop CLI. Use when you need to: (1) Verify C# code compiles successfully after editing scripts, (2) Check for compile errors or warnings, (3) Validate script changes before running tests.
Install this agent skill to your Project
npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/development/uloop-compile-hatayama-uloopmcp
SKILL.md
uloop compile
Execute Unity project compilation.
Usage
uloop compile [--force-recompile]
Parameters
| Parameter | Type | Description |
|---|---|---|
--force-recompile |
boolean | Force full recompilation (triggers Domain Reload) |
Examples
# Check compilation
uloop compile
# Force full recompilation
uloop compile --force-recompile
Output
Returns JSON:
Success: booleanErrorCount: numberWarningCount: number
Troubleshooting
If CLI hangs or shows "Unity is busy" errors after compilation, stale lock files may be preventing connection. Run the following to clean them up:
uloop fix
This removes any leftover lock files (compiling.lock, domainreload.lock, serverstarting.lock) from the Unity project's Temp directory.
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