Agent skill

time

Motto: Time flows as the story requires.

Stars 163
Forks 31

Install this agent skill to your Project

npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/other/other/time-simhacker-moollm

SKILL.md

Time Skill

Simulation turns vs LLM iterations.

Motto: "Time flows as the story requires."

Key Concepts

  • Simulation turns — Game time, what mechanics track
  • LLM iterations — Meta-level, one response
  • They're not the same! One LLM response might be 0, 1, or many turns

Turn Definition

Action Turns
GO NORTH 1
PAT TERPIE 1
LOOK 0
INVENTORY 0
Pet all 8 kittens 8
Take a nap ~10

Duration Types

  • Turns — X simulation turns (primary unit)
  • Conditional — Until condition met
  • While present — While in location/with item
  • Permanent — Until explicitly removed

See Also

  • buff — Buff durations use simulation turns
  • needs — Needs decay over simulation turns

Expand your agent's capabilities with these related and highly-rated skills.

Didn't find tool you were looking for?

Be as detailed as possible for better results