Agent skill
tagged-error
Generate Effect TaggedError types for error handling. Use when adding new error types or improving error handling.
Stars
163
Forks
31
Install this agent skill to your Project
npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/data/tagged-error
SKILL.md
Tagged Error Generator
Generate Effect Data.TaggedError types following project conventions.
Error Location
packages/wowlab-core/src/internal/errors/Errors.ts
Basic Error Template
ts
import * as Data from "effect/Data";
export class MyError extends Data.TaggedError("MyError")<{
readonly message: string;
readonly cause?: unknown;
}> {}
Error with Context
ts
import * as Branded from "../schemas/Branded.js";
import * as Entities from "../entities/index.js";
export class SpellNotFound extends Data.TaggedError("SpellNotFound")<{
readonly unitId: Branded.UnitID;
readonly spellId: number;
}> {}
export class CastFailed extends Data.TaggedError("CastFailed")<{
readonly reason: string;
readonly spell: Entities.Spell.Spell;
readonly caster?: Entities.Unit.Unit;
}> {}
Error Union Types
Group related errors:
ts
export type RotationError =
| NoChargesAvailable
| SpellNotFound
| SpellOnCooldown
| UnitNotFound;
export type CombatLogError = QueueEmpty | HandlerError | EventValidationError;
Naming Conventions
- Error class:
{Thing}{Problem}- e.g.,SpellNotFound,CastFailed - Tag: Same as class name
- Include relevant context in payload (IDs, entities, messages)
Usage in Effects
ts
import * as Errors from "@wowlab/core/Errors";
// Failing with error
yield *
Effect.fail(
new Errors.SpellNotFound({
unitId,
spellId,
}),
);
// In function signature
const cast = (
spellId: number,
): Effect.Effect<CastResult, Errors.SpellNotFound | Errors.SpellOnCooldown> =>
Effect.gen(function* () {
// ...
});
Instructions
- Identify what can fail
- Design payload with useful context
- Create error class with TaggedError
- Add to union type if applicable
- Update function signatures to include error
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