Agent skill

ta-router

Routes Tech Artist to domain skills based on task category and signal keywords. Use when starting Tech Artist tasks to determine which skills to load.

Stars 163
Forks 31

Install this agent skill to your Project

npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/data/ta-router

SKILL.md

Tech Artist Skill Router

"Right skill for the right visual task."

Quick Route

By Task Category

Category Skills
architectural ta-r3f-fundamentals, ta-validation-typescript
visual ta-r3f-materials, ta-shader-sdf, ta-vfx-postfx
shader ta-shader-development, ta-shader-sdf
vfx ta-vfx-particles, ta-vfx-postfx
asset ta-assets-workflow, ta-assets-pipeline-optimization
performance ta-r3f-performance, ta-r3f-physics
ui ta-ui-polish, ta-ui-debug-helpers, ta-ui-design-reference
figma ta-figma-integration
camera ta-camera-tps
networking ta-networking-visual-feedback

By Signal Keywords

Signal Route To
"shader", "glsl", "tsl" ta-shader-development, ta-shader-sdf
"particle", "gpu", "instanced" ta-vfx-particles, ta-foliage-instancing
"postfx", "bloom", "effect" ta-vfx-postfx
"material", "pbr", "texture" ta-r3f-materials
"physics", "collision", "rapier" ta-r3f-physics
"water", "ocean", "gerstner" ta-water-shader
"foliage", "grass", "vegetation" ta-foliage-instancing
"paint", "territory", "splat" ta-paint-territory
"terrain mesh", "heightmap" ta-terrain-mesh (mesh component)
"procedural terrain", "perlin", "simplex" ta-procedural-terrain (algorithms - RESEARCH)
"caldera", "crater", "volcano" ta-procedural-terrain (radial terrain)
"territory grid", "cpu territory" ta-territory-grid-cpu (server grid)
"terrain testing", "e2e terrain" ta-terrain-testing (E2E patterns)
"figma", "design reference", "ui design" ta-figma-integration, ta-ui-design-reference
"ut3", "unreal tournament", "carbon fiber" ta-ui-design-reference (UT3 aesthetic)

Common Combinations

Task Type Skills
Shader Development ta-r3f-fundamentals + ta-shader-development
VFX Creation ta-r3f-fundamentals + ta-vfx-particles + ta-vfx-postfx
Asset Pipeline ta-r3f-fundamentals + ta-assets-workflow
Material Creation ta-r3f-fundamentals + ta-r3f-materials
Terrain System (NEW) ta-r3f-fundamentals + ta-terrain-mesh + ta-water-shader

Research Guides

Before creating assets, check ./src/assets/index.md

GDD Research

Before creating, always read the GDD specs

Skill Hierarchy

                    ta-r3f-fundamentals (BASE)
                              |
        +---------------------+---------------------+
        |                     |                     |
   ta-r3f-materials     ta-r3f-physics       ta-r3f-performance
        |                     |                     |
   ta-shader-*          ta-camera-tps         ta-vfx-*
   ta-ui-*

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