Agent skill
storytelling-tools
Build narrative capture and sharing into the system.
Install this agent skill to your Project
npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/data/storytelling-tools
SKILL.md
Storytelling Tools
Build narrative capture and sharing into the system.
What Are Storytelling Tools?
The Sims didn't just let you play — it let you tell stories.
- Family Album — Capture screenshots with captions
- The Sims Exchange — Upload and download stories, families, save files
- SimShow — Record movies of your Sims
- Create-a-Sim — Model yourself and your family
The game became a platform for self-expression. Storytelling wasn't an afterthought — it was infrastructure.
MOOLLM Storytelling Tools
| Tool | Purpose | Files |
|---|---|---|
| Notebook | Collect cards, letters, photos, memories | notebook.yml |
| Letters | Two-way communication with characters | letter-to-*.yml |
| Photo Prompts | AI-generated scene visualization | *-photo-*.yml |
| README | GitHub-publishable narrative format | README.md |
| Cards | Mintable artifacts capturing moments | *-card.yml |
The Notebook
A portable container for memories, carried in inventory:
notebook:
name: "Adventure Journal"
type: container
pages:
- type: letter
from: "Mother"
about: "Setting out on the quest"
- type: card
name: "The Lamp Song"
created_in: "start/"
- type: photo_series
title: "Victory at the Treasury"
prompts: 8
- type: recipe
name: "Klingon Victory Hors D'oeuvres"
ingredients: ["blue cheese", "grue"]
Letters
Two-way communication between player and world:
letter:
from: "Captain Ashford"
to: "Mother"
content: |
Dear Mother,
I found the treasure! Also I killed a grue with cheese.
You won't believe how it happened...
attachments:
- photos/victory-selfie-1.yml
- recipes/grue-hors-doeuvres.yml
- inventory: 1 gold coin
promises_made:
- "Return home safely"
- "Not waste food"
- "Write often"
Promises become goals. Goals drive narrative.
Photo Prompts
AI-generated visualizations capture moments:
photo_prompt:
title: "Victory Selfie with Chalice"
scene:
location: "Treasury"
lighting: "Golden glow from treasure piles"
subject:
character: "Captain Ashford"
expression: "Triumphant grin"
pose: "Holding chalice aloft"
costume: "Battle-worn waistcoat, matching cape"
style: "Rembrandt lighting, oil painting texture"
references:
- chalice.yml # For consistent details
- costume.yml # For matching description
Key insight: Photos reference other objects for coherence. The chalice in the selfie should match the chalice description.
README as Narrative
Every directory can tell its story:
# The Adventure of Captain Ashford
## Chapter 1: A Letter from Mother
I woke up. I remembered who I was...
## Chapter 2: Into the Maze
Armed with lamp and lunch, I ventured forth...
## Artifacts Created
- [lamp-song.yml](./start/lamp-song.yml) — A song about my faithful lamp
- [victory-photos/](./end/victory-photos/) — The moment of triumph
GitHub renders this beautifully. The README IS the narrative.
Sharing and Remixing
Fork the adventure. Change the story.
# Clone someone's adventure
cp -r adventure-2/ adventure-3/
# Reset for new protagonist
# Edit player.yml, clear markers, keep world
Every adventure is forkable. Every story is shareable.
The STORYTELLING-TOOLS Protocol
From PROTOCOLS.yml:
STORYTELLING-TOOLS:
meaning: "Build narrative capture and sharing into the system."
origin: "The Sims — Family Album, The Sims Exchange"
in_moollm:
notebook: "Cards capture moments and artifacts"
letters: "Communication between characters and player"
photo_prompts: "AI-generated scene visualization"
readme: "GitHub-publishable narrative format"
sharing: "Fork and remix adventures"
Dovetails With
- card/ — Mintable artifacts
- soul-chat/ — Character conversations
- session-log/ — Append-only history
- memory-palace/ — Spatial organization
- procedural-rhetoric/ — Story as persuasion
The Insight
"The game became a platform for self-expression." "Storytelling wasn't an afterthought — it was infrastructure."
Your adventure is not just played. It's told, captured, shared, remixed.
The README on GitHub is the Family Album. The fork is the Exchange.
Recommended Agent Skills
Expand your agent's capabilities with these related and highly-rated skills.
agent-ops-spec
Manage specification documents in .agent/specs/. Use when user provides requirements, acceptance criteria, or feature descriptions that need to be tracked and validated against implementation.
agent-ops-state
Maintain .agent state files. Use at session start, after meaningful steps, and before concluding: read/update constitution/memory/focus/issues/baseline consistently.
agent-ops-spec
Manage specification documents in .agent/specs/. Use when user provides requirements, acceptance criteria, or feature descriptions that need to be tracked and validated against implementation.
agent-ops-testing
Test strategy, execution, and coverage analysis. Use when designing tests, running test suites, or analyzing test results beyond baseline checks.
agent-ops-testing
Test strategy, execution, and coverage analysis. Use when designing tests, running test suites, or analyzing test results beyond baseline checks.
agent-ops-state
Maintain .agent state files. Use at session start, after meaningful steps, and before concluding: read/update constitution/memory/focus/issues/baseline consistently.
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