Agent skill

solidjs

Builds UIs with SolidJS including signals, effects, memos, and fine-grained reactivity. Use when creating high-performance reactive applications, building without virtual DOM, or needing granular updates.

Stars 163
Forks 31

Install this agent skill to your Project

npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/data/solidjs

SKILL.md

SolidJS

A declarative JavaScript library for building UIs with fine-grained reactivity.

Quick Start

Create project:

bash
npx degit solidjs/templates/ts my-app
cd my-app
npm install
npm run dev

Signals

Basic Signal

tsx
import { createSignal } from 'solid-js';

function Counter() {
  const [count, setCount] = createSignal(0);

  return (
    <button onClick={() => setCount(count() + 1)}>
      Count: {count()}
    </button>
  );
}

Signal Patterns

tsx
import { createSignal } from 'solid-js';

function App() {
  // Primitive signal
  const [name, setName] = createSignal('');

  // Object signal
  const [user, setUser] = createSignal({ name: 'John', age: 30 });

  // Update primitives
  setName('Jane');

  // Update objects (replace entire object)
  setUser({ ...user(), age: 31 });

  // Functional update
  setCount(prev => prev + 1);

  return (
    <div>
      <p>Name: {name()}</p>
      <p>User: {user().name}</p>
    </div>
  );
}

Effects

createEffect

tsx
import { createSignal, createEffect } from 'solid-js';

function Logger() {
  const [count, setCount] = createSignal(0);

  // Runs on initial render and when count changes
  createEffect(() => {
    console.log('Count changed:', count());
  });

  // With cleanup
  createEffect(() => {
    const handler = () => console.log('clicked');
    document.addEventListener('click', handler);

    // Cleanup function
    onCleanup(() => {
      document.removeEventListener('click', handler);
    });
  });

  return <button onClick={() => setCount(c => c + 1)}>Increment</button>;
}

onMount and onCleanup

tsx
import { onMount, onCleanup } from 'solid-js';

function Timer() {
  const [time, setTime] = createSignal(0);

  onMount(() => {
    const interval = setInterval(() => {
      setTime(t => t + 1);
    }, 1000);

    onCleanup(() => clearInterval(interval));
  });

  return <p>Time: {time()}s</p>;
}

Memos (Derived State)

tsx
import { createSignal, createMemo } from 'solid-js';

function App() {
  const [count, setCount] = createSignal(0);
  const [multiplier, setMultiplier] = createSignal(2);

  // Computed value - only recalculates when dependencies change
  const doubled = createMemo(() => count() * multiplier());

  // Expensive computation
  const filtered = createMemo(() => {
    console.log('Computing filtered list...');
    return items().filter(item => item.active);
  });

  return (
    <div>
      <p>Count: {count()}</p>
      <p>Doubled: {doubled()}</p>
    </div>
  );
}

Components

Basic Component

tsx
import { Component } from 'solid-js';

interface Props {
  name: string;
  age?: number;
}

const Greeting: Component<Props> = (props) => {
  return (
    <div>
      <h1>Hello, {props.name}!</h1>
      {props.age && <p>Age: {props.age}</p>}
    </div>
  );
};

// Usage
<Greeting name="John" age={30} />

Props with Defaults

tsx
import { mergeProps } from 'solid-js';

interface Props {
  count?: number;
  label?: string;
}

function Counter(props: Props) {
  const merged = mergeProps({ count: 0, label: 'Count' }, props);

  return (
    <p>{merged.label}: {merged.count}</p>
  );
}

Splitting Props

tsx
import { splitProps } from 'solid-js';

interface Props {
  name: string;
  class?: string;
  style?: string;
}

function Button(props: Props) {
  const [local, others] = splitProps(props, ['name']);

  return (
    <button {...others}>
      {local.name}
    </button>
  );
}

Children

tsx
import { ParentComponent, children } from 'solid-js';

const Card: ParentComponent<{ title: string }> = (props) => {
  return (
    <div class="card">
      <h2>{props.title}</h2>
      <div class="content">
        {props.children}
      </div>
    </div>
  );
};

// With resolved children
const List: ParentComponent = (props) => {
  const resolved = children(() => props.children);

  createEffect(() => {
    console.log('Children:', resolved());
  });

  return <ul>{resolved()}</ul>;
};

Control Flow

Show

tsx
import { Show } from 'solid-js';

function App() {
  const [loggedIn, setLoggedIn] = createSignal(false);

  return (
    <Show
      when={loggedIn()}
      fallback={<button onClick={() => setLoggedIn(true)}>Log in</button>}
    >
      <button onClick={() => setLoggedIn(false)}>Log out</button>
    </Show>
  );
}

For

tsx
import { For } from 'solid-js';

function TodoList() {
  const [todos, setTodos] = createSignal([
    { id: 1, text: 'Learn Solid' },
    { id: 2, text: 'Build app' },
  ]);

  return (
    <ul>
      <For each={todos()}>
        {(todo, index) => (
          <li>
            {index() + 1}. {todo.text}
          </li>
        )}
      </For>
    </ul>
  );
}

Index

tsx
import { Index } from 'solid-js';

// For non-keyed lists where items may change but indices stay stable
function Grid() {
  const [cells, setCells] = createSignal(['A', 'B', 'C']);

  return (
    <div>
      <Index each={cells()}>
        {(cell, index) => (
          <div>{index}: {cell()}</div>
        )}
      </Index>
    </div>
  );
}

Switch/Match

tsx
import { Switch, Match } from 'solid-js';

function StatusMessage() {
  const [status, setStatus] = createSignal('loading');

  return (
    <Switch fallback={<p>Unknown status</p>}>
      <Match when={status() === 'loading'}>
        <p>Loading...</p>
      </Match>
      <Match when={status() === 'success'}>
        <p>Success!</p>
      </Match>
      <Match when={status() === 'error'}>
        <p>Error occurred</p>
      </Match>
    </Switch>
  );
}

Dynamic

tsx
import { Dynamic } from 'solid-js/web';

function App() {
  const [component, setComponent] = createSignal('div');

  return (
    <Dynamic component={component()} class="container">
      Content
    </Dynamic>
  );
}

Stores (Complex State)

tsx
import { createStore, produce } from 'solid-js/store';

interface Todo {
  id: number;
  text: string;
  completed: boolean;
}

function TodoApp() {
  const [todos, setTodos] = createStore<Todo[]>([]);

  const addTodo = (text: string) => {
    setTodos(todos.length, {
      id: Date.now(),
      text,
      completed: false,
    });
  };

  const toggleTodo = (id: number) => {
    setTodos(
      todo => todo.id === id,
      'completed',
      completed => !completed
    );
  };

  // Using produce for complex updates
  const removeTodo = (id: number) => {
    setTodos(produce(todos => {
      const index = todos.findIndex(t => t.id === id);
      if (index !== -1) todos.splice(index, 1);
    }));
  };

  return (
    <For each={todos}>
      {todo => (
        <div>
          <span style={{ 'text-decoration': todo.completed ? 'line-through' : 'none' }}>
            {todo.text}
          </span>
          <button onClick={() => toggleTodo(todo.id)}>Toggle</button>
        </div>
      )}
    </For>
  );
}

Context

tsx
import { createContext, useContext, ParentComponent } from 'solid-js';

interface ThemeContext {
  theme: () => string;
  setTheme: (theme: string) => void;
}

const ThemeContext = createContext<ThemeContext>();

const ThemeProvider: ParentComponent = (props) => {
  const [theme, setTheme] = createSignal('light');

  return (
    <ThemeContext.Provider value={{ theme, setTheme }}>
      {props.children}
    </ThemeContext.Provider>
  );
};

function useTheme() {
  const context = useContext(ThemeContext);
  if (!context) {
    throw new Error('useTheme must be used within ThemeProvider');
  }
  return context;
}

function ThemedButton() {
  const { theme, setTheme } = useTheme();

  return (
    <button onClick={() => setTheme(theme() === 'light' ? 'dark' : 'light')}>
      Theme: {theme()}
    </button>
  );
}

Resources (Async Data)

tsx
import { createResource, Suspense, ErrorBoundary } from 'solid-js';

async function fetchUser(id: string) {
  const res = await fetch(`/api/users/${id}`);
  return res.json();
}

function UserProfile() {
  const [userId, setUserId] = createSignal('1');
  const [user, { refetch, mutate }] = createResource(userId, fetchUser);

  return (
    <ErrorBoundary fallback={<p>Error loading user</p>}>
      <Suspense fallback={<p>Loading...</p>}>
        <Show when={user()}>
          <div>
            <h1>{user().name}</h1>
            <button onClick={refetch}>Refresh</button>
          </div>
        </Show>
      </Suspense>
    </ErrorBoundary>
  );
}

Refs

tsx
function TextInput() {
  let inputRef: HTMLInputElement | undefined;

  onMount(() => {
    inputRef?.focus();
  });

  return <input ref={inputRef} />;
}

// Callback ref
function CallbackRef() {
  return (
    <input ref={(el) => {
      // Called when element is created
      el.focus();
    }} />
  );
}

Directives

tsx
// Define directive
function clickOutside(el: Element, accessor: () => () => void) {
  const onClick = (e: MouseEvent) => {
    if (!el.contains(e.target as Node)) {
      accessor()?.();
    }
  };

  document.addEventListener('click', onClick);
  onCleanup(() => document.removeEventListener('click', onClick));
}

// Use directive
function Dropdown() {
  const [open, setOpen] = createSignal(false);

  return (
    <div use:clickOutside={() => setOpen(false)}>
      <button onClick={() => setOpen(true)}>Open</button>
      <Show when={open()}>
        <div>Dropdown content</div>
      </Show>
    </div>
  );
}

Best Practices

  1. Call signals as functions - Always use count() not count
  2. Use For for keyed lists - More efficient than map
  3. Use stores for complex state - Nested reactivity
  4. Avoid destructuring props - Breaks reactivity
  5. Use createMemo for expensive computations - Caches results

Common Mistakes

Mistake Fix
Destructuring props Access props.x directly
Forgetting to call signal Use count() not count
Using map instead of For Use For component
Mutating signal objects Replace entire object
Missing Suspense for resources Wrap in Suspense

Reference Files

  • references/reactivity.md - Reactivity deep dive
  • references/stores.md - Store patterns
  • references/router.md - Solid Router

Expand your agent's capabilities with these related and highly-rated skills.

Didn't find tool you were looking for?

Be as detailed as possible for better results