Agent skill

shared-worker-retrospective

Retrospective contribution format for Developer, Tech Artist, QA, and Game Designer workers. Use proactively when retrospective is triggered to contribute your perspective.

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Forks 31

Install this agent skill to your Project

npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/data/shared-worker-retrospective

SKILL.md

Worker Retrospective Contributions

"When retrospective triggers, contribute your perspective – read memory, write separate file, delete memory."

When to Use This Skill

Use when:

  • prd.json.agents.{agent}.status == "awaiting_retrospective"
  • .claude/session/retrospective.txt exists

Use proactively:

  • MANDATORY: Read ALL task memory files first
  • Create your own contribution file (separate file per agent)
  • Delete ALL task memory files after contributing

Quick Start

Example 2: QA contribution

json
// File: .claude/session/retrospective-qa.json
{
  "taskId": "feat-001",
  "agent": "qa",
  "timestamp": "2026-01-23T16:00:00Z",
  "contribution": {
    "validationResultsSummary": {
      "typeScript": "pass",
      "lint": "pass",
      "tests": "pass",
      "build": "pass",
      "browser": "pass"
    },
    "codeQualityObservations": [
      "Code is maintainable with clear structure",
      "Proper error handling throughout"
    ],
    "qualityConcerns": [],
    "suggestionsForImprovement": [
      "Consider adding more edge case tests"
    ]
  }
}

Example 3: Tech Artist contribution

json
// File: .claude/session/retrospective-techartist.json
{
  "taskId": "vis-002",
  "agent": "techartist",
  "timestamp": "2026-01-23T14:30:00Z",
  "contribution": {
    "visualAssetsCreated": [
      "Custom shader for water effects",
      "Particle system for explosions"
    ],
    "visualQualityAssessment": "Matches GDD specifications",
    "performanceMetrics": {
      "frameRateImpact": "minimal",
      "drawCalls": "+15",
      "shaderComplexity": "medium"
    },
    "whatWorkedWell": [
      "Shader compilation succeeded on first try"
    ],
    "lessonsLearned": [
      "Test shaders on mobile targets early"
    ]
  }
}

Contribution Workflow

┌─────────────────────────────────────────────────────────────┐
│  1. READ ALL TASK MEMORY (MANDATORY)                         │
│     Directory: .claude/session/agents/{agent}/               │
│     Pattern: task-*.md                                       │
└─────────────────────────────────────────────────────────────┘
                          │
                          ▼
┌─────────────────────────────────────────────────────────────┐
│  2. READ retrospective.txt for context                       │
└─────────────────────────────────────────────────────────────┘
                          │
                          ▼
┌─────────────────────────────────────────────────────────────┐
│  3. CREATE YOUR CONTRIBUTION FILE                           │
│     .claude/session/retrospective-{agent}.json              │
└─────────────────────────────────────────────────────────────┘
                          │
                          ▼
┌─────────────────────────────────────────────────────────────┐
│  4. DELETE ALL TASK MEMORY FILES                            │
│     .claude/session/agents/{agent}/task-*.md                │
└─────────────────────────────────────────────────────────────┘
                          │
                          ▼
┌─────────────────────────────────────────────────────────────┐
│  5. UPDATE STATUS, LOG, EXIT                                │
│     PM will merge all contributions                          │
└─────────────────────────────────────────────────────────────┘

Why Separate Files?

Previous Problem: All workers writing to single retrospective.txt

  • Race conditions: last write wins
  • File watcher triggers multiple times
  • No atomic write guarantees

Solution: Each agent writes to their own file

  • No contention between agents
  • PM reads all files and merges atomically
  • Clear ownership of each contribution

Contribution File Locations

Agent Contribution File
Developer .claude/session/retrospective-developer.json
Tech Artist .claude/session/retrospective-techartist.json
QA .claude/session/retrospective-qa.json
Game Designer .claude/session/retrospective-gamedesigner.json

Contribution Structure

All contributions follow this JSON structure:

json
{
  "taskId": "string",
  "agent": "developer|techartist|qa|gamedesigner",
  "timestamp": "ISO 8601",
  "contribution": {
    // Agent-specific fields
  }
}

Agent-Specific Fields

Developer

Field Description
implementationDecisions Key technical decisions made
technicalChallenges Difficulties faced and solutions
whatWorkedWell Effective solutions/patterns
areasForImprovement What could be better
lessonsLearned Suggestions for future tasks

QA

Field Description
validationResultsSummary TypeScript, lint, test, build, browser results
codeQualityObservations Maintainability, smells, error handling
qualityConcerns Performance, test coverage, patterns
suggestionsForImprovement What would make code better

Tech Artist

Field Description
visualAssetsCreated Materials, shaders, effects implemented
visualQualityAssessment How well visuals match GDD
performanceMetrics Frame rate, draw calls, triangles, memory
challengesFaced Shader/asset integration difficulties
whatWorkedWell Effective visual techniques
lessonsLearned Shader patterns, pipeline improvements

Game Designer

Field Description
designDecisionsMade Key design choices
gddClarityIssues Unclear specifications
playtestFindings Mechanics needing refinement
whatWorkedWell Effective design patterns
lessonsLearned Design process improvements

Contribution Guidelines

Be Specific

  • Mention specific files, functions, patterns
  • Note unexpected issues
  • Share what surprised you

Be Honest

  • If you took shortcuts, mention them
  • If something felt hacky, say so
  • If PRD was unclear, explain why

Be Constructive

  • Suggest improvements for future tasks
  • Note what would have helped
  • Identify areas needing refactoring

Anti-Patterns

DON'T:

  • Skip contributing to retrospective
  • Write generic/vague contributions
  • Edit other agents' sections
  • Delete or modify retrospective structure
  • FORGET to read task memory first
  • FORGET to delete ALL task memory files

DO:

  • Read ALL task memory files first
  • Write specific, detailed contributions
  • Use your own contribution file
  • Delete memory after contributing
  • Be honest and constructive

⚠️ Critical Reminder

Your retrospective contribution will be GENERIC and USELESS without reading task memory first!

Task memory files contain everything you noted during execution. Read them ALL before writing your contribution.


Related Skills

Skill Purpose
shared-worker-task-memory Task memory tracking during execution
shared-ralph-core Session structure and state management
shared-ralph-event-protocol Event-driven messaging protocol

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