Agent skill

scienceworld-room-teleporter

Teleports the agent to a specified room within the ScienceWorld environment. Use this skill when the target object or location for a task is known to be in a different room, enabling efficient navigation. It takes a target room name as input and outputs a successful teleportation observation.

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Install this agent skill to your Project

npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/data/scienceworld-room-teleporter

SKILL.md

Instructions

Use the teleport to LOC action to move the agent to the specified room.

Procedure

  1. Identify Target Room: Determine the exact name of the destination room from the task context or environment description.
  2. Execute Teleport: Use the action teleport to <room_name>, where <room_name> is the target location (e.g., workshop, kitchen, foundry).
  3. Verify Success: The expected output is an observation confirming the teleport, e.g., "You teleport to the workshop."

Important Notes

  • This skill is for navigation only. It does not handle object interaction or task logic within the destination room.
  • Ensure the room name matches the environment's naming exactly. Common rooms include: kitchen, foundry, workshop, bathroom, outside, living room, bedroom, greenhouse, art studio, hallway.
  • Use this skill proactively to reduce unnecessary exploration steps when the target location is known.

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