Agent skill

reliability-engineering

Designing failover patterns (Hot Standby, TMR), redundancy, and MTTF calculations.

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npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/other/other/security-andreibesleaga-gabbe-13

SKILL.md

reliability-engineering Skill

This skill designs systems that continue to function in the presence of faults.

1. Redundancy Patterns

  • Active/Passive (Hot Standby): Primary handles load, Secondary takes over on heartbeat loss.
  • Active/Active (Load Balancing): Both handle load. System survives if N-1 nodes active.
  • TMR (Triple Modular Redundancy): 3 voters. 2/3 majority wins. Used in avionics/space.

2. Design for Reliability

  • Watchdog Timers: Hardware/Software timer that resets the system if it hangs.
  • Safety Bag / Monitor: Independent channel that monitors outputs and cuts power if limits exceeded.
  • N-Version Programming: 3 teams write the same software in 3 languages (Python, Rust, Ada) to avoid common bugs.

3. Calculations

  • MTBF (Mean Time Between Failures): Total Time / Number of Failures.
  • Availability: MTBF / (MTBF + MTTR). Goal: 99.999% ("Five Nines" = 5 mins downtime/year).
  • Failure Rate ($\lambda$): 1 / MTBF.

4. Stability Patterns

  • Circuit Breaker: Stop calling a failing service to prevent cascading failure.
  • Bulkhead: Isolate components so a crash in one doesn't sink the ship.
  • Backpressure: Reject new work when overloaded.

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