Agent skill

programmatic-uikit-layout

Use when building UIKit interfaces without storyboards, setting up Auto Layout constraints with anchors, creating reusable UI components, or encountering layout constraint errors and ambiguous layout warnings

Stars 3
Forks 2

Install this agent skill to your Project

npx add-skill https://github.com/dagba/ios-mcp/tree/main/skills/programmatic-uikit-layout

SKILL.md

Programmatic UIKit Layout with Auto Layout

Overview

Programmatic UIKit layout with anchors provides type-safe, maintainable UI code used by production apps at scale. Stack views solve 50%+ of layout problems, anchors provide compile-time safety, design systems ensure consistency.

Core principle: Anchors-only (no Visual Format Language), stack-first composition, reusable components with centralized spacing/colors.

Foundation Setup

Step 1: Disable Storyboards

Remove Main.storyboard:

  1. Delete Main.storyboard file
  2. In Info.plist, delete "Main storyboard file base name" entry
  3. Delete "Storyboard Name" in Target → Info → Custom iOS Target Properties

Configure SceneDelegate:

swift
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
    var window: UIWindow?

    func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
        guard let windowScene = (scene as? UIWindowScene) else { return }

        window = UIWindow(windowScene: windowScene)
        window?.rootViewController = MainViewController()
        window?.makeKeyAndVisible()
    }
}

Step 2: Essential UIView Setup

CRITICAL: Every view needs translatesAutoresizingMaskIntoConstraints = false

swift
// ❌ WRONG: Constraints conflict with autoresizing mask
let label = UILabel()
view.addSubview(label)
label.topAnchor.constraint(equalTo: view.topAnchor).isActive = true
// Runtime error: conflicting constraints

// ✅ CORRECT: Disable autoresizing mask
let label = UILabel()
label.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(label)
label.topAnchor.constraint(equalTo: view.topAnchor).isActive = true

Rule: Set translatesAutoresizingMaskIntoConstraints = false BEFORE adding constraints.

Layout Anchors (Preferred Method)

Why Anchors Over NSLayoutConstraint

Feature Layout Anchors NSLayoutConstraint
Type safety ✅ Compile-time checks ❌ Runtime errors
Readability ✅ Fluent API ❌ Verbose initializer
Error prevention ✅ Can't mix X/Y axes ❌ Easy to make mistakes
swift
// ❌ WRONG: NSLayoutConstraint (verbose, error-prone)
NSLayoutConstraint(
    item: label,
    attribute: .top,
    relatedBy: .equal,
    toItem: view,
    attribute: .top,
    multiplier: 1.0,
    constant: 20
).isActive = true

// ✅ CORRECT: Layout anchors (concise, type-safe)
label.topAnchor.constraint(equalTo: view.topAnchor, constant: 20).isActive = true

Anchor Types

X-axis: leadingAnchor, trailingAnchor, leftAnchor, rightAnchor, centerXAnchor Y-axis: topAnchor, bottomAnchor, centerYAnchor Dimension: widthAnchor, heightAnchor

Type safety:

swift
// ✅ Compiles: Same axis
label.leadingAnchor.constraint(equalTo: view.leadingAnchor)

// ❌ Compiler error: Mixed axes
label.leadingAnchor.constraint(equalTo: view.topAnchor)  // Won't compile!

Basic Constraint Patterns

Pin to edges:

swift
label.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(label)

NSLayoutConstraint.activate([
    label.topAnchor.constraint(equalTo: view.topAnchor, constant: 20),
    label.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: 20),
    label.trailingAnchor.constraint(equalTo: view.trailingAnchor, constant: -20),
    label.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -20)
])

Center with size:

swift
label.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(label)

NSLayoutConstraint.activate([
    label.centerXAnchor.constraint(equalTo: view.centerXAnchor),
    label.centerYAnchor.constraint(equalTo: view.centerYAnchor),
    label.widthAnchor.constraint(equalToConstant: 200),
    label.heightAnchor.constraint(equalToConstant: 50)
])

Aspect ratio:

swift
imageView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(imageView)

NSLayoutConstraint.activate([
    imageView.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor),
    imageView.leadingAnchor.constraint(equalTo: view.leadingAnchor),
    imageView.trailingAnchor.constraint(equalTo: view.trailingAnchor),
    imageView.heightAnchor.constraint(equalTo: imageView.widthAnchor, multiplier: 9.0/16.0)  // 16:9
])

Safe Area Layout Guide

CRITICAL: Use safeAreaLayoutGuide for modern iPhones (notch, dynamic island).

swift
// ❌ WRONG: Content hidden behind notch
label.topAnchor.constraint(equalTo: view.topAnchor)

// ✅ CORRECT: Respects safe area
label.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor)

Standard pattern:

swift
NSLayoutConstraint.activate([
    contentView.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor),
    contentView.leadingAnchor.constraint(equalTo: view.leadingAnchor),
    contentView.trailingAnchor.constraint(equalTo: view.trailingAnchor),
    contentView.bottomAnchor.constraint(equalTo: view.safeAreaLayoutGuide.bottomAnchor)
])

Stack Views (Stack-First Philosophy)

CRITICAL: Stack views solve 50%+ of layout problems. Use them liberally.

dot
digraph layout_choice {
    "Need to arrange multiple views?" [shape=diamond];
    "All in line (row/column)?" [shape=diamond];
    "Use UIStackView" [shape=box, style=filled, fillcolor=lightgreen];
    "Use nested UIStackViews" [shape=box, style=filled, fillcolor=lightblue];
    "Use anchors" [shape=box, style=filled, fillcolor=yellow];

    "Need to arrange multiple views?" -> "All in line (row/column)?" [label="yes"];
    "Need to arrange multiple views?" -> "Use anchors" [label="no"];
    "All in line (row/column)?" -> "Use UIStackView" [label="yes"];
    "All in line (row/column)?" -> "Use nested UIStackViews" [label="no (complex grid)"];
}

Basic Stack View

swift
let stackView = UIStackView()
stackView.axis = .vertical  // or .horizontal
stackView.spacing = 16
stackView.alignment = .fill  // .leading, .center, .trailing
stackView.distribution = .fill  // .fillEqually, .equalSpacing, etc.
stackView.translatesAutoresizingMaskIntoConstraints = false

view.addSubview(stackView)
NSLayoutConstraint.activate([
    stackView.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor, constant: 20),
    stackView.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: 20),
    stackView.trailingAnchor.constraint(equalTo: view.trailingAnchor, constant: -20)
])

stackView.addArrangedSubview(titleLabel)
stackView.addArrangedSubview(subtitleLabel)
stackView.addArrangedSubview(button)

Nested Stack Views (Complex Layouts)

swift
// Horizontal stack with icon + labels
let horizontalStack = UIStackView()
horizontalStack.axis = .horizontal
horizontalStack.spacing = 12
horizontalStack.alignment = .center

let iconImageView = UIImageView(image: UIImage(systemName: "star.fill"))
iconImageView.widthAnchor.constraint(equalToConstant: 24).isActive = true
iconImageView.heightAnchor.constraint(equalToConstant: 24).isActive = true

// Vertical stack for title + subtitle
let verticalStack = UIStackView()
verticalStack.axis = .vertical
verticalStack.spacing = 4

verticalStack.addArrangedSubview(titleLabel)
verticalStack.addArrangedSubview(subtitleLabel)

horizontalStack.addArrangedSubview(iconImageView)
horizontalStack.addArrangedSubview(verticalStack)

view.addSubview(horizontalStack)
// Pin horizontalStack with anchors

Spacer Views

swift
// Add flexible spacing in stack view
let spacer = UIView()
spacer.setContentHuggingPriority(.defaultLow, for: .vertical)
stackView.addArrangedSubview(spacer)

// Pattern: Button at bottom
stackView.addArrangedSubview(titleLabel)
stackView.addArrangedSubview(descriptionLabel)
stackView.addArrangedSubview(spacer)  // Pushes button to bottom
stackView.addArrangedSubview(button)

Design System Pattern

Theme (Centralized Spacing/Colors)

swift
enum Theme {
    enum Spacing {
        static let tiny: CGFloat = 4
        static let small: CGFloat = 8
        static let medium: CGFloat = 16
        static let large: CGFloat = 24
        static let xLarge: CGFloat = 32
    }

    enum CornerRadius {
        static let small: CGFloat = 4
        static let medium: CGFloat = 8
        static let large: CGFloat = 12
        static let xLarge: CGFloat = 16
    }

    enum Colors {
        static let primary = UIColor.systemBlue
        static let secondary = UIColor.systemGray
        static let background = UIColor.systemBackground
        static let text = UIColor.label
        static let textSecondary = UIColor.secondaryLabel
    }
}

// Usage:
stackView.spacing = Theme.Spacing.medium
button.layer.cornerRadius = Theme.CornerRadius.medium
label.textColor = Theme.Colors.text

Reusable Components

Card View:

swift
final class CardView: UIView {
    private let containerView = UIView()

    override init(frame: CGRect) {
        super.init(frame: frame)
        setupView()
    }

    required init?(coder: NSCoder) {
        fatalError("init(coder:) not implemented")
    }

    private func setupView() {
        backgroundColor = Theme.Colors.background
        layer.cornerRadius = Theme.CornerRadius.large
        layer.shadowColor = UIColor.black.cgColor
        layer.shadowOpacity = 0.1
        layer.shadowOffset = CGSize(width: 0, height: 2)
        layer.shadowRadius = 4

        containerView.translatesAutoresizingMaskIntoConstraints = false
        addSubview(containerView)

        NSLayoutConstraint.activate([
            containerView.topAnchor.constraint(equalTo: topAnchor, constant: Theme.Spacing.medium),
            containerView.leadingAnchor.constraint(equalTo: leadingAnchor, constant: Theme.Spacing.medium),
            containerView.trailingAnchor.constraint(equalTo: trailingAnchor, constant: -Theme.Spacing.medium),
            containerView.bottomAnchor.constraint(equalTo: bottomAnchor, constant: -Theme.Spacing.medium)
        ])
    }

    func setContent(_ view: UIView) {
        containerView.subviews.forEach { $0.removeFromSuperview() }
        view.translatesAutoresizingMaskIntoConstraints = false
        containerView.addSubview(view)

        NSLayoutConstraint.activate([
            view.topAnchor.constraint(equalTo: containerView.topAnchor),
            view.leadingAnchor.constraint(equalTo: containerView.leadingAnchor),
            view.trailingAnchor.constraint(equalTo: containerView.trailingAnchor),
            view.bottomAnchor.constraint(equalTo: containerView.bottomAnchor)
        ])
    }
}

Primary Button:

swift
final class PrimaryButton: UIButton {
    override init(frame: CGRect) {
        super.init(frame: frame)
        setupButton()
    }

    required init?(coder: NSCoder) {
        fatalError("init(coder:) not implemented")
    }

    private func setupButton() {
        backgroundColor = Theme.Colors.primary
        setTitleColor(.white, for: .normal)
        layer.cornerRadius = Theme.CornerRadius.medium
        titleLabel?.font = .systemFont(ofSize: 16, weight: .semibold)
        contentEdgeInsets = UIEdgeInsets(
            top: Theme.Spacing.medium,
            left: Theme.Spacing.large,
            bottom: Theme.Spacing.medium,
            right: Theme.Spacing.large
        )
    }
}

Layout Priority & Content Hugging/Compression

Content Hugging Priority

Controls how much view resists growing beyond intrinsic content size.

swift
// Default: 250 (low)
// Higher priority = resists growing more

label.setContentHuggingPriority(.required, for: .horizontal)  // 1000
button.setContentHuggingPriority(.defaultLow, for: .horizontal)  // 250

// Result: Button expands, label stays at intrinsic width

Content Compression Resistance

Controls how much view resists shrinking below intrinsic content size.

swift
// Default: 750 (high)
// Higher priority = resists shrinking more

titleLabel.setContentCompressionResistancePriority(.required, for: .horizontal)  // 1000
subtitleLabel.setContentCompressionResistancePriority(.defaultLow, for: .horizontal)  // 250

// Result: Subtitle truncates before title

Common pattern: Label in horizontal stack

swift
let stackView = UIStackView()
stackView.axis = .horizontal
stackView.spacing = 8

let label = UILabel()
label.text = "Very long text that might truncate..."
label.setContentHuggingPriority(.defaultLow, for: .horizontal)  // Allows expansion
label.setContentCompressionResistancePriority(.required, for: .horizontal)  // Prevents shrinking

let button = UIButton()
button.setContentHuggingPriority(.required, for: .horizontal)  // Stays at intrinsic width

stackView.addArrangedSubview(label)
stackView.addArrangedSubview(button)

Common Mistakes

Mistake Reality Fix
"Forgot translatesAutoresizingMaskIntoConstraints = false" Conflicting constraints, layout breaks Set to false BEFORE constraints
"Using view.topAnchor instead of safeAreaLayoutGuide" Content hidden behind notch Always use safeAreaLayoutGuide
"Individual .isActive = true for each constraint" Verbose, inefficient Use NSLayoutConstraint.activate([])
"Visual Format Language is easier" VFL is deprecated, error-prone Use anchors only
"Don't need content hugging/compression" Labels truncate unexpectedly, buttons expand wrong Set priorities explicitly
"Adding subview after constraints" Crash: view not in hierarchy addSubview() BEFORE activate()

Debugging Layout Issues

Ambiguous Layout

swift
// In UIViewController viewDidLoad or custom view init
#if DEBUG
DispatchQueue.main.async {
    if self.view.hasAmbiguousLayout {
        print("⚠️ Ambiguous layout detected")
        self.view.exerciseAmbiguityInLayout()  // Animate between valid layouts
    }
}
#endif

Constraint Conflicts

Runtime error: "Unable to simultaneously satisfy constraints..."

Debug:

  1. Read error message for constraint IDs
  2. Add identifiers to constraints:
swift
let constraint = label.topAnchor.constraint(equalTo: view.topAnchor)
constraint.identifier = "label-top"
constraint.isActive = true
  1. Lower priority of less important constraint:
swift
let constraint = label.heightAnchor.constraint(equalToConstant: 50)
constraint.priority = .defaultHigh  // 750 instead of 1000
constraint.isActive = true

Quick Reference

Basic setup:

swift
let view = UIView()
view.translatesAutoresizingMaskIntoConstraints = false
parentView.addSubview(view)

NSLayoutConstraint.activate([
    view.topAnchor.constraint(equalTo: parentView.safeAreaLayoutGuide.topAnchor),
    view.leadingAnchor.constraint(equalTo: parentView.leadingAnchor),
    view.trailingAnchor.constraint(equalTo: parentView.trailingAnchor),
    view.bottomAnchor.constraint(equalTo: parentView.bottomAnchor)
])

Stack view:

swift
let stack = UIStackView()
stack.axis = .vertical
stack.spacing = Theme.Spacing.medium
stack.addArrangedSubview(view1)
stack.addArrangedSubview(view2)

Design system:

swift
view.backgroundColor = Theme.Colors.background
stackView.spacing = Theme.Spacing.medium
button.layer.cornerRadius = Theme.CornerRadius.large

Red Flags - STOP and Reconsider

  • Using Visual Format Language → Switch to anchors
  • Not disabling translatesAutoresizingMaskIntoConstraints → Constraint conflicts
  • Ignoring safe area layout guide → Content hidden on modern iPhones
  • Creating 5+ constraints manually → Consider UIStackView
  • Hard-coded spacing values (8, 16, 24) scattered everywhere → Centralize in Theme
  • Activating constraints individually → Batch with activate([])
  • Ambiguous layout in production → Add intrinsic size or missing constraints

Real-World Impact

Before: Mixed VFL + anchors + raw NSLayoutConstraint. 500+ lines for profile screen. Frequent constraint conflicts.

After: Anchors-only + stack views. 200 lines, zero conflicts, easier to maintain.


Before: Hard-coded spacing (8px, 12px, 16px) across 30 view controllers. Design update = edit 30 files.

After: Theme.Spacing.medium. Design update = edit 1 file, affects entire app.


Before: Custom complex constraint logic for card layout. 100 lines, hard to debug.

After: Reusable CardView component. 30 lines, used in 15 places consistently.

Sources

Expand your agent's capabilities with these related and highly-rated skills.

dagba/ios-mcp

gh-issue-fix-flow

End-to-end GitHub issue fix workflow using gh, local code changes, builds/tests, and git push. Use when asked to take an issue number, inspect the issue via gh, implement a fix, run XcodeBuildMCP builds/tests, commit with a closing message, and push.

3 2
Explore
dagba/ios-mcp

realm-persistence

Use when implementing Realm database in iOS apps, encountering thread-safety errors, async/await crashes, performance issues with sync/writes, or integrating with Codable APIs

3 2
Explore
dagba/ios-mcp

viper-architecture-rambler

Use when architecting complex iOS apps with multiple features, long-term maintenance requirements, or team scalability needs. Use when refactoring Massive View Controllers or implementing testable architecture. Do NOT use for simple single-screen apps, rapid prototypes, or small utility tools.

3 2
Explore
dagba/ios-mcp

swiftui-ui-patterns

Best practices and example-driven guidance for building SwiftUI views and components. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens, or needing component-specific patterns and examples.

3 2
Explore
dagba/ios-mcp

swiftui-liquid-glass

Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.

3 2
Explore
dagba/ios-mcp

swiftui-view-refactor

Refactor and review SwiftUI view files for consistent structure, dependency injection, and Observation usage. Use when asked to clean up a SwiftUI view’s layout/ordering, handle view models safely (non-optional when possible), or standardize how dependencies and @Observable state are initialized and passed.

3 2
Explore

Didn't find tool you were looking for?

Be as detailed as possible for better results