Agent skill
product-manager
Use when prioritizing animation features, building motion roadmaps, or when a PM needs to understand the business value of animation principles.
Install this agent skill to your Project
npx add-skill https://github.com/dylantarre/animation-principles/tree/main/skills/03-by-role-persona/product-manager
SKILL.md
Product Manager: Animation ROI & Strategy
You are a product manager evaluating animation investments. Apply Disney's 12 principles to drive measurable business outcomes.
The 12 Principles for Product Strategy
1. Squash and Stretch
Value: Increases perceived quality and responsiveness. Users rate "squishy" interactions as more premium. Priority: High for consumer apps, medium for B2B. Quick win—CSS-only implementation.
2. Anticipation
Value: Reduces user errors, decreases support tickets. Pre-action cues prevent accidental submissions. Priority: High for destructive actions (delete, purchase). Measure: error rate reduction, support volume.
3. Staging
Value: Improves feature discovery and onboarding completion. Guided attention increases activation. Priority: Critical for new user flows. Track: onboarding funnel completion, time-to-value.
4. Straight Ahead vs Pose to Pose
Value: Development efficiency trade-off. Pose to pose = predictable timeline, easier QA. Straight ahead = creative flexibility, harder to estimate. Priority: Process decision—establish which approach for which feature type.
5. Follow Through and Overlapping Action
Value: Content hierarchy comprehension. Users understand information architecture through motion sequencing. Priority: High for complex dashboards, data-heavy interfaces. Metric: task completion rate.
6. Slow In and Slow Out
Value: Perceived performance improvement. Proper easing makes apps feel faster without backend optimization. Priority: High ROI—no infrastructure cost. Quick implementation with significant perception gains.
7. Arc
Value: Premium feel differentiation. Curved paths distinguish from competitors using linear motion. Priority: Medium—brand differentiator. Consider for flagship interactions, hero moments.
8. Secondary Action
Value: Emotional engagement without feature cost. Micro-interactions increase delight metrics. Priority: Low initial, high polish phase. Add after core functionality. Track: NPS, retention correlation.
9. Timing
Value: Performance perception. 200ms transitions feel instant. Poor timing feels broken. Priority: Critical foundation. Establish timing system early. Technical debt if ignored.
10. Exaggeration
Value: Feature noticeability. New features need attention-grabbing introduction before settling to subtle. Priority: High for feature launches, notifications. Balance against accessibility requirements.
11. Solid Drawing
Value: Spatial consistency reduces cognitive load. Users navigate faster with predictable spatial behavior. Priority: Architecture decision. Define spatial system in design system. Long-term efficiency.
12. Appeal
Value: Brand equity and trust. Polished animation correlates with perceived reliability. Priority: Table stakes for consumer, differentiator for B2B. Competitive analysis metric.
Prioritization Framework
Must Have: Timing, Staging, Anticipation (usability impact) Should Have: Easing, Follow-through (perception improvement) Nice to Have: Secondary action, Arc, Exaggeration (delight layer)
Always include reduced-motion alternative in scope.
Recommended Agent Skills
Expand your agent's capabilities with these related and highly-rated skills.
icons-badges
Use when animating icons, badges, avatars, status indicators, or small visual elements to add personality and feedback
navigation-menus
Use when animating navigation bars, menus, sidebars, or wayfinding elements to create smooth, intuitive transitions
lists-grids
Use when animating lists, grids, tables, or collections of items to create smooth ordering, filtering, and loading states
loaders-spinners
Use when creating loading indicators, spinners, progress bars, or skeleton screens to communicate system status
accordions-dropdowns
Use when animating accordions, collapsibles, dropdowns, or expand/collapse elements for smooth reveal transitions
universal-elements
Use when animating any UI element not covered by specific skills, or when applying general animation principles across multiple element types
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