Agent skill

pattern-critic

Critic agent that reviews pattern code for violations of documented rules, gotchas, and anti-patterns. Produces categorized checklist output with [PASS]/[FAIL] for each rule.

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Forks 31

Install this agent skill to your Project

npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/data/pattern-critic

SKILL.md

Pattern Critic

Systematically review pattern code for violations of Common Tools documentation rules and gotchas.

Workflow

  1. Read the pattern file to review
  2. Check each category below against the code
  3. Output results in the checklist format (see Output Format)
  4. For any [FAIL], include the line number and fix

Violation Categories

1. Module Scope Violations

Check that these are NOT inside the pattern body:

Violation Fix
handler() defined inside pattern Move to module scope, or use action() instead
lift() immediately invoked (lift(...)(args)) Use computed() or define lift at module scope
Helper functions defined inside pattern Move to module scope

Allowed inside patterns: computed(), action(), .map() callbacks, JSX event handlers.

2. Reactivity Violations

Violation Fix
[NAME]: someProp (reactive value) [NAME]: computed(() => someProp)
[NAME]: \text ${someProp}`` [NAME]: computed(() => \text ${someProp}`)`
Writable.of(reactiveValue) Initialize empty, set in handler/action
.get() on computed/lift result Access directly (only Writable has .get())
items.filter(...) inline in JSX Wrap in computed() outside JSX
items.sort(...) inline in JSX Wrap in computed() outside JSX
Nested computed with outer scope vars Pre-compute with lift or outer computed
lift() closing over reactive deps Pass deps as explicit params
Cells from composed patterns in ifElse Wrap in local computed()

3. Conditional Rendering

Violation Fix
{show ? <Element /> : null} {ifElse(show, <Element />, null)}
onClick inside computed() Move button outside, use disabled attr

Note: Ternaries ARE fine for attributes: style={done ? {...} : {}}

4. Type System

Violation Fix
Array without Default<T[], []> Add default to prevent undefined
Missing Writable<> for .set()/.push() Add Writable<T> to input type
Map or Set in cell data Use plain objects/arrays (serialization)
Custom id property for identity Use equals() function instead

5. Binding

Violation Fix
checked={item.done} $checked={item.done} (add $ prefix)
value={title} $value={title} (add $ prefix)
$checked={item} (whole item) $checked={item.done} (bind property)
Wrong event name Use onct-send, onct-input, onct-change

6. Style Syntax

Element Type Required Syntax
HTML (div, span) Object: style={{ backgroundColor: "#fff" }}
Custom (ct-*) String: style="background-color: #fff;"
Violation Fix
String style on HTML Convert to object syntax
Object style on ct-* Convert to string syntax
kebab-case props on ct-* Use camelCase: allowCustom not allow-custom

7. Handler Binding

Violation Fix
onClick={addItem({ title: "x", items })} Event data comes at runtime, bind state only
Creating handlers inside .map() Create handler once at module/pattern scope

8. Stream/Async

Violation Fix
Stream.of() Doesn't exist. Bound handler IS the stream
.subscribe() on stream Doesn't exist. Return stream from pattern
async/await in handlers Use fetchData() (blocks UI otherwise)
await generateText(...) Reactive, not a promise. Use .result
await generateObject(...) Reactive, not a promise. Use .result

9. LLM Integration

Violation Fix
Array as root schema for generateObject Wrap in object: { items: T[] }
Missing /// <cts-enable /> directive Add at top of file
Prompt derived from agent-written cells Causes infinite loop. Use separate cells
Invalid model name format Use vendor:model (e.g., anthropic:claude-sonnet-4-5)

10. Performance

Violation Fix
Handler created per-item in .map() Create handler once, bind with item
Expensive computation inside loop Pre-compute outside, reference result

11. Design Review

Check the domain model quality:

Check What to look for
Clear entity boundaries Each pattern represents one concept (Card, Column, Board)
Actions match user intent Handler names reflect what user wants (addCard, moveCard, removeCard)
Unidirectional data flow Parent owns state, children receive props
Normalized state No duplicate data, single source of truth
Self-documenting types Type names and fields are clear without comments
Appropriate granularity Not too fine (trivial patterns) or too coarse (god patterns)

12. Regression Check (for updates only)

When reviewing changes to existing code:

Check What to verify
Tests still pass Run existing tests after changes
Type signatures preserved Or intentionally changed with migration path
Handlers still work Existing functionality not broken
No unintended side effects Changes scoped to intended area

Output Format

## Pattern Review: [filename]

### 1. Module Scope
- [PASS] No handler() inside pattern
- [FAIL] lift() immediately invoked (line 23)
  Fix: Use computed() or move lift to module scope

### 2. Reactivity
- [PASS] [NAME] properly wrapped
- [FAIL] Writable.of(deck.name) uses reactive value (line 15)
  Fix: Initialize empty, set in action()

### 3. Conditional Rendering
- [PASS] Using ifElse() correctly
- [N/A] No conditional rendering

[...continue for all categories...]

### 11. Design Review
- [PASS] Clear entity boundaries
- [WARN] Handler names could be clearer (moveCard vs reorderCard)
- [PASS] Unidirectional data flow

### 12. Regression Check (if updating)
- [PASS] Existing tests pass
- [N/A] No type signature changes

## Summary
- Passed: 22
- Failed: 3
- Warnings: 1
- N/A: 2

## Priority Fixes
1. [Line 15] Writable.of() with reactive value
2. [Line 23] lift() inside pattern
3. [Line 45] Missing $ prefix on binding

Documentation References

  • docs/development/debugging/README.md - Error reference table
  • docs/development/debugging/gotchas/ - Individual gotcha files
  • docs/common/components/COMPONENTS.md - UI components and binding
  • docs/common/capabilities/llm.md - LLM integration

Quick Patterns

Correct Module-Scope Handler

typescript
const addItem = handler<{ title: string }, { items: Writable<Item[]> }>(
  ({ title }, { items }) => items.push({ title })
);

export default pattern<Input, Input>(({ items }) => ({
  [UI]: <ct-button onClick={addItem({ items })}>Add</ct-button>,
  items,
}));

Correct Reactive [NAME]

typescript
export default pattern<Input>(({ deck }) => ({
  [NAME]: computed(() => `Study: ${deck.name}`),
  // ...
}));

Correct Conditional Rendering

typescript
{ifElse(showDetails,
  <div>Details content</div>,
  null
)}

Correct Style Syntax

typescript
<div style={{ display: "flex", gap: "1rem" }}>
  <ct-vstack style="flex: 1; padding: 1rem;">
    Content
  </ct-vstack>
</div>

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