Agent skill
package-search
Search for packages in both Unity Package Manager registry and installed packages. Use this to find packages by name before installing them. Returns available versions and installation status. Searches both the Unity registry and locally installed packages (including Git, local, and embedded sources). Results are prioritized: exact name match, exact display name match, name substring, display name substring, description substring. Note: Online mode fetches exact matches from live registry, then supplements with cached substring matches.
Install this agent skill to your Project
npx add-skill https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/package-search
SKILL.md
Package Manager / Search
How to Call
unity-mcp-cli run-tool package-search --input '{
"query": "string_value",
"maxResults": 0,
"offlineMode": false
}'
For complex input (multi-line strings, code), save the JSON to a file and use:
bashunity-mcp-cli run-tool package-search --input-file args.jsonOr pipe via stdin (recommended):
bashunity-mcp-cli run-tool package-search --input-file - <<'EOF' {"param": "value"} EOF
Troubleshooting
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
Input
| Name | Type | Required | Description |
|---|---|---|---|
query |
string |
Yes | The package id, name, or description. Can be: Full package id 'com.unity.textmeshpro', Full package name 'TextMesh Pro', Partial name 'TextMesh' (will search in Unity registry and installed packages), Description keyword 'rendering' (searches in package descriptions). |
maxResults |
integer |
No | Maximum number of results to return. Default: 10 |
offlineMode |
boolean |
No | Whether to perform the search in offline mode (uses cached registry data only). Default: true. Set to false to fetch latest exact matches from Unity registry. |
Input JSON Schema
{
"type": "object",
"properties": {
"query": {
"type": "string"
},
"maxResults": {
"type": "integer"
},
"offlineMode": {
"type": "boolean"
}
},
"required": [
"query"
]
}
Output
Output JSON Schema
{
"type": "object",
"properties": {
"result": {
"$ref": "#/$defs/System.Collections.Generic.List<com.IvanMurzak.Unity.MCP.Editor.API.Tool_Package+PackageSearchResult>"
}
},
"$defs": {
"com.IvanMurzak.Unity.MCP.Editor.API.Tool_Package+PackageSearchResult": {
"type": "object",
"properties": {
"Name": {
"type": "string",
"description": "The official Unity name of the package used as the package ID."
},
"DisplayName": {
"type": "string",
"description": "The display name of the package."
},
"LatestVersion": {
"type": "string",
"description": "The latest version available in the registry."
},
"Description": {
"type": "string",
"description": "A brief description of the package."
},
"IsInstalled": {
"type": "boolean",
"description": "Whether this package is already installed in the project."
},
"InstalledVersion": {
"type": "string",
"description": "The currently installed version (if installed)."
},
"AvailableVersions": {
"$ref": "#/$defs/System.Collections.Generic.List<System.String>",
"description": "Available versions of this package (up to 5 most recent)."
}
},
"required": [
"IsInstalled"
],
"description": "Package search result with available versions."
},
"System.Collections.Generic.List<System.String>": {
"type": "array",
"items": {
"type": "string"
}
},
"System.Collections.Generic.List<com.IvanMurzak.Unity.MCP.Editor.API.Tool_Package+PackageSearchResult>": {
"type": "array",
"items": {
"$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Editor.API.Tool_Package+PackageSearchResult",
"description": "Package search result with available versions."
}
}
},
"required": [
"result"
]
}
Recommended Agent Skills
Expand your agent's capabilities with these related and highly-rated skills.
github-pr-review-fix
Review and resolve PR comments from GitHub. Validates each comment, fixes legitimate issues.
build-cli
Build the unity-mcp-cli TypeScript CLI tool and link it globally for terminal use.
assets-material-create
Create new material asset with default parameters. Creates folders recursively if they do not exist. Provide proper 'shaderName' - use 'assets-shader-list-all' tool to find available shaders.
screenshot-scene-view
Captures a screenshot from the Unity Editor Scene View and returns it as an image. Returns the image directly for visual inspection by the LLM.
editor-application-get-state
Returns available information about 'UnityEditor.EditorApplication'. Use it to get information about the current state of the Unity Editor application. Such as: playmode, paused state, compilation state, etc.
scene-open
Open scene from the project asset file. Use 'assets-find' tool to find the scene asset first.
Didn't find tool you were looking for?