Agent skill

nw-liberating-structures-facilitation

Practitioner guide for selecting and specifying Liberating Structures, World Café, and Open Space Technology based on group size and learning intent

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SKILL.md

Liberating Structures and Large-Group Facilitation

Decision Rule: Choose Structure by Learning Intent First, Then Group Size

Learning Intent Time Available Best Structure Group Size Range
Generate ideas or questions from everyone 12 min 1-2-4-All Any
Surface what must stop before change can happen 35 min TRIZ Any
Peer coaching on a live challenge 30 min Troika Consulting Any (triads)
Structured reflection after a shared experience 45 min What-So-What-Now-What Any (5–7 per group)
Transfer practitioner knowledge to larger group 35–70 min User Experience Fishbowl 15–150+
Connect audience to an expert through story 35–60 min Celebrity Interview Any (theater-style)
Define minimum rules for a purpose 35–50 min Min Specs Any (4–7 per table)
Open a session, build connections 20 min Impromptu Networking Any
Activate individual agency without approval 20 min 15% Solutions Any (2–4 per group)
Prioritize bold ideas from a large crowd 30 min 25/10 Crowdsourcing 20–500+
Cross-pollinate knowledge across silos 2–3 hours World Café 12–hundreds
Self-organized exploration of complex theme 90 min – 3 days Open Space Technology 10–1,000+
Parallel topics + whole-group harvest 50–70 min Gallery Walk + Parallel Workstreams 20–100+

The 10 Core Structures for IT Workshops

1. 1-2-4-All — Universal Idea Generator

Time: 12 minutes. Group: Any size.

Protocol: Silent individual (1 min) → pairs (2 min) → groups of 4 (4 min) → whole group (5 min, one idea per foursome).

Discipline: Enforce the 1-minute silence before pairs speak. Without it, early talkers anchor everyone's thinking.

How to specify: Frame a single, specific question. Bad: "What do you think about testing?" Good: "What is one thing stopping your team from writing tests first?"


2. TRIZ — Surface Counterproductive Habits

Time: 35 minutes. Group: 4–7 per group.

Protocol: Three 1-2-4-All rounds:

  1. "What would guarantee the worst possible outcome for [main objective]?"
  2. "Which of those things do we currently do?"
  3. "What will we commit to stop doing?"

Discipline: Round 3 outputs must be "stop X" — never "start Y."

IT example (Round 1): "How would we guarantee deployments fail every Friday and trust collapses?"


3. Troika Consulting — Peer Coaching in Triads

Time: 30 minutes (three 10-minute rounds). Group: Triads.

Protocol per round: Client presents challenge (1–2 min) → clarifying questions (1–2 min) → client turns away → consultants brainstorm (4–5 min) → client turns back and names top takeaway (1–2 min). Rotate.

Non-negotiable: The client must physically turn away. This eliminates their social influence on the advice.


4. What, So What, Now What (W³) — Structured Reflection

Time: 45 minutes. Group: 5–7 per group.

Stage Individual Small Group Whole Group
WHAT? (observations only) 1 min 2–7 min 2–5 min
SO WHAT? (patterns, hypotheses) 1 min 2–7 min 2–5 min
NOW WHAT? (actions) 1 min 2–7 min 2–5 min

Discipline: Hold them in "So What" until at least two patterns are named. Patterns precede useful actions.


5. User Experience Fishbowl — Practitioner Knowledge Transfer

Time: 35–70 minutes. Group: Inner circle 3–7; outer circle unlimited.

Protocol: Setup (2 min) → inner circle conversation (10–25 min) → outer circle formulates questions (4 min) → Q&A (10–25 min) → W³ debrief (10–15 min).

Non-negotiable: Inner circle = direct personal experience only. No rank, no theories — stories only.

IT examples: Team who completed a microservices migration. Engineers who ran a production postmortem. Developers who adopted TDD in an existing codebase.


6. Celebrity Interview — Expert Dialogue at Scale

Time: 35–60 minutes. Group: Unlimited, theater-style.

Protocol: Interviewer frames topic (3 min) → structured interview (15–30 min) → audience generates questions via 1-2-4 on index cards (5–10 min) → interviewer asks best questions (5–10 min).

Interview arc: inspiration → challenges → what keeps you going → what do we hope happens.

Discipline: Every answer must be a concrete story, not a prepared remark.


7. Min Specs — Constraint-Based Design Thinking

Time: 35–50 minutes. Group: 4–7 per table.

Protocol: Generate must-dos and must-not-dos (6 min) → reduction test: "If violated, could we still succeed? If yes, remove it" (15 min) → repeat reduction (15 min) → cross-table consolidation (15 min).

Discipline: Elimination test is binary. If participants argue, clarify purpose and retry.


8. Impromptu Networking — Session Opener

Time: 20 minutes. Group: Any size.

Protocol: Three rounds of 4–5 minutes in rotating pairs. One challenge question + one reciprocal question per round. Example: "What challenge do you bring?" + "What do you hope to contribute?"


9. 15% Solutions — Individual Agency Activation

Time: 20 minutes. Group: 2–4 per group.

Protocol: Individual identifies actions within their own discretion, requiring no additional resources or authority (5 min) → share with group (3 min/person) → peer consultation (5–7 min/person).

Discipline: Verify each solution falls within the individual's own discretion. If it requires someone else's approval, it's not a 15% solution.


10. 25/10 Crowdsourcing — Large-Group Prioritization

Time: 30 minutes. Group: 20–500+.

Protocol: Write bold idea + first action step on index card (5 min) → cards circulate in five pass-and-score rounds, each scores 1–5 (15 min) → countdown reveal of top ten (5 min).


World Café — Cross-Pollination Protocol

Time: 2–3 hours. Group: 12 to hundreds (3–5 per table).

Session structure:

Phase Duration
Arrival and welcome 15 min
Opening and orientation 15 min
Round 1 — opening question 20–25 min
Round 2 — deepening question 20–25 min
Round 3 — action question 20–25 min
Whole-group harvest 20–30 min
Closing 10–20 min

Table host role: One person stays per table across all rotations, briefing new arrivals on prior rounds. This is the mechanism that creates cross-pollination — non-negotiable.

Three-question arc:

  1. Opening: "When have we been at our best?" (shared memory)
  2. Deepening: "What would it take to...?" (barriers and possibilities)
  3. Action: "What commitment could we make today?" (ownership)

When NOT to use: When the group needs to produce a document, reach a specific decision, or when only one correct answer exists.


Open Space Technology — Self-Organizing Format

Time: 90 minutes (mini) to 3 days. Group: 10 to 1,000+.

Hard preconditions — confirm both before committing:

  1. Participants have genuine passion for the central theme
  2. Participants are willing to take personal responsibility for what they propose

Four Principles: Whoever comes are the right people | Whatever happens is the only thing that could have | Whenever it starts is the right time | When it is over, it is over.

Law of Two Feet: If you're neither learning nor contributing, move.

Step Duration
Opening circle 15–30 min
Marketplace (participants post topics) 15–20 min
Concurrent sessions (self-organized) 60 min – multiple days
Closing circle 30–60 min

Mini-OST (90 min): Opening circle 15 min → Marketplace 15 min → Two 20-min session slots → Closing circle 15 min. Handles 4–8 topics; 10–60 participants.

When NOT to use: Fixed curriculum, specific required conclusion, mandatory participation, or leadership already has the answer.


Gallery Walk with Parallel Workstreams

Time: 50–70 minutes. Group: 20–100+.

Phase Duration Activity
Topic assignment 5 min Groups of 4–6 receive distinct topic
Parallel workstreams 20–30 min Each group produces visible artifact
Gallery walk 15–20 min All read all artifacts, add sticky comments
Whole-group debrief 10–15 min Facilitator surfaces cross-workstream patterns

Scaling: 60+ participants requires 2–3 co-facilitators. Always assign a "reporter" role per group at 60+.


Common Workshop Strings

String A: Workshop Opener (45 min): Impromptu Networking (20) → 1-2-4-All on learning goals (12) → synthesis (13)

String B: Deep Retrospective (80 min): TRIZ (35) → W³ debrief of TRIZ output (45)

String C: Expert Knowledge Transfer (90 min): Celebrity Interview or UX Fishbowl (60) → W³ debrief (30)

String D: Team Agreement Design (70 min): 1-2-4-All to generate principles (12) → Min Specs reduction (50) → 15% Solutions (20)

String E: Large-Group Discovery Day (Full Day): Impromptu Networking (20) → Celebrity Interview (45) → World Café (2hr) → 25/10 Crowdsourcing (30) → W³ closing (45)

String F: Mini Open Space (Half Day): Impromptu Networking (20) → Mini-OST (90) → Gallery Walk (60) → 15% Solutions (20)


Failure Modes to Avoid

Mistake Consequence Fix
Skipping silent reflection in 1-2-4-All Dominant voices anchor all output Enforce 1-min silence; walk around while participants write
TRIZ without a clear objective Round 1 is vague; no traction State main objective explicitly before first question
Wrong people in Fishbowl inner circle Audience learns nothing real Select by direct experience only
Rushing So What in W³ Plans lack grounding Hold So What until two patterns are named
OST when sponsor has a predetermined answer Participants lose trust Use World Café instead
World Café without a table host role No cross-pollination One person always stays per table
Gallery Walk without sticky-note commenting Walk is passive Require written comments on each chart

Virtual/Remote Adaptation

Universal Remote Principles

  • Breakout rooms replace physical sub-groups
  • Miro boards replace sticky notes — use Private Mode
  • Shared on-screen timer required
  • Add 2-3 min buffer per protocol for breakout room management
  • Reduce group sizes by 1-2 vs in-person

Protocol-Specific Adaptations

Protocol Virtual (Zoom + Miro)
1-2-4-All 1: individual Miro sticky (Private Mode ON); 2: pair breakout 3 min; 4: group breakout 5 min; All: main room synthesis
TRIZ Miro frame per question; sub-groups in separate sections; synthesis in main frame
Miro: 3 columns; individual input (Private Mode), then group reveal
Impromptu Networking Zoom: random pairs in breakout, 3 rounds of 5 min each
Min Specs Miro sticky clusters: "must have" vs "must not have" in separate zones
UX Fishbowl Zoom: 4-person breakout + unmute rule; outer circle stays muted

Not Adaptable Online

  • Open Space Technology (requires physical movement)
  • Wise Crowds (consultation rounds lose energy remotely)
  • Conversation Cafe (deep dialogue suffers from video fatigue)

4C Phase Mapping

4C Phase Recommended LS Protocols
C1: Connections 1-2-4-All (prior knowledge), Impromptu Networking
C2: Concepts What-So What-Now What?, User Experience Fishbowl, Min Specs
C3: Concrete Practice TRIZ, 15% Solutions, Shift & Share
C4: Conclusions 15% Solutions (commitments), What-So What-Now What? (debrief)

Bloom's Alignment

  • Remember/Understand: 1-2-4-All, W³ (information sharing)
  • Apply: 15% Solutions, TRIZ
  • Analyze/Evaluate: User Experience Fishbowl, Wise Crowds
  • Create: Open Space Technology, Liberating Structures Sprint

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