Agent skill
gdUnit4 Test Runner
Run gdUnit4 tests for Godot projects. Use after implementing features, fixing bugs, or modifying GDScript files to verify correctness.
Stars
163
Forks
31
Install this agent skill to your Project
npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/testing/gdunit4-test-runner-minami110-claude-godot-tools-0de1d906
SKILL.md
GDScript Test
Run GDUnit4 tests using the test wrapper script.
When to Use
- After implementing new features
- After fixing bugs
- After modifying GDScript files
- When you need to verify test coverage
- When running CI/CD validation locally
Test Execution
Run tests using the wrapper script included in this skill (scripts/run_test.sh).
Run All Tests
bash
scripts/run_test.sh
Scans entire project for tests.
Run Specific Test File
bash
scripts/run_test.sh tests/test_foo.gd
Run Multiple Tests
bash
scripts/run_test.sh tests/test_foo.gd tests/test_bar.gd
Run Tests in Directory
bash
scripts/run_test.sh tests/application/
Verbose Mode
bash
scripts/run_test.sh -v
Shows all Godot logs (useful for debugging test issues).
Understanding Results
The script outputs test results in JSON format for easy parsing.
Success
json
{
"summary": {
"total": 186,
"passed": 186,
"failed": 0,
"crashed": false,
"status": "passed"
},
"failures": []
}
Failure
json
{
"summary": {
"total": 10,
"passed": 8,
"failed": 2,
"crashed": false,
"status": "failed"
},
"failures": [
{
"class": "TestClassName",
"method": "test_method_name",
"file": "res://tests/test_file.gd",
"line": 42,
"expected": "expected_value",
"actual": "actual_value",
"message": "FAILED: res://tests/test_file.gd:42"
}
]
}
Crash
json
{
"summary": {
"total": 5,
"passed": 3,
"failed": 0,
"crashed": true,
"status": "crashed"
},
"failures": []
}
Godot crashed during test execution. Only tests completed before crash are reported.
Exit Codes
- 0: All tests passed
- 1: Some tests failed
- 2: Crash or error (e.g., Godot crashed, report file not found)
Notes
- Script automatically changes to project root before running tests
- Test reports are saved in
reports/directory - Uses gdUnit4 framework (configured in project.godot)
- Compatible with CI/CD environments
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