Agent skill

game-balance

Validate unit stats and combat values against GAME_REQUIREMENTS.md. Use when modifying unit properties, combat formulas, or terrain effects. Triggers on "balance", "stats", "unit values", "combat modifier".

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Forks 31

Install this agent skill to your Project

npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/testing/game-balance-chaoming-ww2-flutter-game

SKILL.md

Game Balance Validator

Instructions

  1. Read the current GAME_REQUIREMENTS.md for authoritative values
  2. Compare implementation against requirements
  3. Flag any discrepancies

Quick Reference

Unit Stats

Unit Cost Move Attack Defense Range Sight
Infantry 100 3 5 4 1 2
Tank 300 5 8 6 1 2
Artillery 250 2 7 2 2-4 3
Fighter 350 8 6/3 4 1 4
Bomber 400 6 9 2 1 3

Terrain Effects

Terrain Move Cost Defense
Plains 1 +0%
Forest 2 +25%
Hills 2 +30%
Mountains 3 +40%
City 1 +35%
River 2 -10%
Road 0.5 +0%
Beach 1 -20%

Combat Modifiers

Matchup Modifier
Tank vs Infantry (plains) +50%
Infantry vs Tank -30%
Fighter vs Bomber +75%
Fighter vs Ground -40%

Damage Formula

Damage = (Attack × HP/10) × TerrainMod × Random(0.8-1.2)

Validation Checklist

  • Unit costs match requirements
  • Movement values correct
  • Attack/Defense stats accurate
  • Range values (especially Artillery 2-4)
  • Terrain modifiers applied correctly
  • Combat modifiers implemented
  • HP system uses 10 HP base

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