Agent skill
fsm-design
Specialized skill for finite state machine design and optimization in FPGAs
Install this agent skill to your Project
npx add-skill https://github.com/a5c-ai/babysitter/tree/main/library/specializations/fpga-programming/skills/fsm-design
SKILL.md
FSM Design Skill
Overview
Specialized skill for finite state machine (FSM) design and optimization, ensuring robust and efficient control logic implementation in FPGA designs.
Capabilities
- Design Moore and Mealy state machines
- Apply state encoding (one-hot, binary, Gray)
- Implement illegal state recovery
- Generate state diagrams and transition tables
- Optimize FSM for area or speed
- Apply safe FSM coding patterns
- Debug FSM behavior with assertions
- Handle FSM with multiple clock domains
Target Processes
- fsm-design.js
- rtl-module-architecture.js
- vhdl-module-development.js
- verilog-systemverilog-design.js
Usage Guidelines
FSM Types
- Moore Machine: Outputs depend only on current state
- Mealy Machine: Outputs depend on state and inputs
- Registered Outputs: Mealy with registered outputs for timing
State Encoding
- One-Hot: Fast, low combinational logic, more flip-flops
- Binary: Compact, minimal flip-flops, more logic
- Gray: Useful for CDC, single-bit transitions
- Custom: For specific optimization requirements
Safe FSM Patterns
- Explicit default state in case statements
- Illegal state detection and recovery
- Synchronous reset to known state
- Avoid latches (cover all cases)
- Use enumerated types for readability
VHDL Style
type state_type is (IDLE, RUN, DONE);
signal state, next_state : state_type;
Verilog Style
localparam [1:0] IDLE = 2'b00, RUN = 2'b01, DONE = 2'b10;
reg [1:0] state, next_state;
Optimization Strategies
- Minimize state bits for area
- One-hot for speed in FPGAs
- Pipeline deep combinational logic
- Consider state splitting for timing
Dependencies
- FSM analysis tools
- Synthesis attribute knowledge
- HDL coding standards
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