Agent skill
elizaos-plugin-dev
Expert-level guide for elizaOS plugin development. Use when (1) Creating new plugins with actions, services, providers, evaluators, (2) Integrating with AgentRuntime for memory, models, events, (3) Building platform clients or external integrations, (4) Writing component and E2E tests for plugins, (5) Publishing plugins to npm and elizaOS registry, or any elizaOS plugin architecture questions.
Install this agent skill to your Project
npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/data/pluginskill
SKILL.md
elizaOS Plugin Development
Core Interfaces
Plugin
interface Plugin {
name: string;
description: string;
init?: (config: Record<string, string>, runtime: IAgentRuntime) => Promise<void>;
config?: { [key: string]: string };
services?: typeof Service[];
actions?: Action[];
providers?: Provider[];
evaluators?: Evaluator[];
adapter?: IDatabaseAdapter;
models?: { [K in ModelTypeName]?: ModelHandler };
events?: { [E in EventType]?: EventHandler[] };
routes?: Route[];
priority?: number;
schema?: object;
}
Action
interface Action {
name: string;
description: string;
similes?: string[];
examples?: ActionExample[];
validate: (runtime: IAgentRuntime, message: Memory, state: State) => Promise<boolean>;
handler: (
runtime: IAgentRuntime,
message: Memory,
state: State,
options: HandlerOptions,
callback: HandlerCallback,
responses: Memory[]
) => Promise<ActionResult>;
}
interface ActionResult {
success: boolean;
data?: Record<string, unknown>;
values?: Record<string, unknown>;
text?: string;
}
Provider
interface Provider {
name: string;
description?: string;
position?: number;
get: (runtime: IAgentRuntime, message: Memory, state: State) =>
Promise<string | { text: string; data?: Record<string, unknown> }>;
}
Service
abstract class Service {
static serviceType: string;
abstract capabilityDescription: string;
config?: Record<string, unknown>;
abstract stop(): Promise<void>;
static start(runtime: IAgentRuntime): Promise<Service>;
}
State
interface State {
[key: string]: unknown;
values: { [key: string]: unknown }; // Template variables
data: StateData; // Typed cache
text: string; // Context string
}
interface StateData {
room?: Room;
world?: World;
entity?: Entity;
actionPlan?: ActionPlan;
actionResults?: ActionResult[];
providers?: Record<string, ProviderResult>;
}
Quick Patterns
Minimal Plugin
export const myPlugin: Plugin = {
name: 'my-plugin',
description: 'Does X',
actions: [myAction],
services: [MyService],
};
export default myPlugin;
Action with Validation
const myAction: Action = {
name: 'MY_ACTION',
description: 'Performs X when Y',
validate: async (runtime, message, state) => {
return message.content.text?.includes('trigger');
},
handler: async (runtime, message, state, options, callback) => {
await callback({ text: 'Response', action: 'MY_ACTION' });
return { success: true, text: 'Completed' };
},
};
Provider Pattern
const myProvider: Provider = {
name: 'MY_CONTEXT',
description: 'Supplies X context',
position: 10,
get: async (runtime, message, state) => {
const data = await fetchData();
return { text: `Context: ${data}`, data: { raw: data } };
},
};
Service Pattern
class MyService extends Service {
static serviceType = 'my-service';
capabilityDescription = 'Provides X integration';
static async start(runtime: IAgentRuntime) {
const instance = new MyService();
await instance.initialize(runtime);
return instance;
}
async stop() { /* cleanup */ }
}
Reference Files
Load based on task:
- Plugin structure & lifecycle: See plugin-interface.md
- Actions, Evaluators, Providers, Services: See components.md
- Runtime API (memory, models, events): See runtime-api.md
- State composition & providers: See state-composition.md
- Testing patterns: See testing.md
- CLI workflow: See cli-workflow.md
Project Structure
plugin-name/
├── src/
│ ├── index.ts # Plugin export
│ ├── actions/ # Action implementations
│ ├── services/ # Service classes
│ ├── providers/ # Provider functions
│ ├── evaluators/ # Evaluator implementations
│ └── __tests__/
│ ├── *.test.ts # Component tests
│ └── e2e/*.e2e.ts # E2E tests
├── images/
│ ├── logo.jpg # Required for registry
│ └── banner.jpg
├── package.json # With agentConfig section
├── tsconfig.json
└── tsup.config.ts
CLI Quick Reference
# Create
elizaos create my-plugin --type plugin
# Develop
elizaos dev
# Test
elizaos test # Both component + E2E
elizaos test component # Unit tests only
elizaos test e2e # Integration tests only
# Publish
elizaos publish --npm --github
Key Runtime Methods
// Memory
runtime.createMemory(memory, tableName)
runtime.searchMemories({ embedding, roomId, count, match_threshold })
runtime.addEmbeddingToMemory(memory)
// Models
runtime.generateText(input, options)
runtime.generateObject({ prompt, schema, modelType })
runtime.useModel(modelType, params)
runtime.registerModel(modelType, handler, provider, priority)
// State
runtime.composeState(message, includeList?, onlyInclude?, skipCache?)
// Services
runtime.getService<T>(serviceName)
runtime.registerService(serviceClass)
// Events
runtime.emitEvent(eventType, payload)
runtime.registerEvent(eventType, handler)
Event Types
MESSAGE_RECEIVED, MESSAGE_SENT, VOICE_MESSAGE_RECEIVED, WORLD_JOINED, WORLD_CONNECTED, WORLD_LEFT, ENTITY_JOINED, ENTITY_LEFT, ROOM_JOINED, ROOM_LEFT, ACTION_STARTED, ACTION_COMPLETED, RUN_STARTED, RUN_ENDED, RUN_TIMEOUT, EVALUATOR_STARTED, EVALUATOR_COMPLETED, MODEL_USED, CONTROL_MESSAGE
Model Types
TEXT_SMALL, TEXT_LARGE, TEXT_EMBEDDING, OBJECT_SMALL, OBJECT_LARGE, IMAGE, AUDIO, VIDEO
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