Agent skill

discord-bot-architect

Specialized skill for building production-ready Discord bots. Covers Discord.js (JavaScript) and Pycord (Python), gateway intents, slash commands, interactive components, rate limiting, and sharding.

Stars 23,776
Forks 2,298

Install this agent skill to your Project

npx add-skill https://github.com/davila7/claude-code-templates/tree/main/cli-tool/components/skills/enterprise-communication/discord-bot-architect

SKILL.md

Discord Bot Architect

Patterns

Discord.js v14 Foundation

Modern Discord bot setup with Discord.js v14 and slash commands

When to use: ['Building Discord bots with JavaScript/TypeScript', 'Need full gateway connection with events', 'Building bots with complex interactions']

javascript
```javascript
// src/index.js
const { Client, Collection, GatewayIntentBits, Events } = require('discord.js');
const fs = require('node:fs');
const path = require('node:path');
require('dotenv').config();

// Create client with minimal required intents
const client = new Client({
  intents: [
    GatewayIntentBits.Guilds,
    // Add only what you need:
    // GatewayIntentBits.GuildMessages,
    // GatewayIntentBits.MessageContent,  // PRIVILEGED - avoid if possible
  ]
});

// Load commands
client.commands = new Collection();
const commandsPath = path.join(__dirname, 'commands');
const commandFiles = fs.readdirSync(commandsPath).filter(f => f.endsWith('.js'));

for (const file of commandFiles) {
  const filePath = path.join(commandsPath, file);
  const command = require(filePath);
  if ('data' in command && 'execute' in command) {
    client.commands.set(command.data.name, command);
  }
}

// Load events
const eventsPath = path.join(__dirname, 'events');
const eventFiles = fs.readdirSync(eventsPath).filter(f => f.endsWith('.js'));

for (const file of eventFiles) {
  const filePath = path.join(eventsPath, file);
  const event = require(filePath);
  if (event.once) {
    client.once(event.name, (...args) => event.execute(...args));
  } else {
    client.on(event.name, (...args) => event.execute(...args));
  }
}

client.login(process.env.DISCORD_TOKEN);
javascript
// src/commands/ping.js
const { SlashCommandBuilder } = require('discord.js');

module.exports = {
  data: new SlashCommandBuilder()
    .setName('ping')
    .setDescription('Replies with Pong!'),

  async execute(interaction) {
    const sent = await interaction.reply({
      content: 'Pinging...',
      fetchReply: true
    });

    const latency = sent.createdTimestamp - interaction.createdTimestamp;
    await interaction.editReply(`Pong! Latency: ${latency}ms`);
  }
};
javascript
// src/events/interactionCreate.js
const { Events } = require('discord.js');

module.exports = {
  name: Event

Pycord Bot Foundation

Discord bot with Pycord (Python) and application commands

When to use: ['Building Discord bots with Python', 'Prefer async/await patterns', 'Need good slash command support']

python
```python
# main.py
import os
import discord
from discord.ext import commands
from dotenv import load_dotenv

load_dotenv()

# Configure intents - only enable what you need
intents = discord.Intents.default()
# intents.message_content = True  # PRIVILEGED - avoid if possible
# intents.members = True          # PRIVILEGED

bot = commands.Bot(
    command_prefix="!",  # Legacy, prefer slash commands
    intents=intents
)

@bot.event
async def on_ready():
    print(f"Logged in as {bot.user}")
    # Sync commands (do this carefully - see sharp edges)
    # await bot.sync_commands()

# Slash command
@bot.slash_command(name="ping", description="Check bot latency")
async def ping(ctx: discord.ApplicationContext):
    latency = round(bot.latency * 1000)
    await ctx.respond(f"Pong! Latency: {latency}ms")

# Slash command with options
@bot.slash_command(name="greet", description="Greet a user")
async def greet(
    ctx: discord.ApplicationContext,
    user: discord.Option(discord.Member, "User to greet"),
    message: discord.Option(str, "Custom message", required=False)
):
    msg = message or "Hello!"
    await ctx.respond(f"{user.mention}, {msg}")

# Load cogs
for filename in os.listdir("./cogs"):
    if filename.endswith(".py"):
        bot.load_extension(f"cogs.{filename[:-3]}")

bot.run(os.environ["DISCORD_TOKEN"])
python
# cogs/general.py
import discord
from discord.ext import commands

class General(commands.Cog):
    def __init__(self, bot):
        self.bot = bot

    @commands.slash_command(name="info", description="Bot information")
    async def info(self, ctx: discord.ApplicationContext):
        embed = discord.Embed(
            title="Bot Info",
            description="A helpful Discord bot",
            color=discord.Color.blue()
        )
        embed.add_field(name="Servers", value=len(self.bot.guilds))
        embed.add_field(name="Latency", value=f"{round(self.bot.latency * 1000)}ms")
        await ctx.respond(embed=embed)

    @commands.Cog.

Interactive Components Pattern

Using buttons, select menus, and modals for rich UX

When to use: ['Need interactive user interfaces', 'Collecting user input beyond slash command options', 'Building menus, confirmations, or forms']

python
```javascript
// Discord.js - Buttons and Select Menus
const {
  SlashCommandBuilder,
  ActionRowBuilder,
  ButtonBuilder,
  ButtonStyle,
  StringSelectMenuBuilder,
  ModalBuilder,
  TextInputBuilder,
  TextInputStyle
} = require('discord.js');

module.exports = {
  data: new SlashCommandBuilder()
    .setName('menu')
    .setDescription('Shows an interactive menu'),

  async execute(interaction) {
    // Button row
    const buttonRow = new ActionRowBuilder()
      .addComponents(
        new ButtonBuilder()
          .setCustomId('confirm')
          .setLabel('Confirm')
          .setStyle(ButtonStyle.Primary),
        new ButtonBuilder()
          .setCustomId('cancel')
          .setLabel('Cancel')
          .setStyle(ButtonStyle.Danger),
        new ButtonBuilder()
          .setLabel('Documentation')
          .setURL('https://discord.js.org')
          .setStyle(ButtonStyle.Link)  // Link buttons don't emit events
      );

    // Select menu row (one per row, takes all 5 slots)
    const selectRow = new ActionRowBuilder()
      .addComponents(
        new StringSelectMenuBuilder()
          .setCustomId('select-role')
          .setPlaceholder('Select a role')
          .setMinValues(1)
          .setMaxValues(3)
          .addOptions([
            { label: 'Developer', value: 'dev', emoji: '💻' },
            { label: 'Designer', value: 'design', emoji: '🎨' },
            { label: 'Community', value: 'community', emoji: '🎉' }
          ])
      );

    await interaction.reply({
      content: 'Choose an option:',
      components: [buttonRow, selectRow]
    });

    // Collect responses
    const collector = interaction.channel.createMessageComponentCollector({
      filter: i => i.user.id === interaction.user.id,
      time: 60_000  // 60 seconds timeout
    });

    collector.on('collect', async i => {
      if (i.customId === 'confirm') {
        await i.update({ content: 'Confirmed!', components: [] });
        collector.stop();
      } else if (i.custo

Anti-Patterns

❌ Message Content for Commands

Why bad: Message Content Intent is privileged and deprecated for bot commands. Slash commands are the intended approach.

❌ Syncing Commands on Every Start

Why bad: Command registration is rate limited. Global commands take up to 1 hour to propagate. Syncing on every start wastes API calls and can hit limits.

❌ Blocking the Event Loop

Why bad: Discord gateway requires regular heartbeats. Blocking operations cause missed heartbeats and disconnections.

⚠️ Sharp Edges

Issue Severity Solution
Issue critical ## Acknowledge immediately, process later
Issue critical ## Step 1: Enable in Developer Portal
Issue high ## Use a separate deploy script (not on startup)
Issue critical ## Never hardcode tokens
Issue high ## Generate correct invite URL
Issue medium ## Development: Use guild commands
Issue medium ## Never block the event loop
Issue medium ## Show modal immediately

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