Agent skill

debug-log

Printf-style debug logging for development-time visibility

Stars 163
Forks 31

Install this agent skill to your Project

npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/data/debug-log

SKILL.md

Debug Log

Printf-style logging for development and debugging. Compiles away completely in release builds.

Purpose

  • Development-time visibility into program state
  • Add arbitrary trace points during debugging
  • Zero overhead in release builds

Usage

c
#include "debug_log.h"

DEBUG_LOG("value=%d state=%s", x, state_name);
DEBUG_LOG("=== Entering function ===");
DEBUG_LOG("buffer contents: %.*s", (int)len, buf);

Build Configuration

Build DEBUG defined Behavior
Debug Yes Writes to IKIGAI_DEBUG.LOG
Release No Compiles to ((void)0) - removed entirely

Initialization

In debug builds, call once early in main():

c
#ifdef DEBUG
ik_debug_log_init();
#endif

Or simply use the macro form (safe in any build):

c
ik_debug_log_init();  // No-op if DEBUG not defined

Output Format

[2025-01-15 10:30:00] src/client.c:34:main: === Session starting, PID=12345 ===

Format: [timestamp] file:line:function: message

Log Location

  • File: IKIGAI_DEBUG.LOG in working directory
  • Truncated on each run (via ik_debug_log_init)

Inspecting Logs

bash
tail -f IKIGAI_DEBUG.LOG

Alternate Buffer Note

ikigai runs in terminal alternate buffer mode. printf() and fprintf(stderr, ...) are not visible during execution. Use DEBUG_LOG instead.

Source Files

  • src/debug_log.h - Macro definition
  • src/debug_log.c - Implementation (excluded from coverage)

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