Agent skill

configuring-permissions

Use when adding allow/deny rules to Claude Code, granting project permissions, troubleshooting "permission denied" errors, "skill requires approval" prompts, or setting up shared team permissions. Also use when working with git worktrees and permissions aren't being inherited.

Stars 163
Forks 31

Install this agent skill to your Project

npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/data/cc-configuring-permissions

SKILL.md

Configuring Permissions

STOP: Freshness Check Required

Before using this skill: Check .state file — if missing or last_evaluated > 7 days ago, warn user and research current CC issues before proceeding.

bash
find ~/.claude/plugins -path "*/claude-code/skills/configuring-permissions/.state" 2>/dev/null | head -1

Full procedure: freshness-check.md


Overview

Claude Code permissions control which tools/skills can run without prompting. Core principle: prompt grants update memory immediately; manual edits require restart.

CRITICAL

Team vs Solo Project Detection

Before modifying project settings: Check if changes affect a team (git shortlog -sne --all | head -10). User-level Skill(*) won't help teammates — team projects need project-level config.

Full decision flow: team-detection.md

Restart Requirement

Method Restart? Why
Prompt grant No Updates file AND in-memory simultaneously
Manual settings.json edit Yes File only read at startup

When manually editing settings.json, tell user:

Restart Claude Code for the new permission to take effect.

Skill Permission Naming

Common mistake: Using marketplace name instead of plugin name.

Plugin Identifier Correct Pattern Wrong Pattern
superpowers@superpowers-marketplace Skill(superpowers:*) Skill(superpowers-marketplace:*)
hookify@claude-plugins-official Skill(hookify:*) Skill(claude-plugins-official:*)

The format is Skill(plugin-name:skill-name), NOT Skill(marketplace-name:skill-name).

To find the correct plugin name: Look at the part BEFORE the @ in the plugin identifier.

MCP Permission Syntax

MCP permissions support three patterns (docs):

Pattern Matches
mcp__server All tools from server
mcp__server__* All tools (wildcard, equivalent)
mcp__server__tool Specific tool only

Example:

json
{
  "permissions": {
    "allow": [
      "mcp__serena",
      "mcp__claude-in-chrome",
      "mcp__effect-docs"
    ]
  }
}

Fully qualified names (e.g., mcp__serena__find_symbol) only needed to allow specific tools while denying others from the same server.

Note: Issue #3107 (July 2025) claimed wildcards weren't supported, but current docs confirm both patterns are valid and equivalent.

Skill Permissions

Skill(*) is broken everywhere:

  • ~/.claude/settings.json (user): buggy, sometimes ignored (#5140, #10833)
  • .claude/settings.json (project): doesn't work at all
  • .claude/settings.local.json (project local): works, but see team workaround below

For individuals: Use explicit patterns in user settings:

json
"Skill(plugin-name:*)"

Extract plugin names from enabledPlugins keys (the part before @).

For teams — Option A (simple, no personal overrides): Commit .claude/settings.local.json with skill permissions. Tradeoff: team members can't have personal overrides without merge conflicts.

For teams — Option B (recommended, allows personal overrides): Use a SessionStart hook to sync baseline permissions:

  1. Create .claude/settings.local.json.example (committed) with baseline permissions
  2. Keep .claude/settings.local.json gitignored
  3. Add SessionStart hook to sync example → local:
bash
#!/bin/bash
# .claude/scripts/sync-local-permissions.sh
EXAMPLE=".claude/settings.local.json.example"
LOCAL=".claude/settings.local.json"

[[ ! -f "$EXAMPLE" ]] && exit 0

if [[ ! -f "$LOCAL" ]]; then
  cp "$EXAMPLE" "$LOCAL"
  echo "Created $LOCAL from example. Restart CC for permissions to take effect."
  exit 0
fi

CURRENT=$(jq -S '.permissions.allow // [] | sort' "$LOCAL" 2>/dev/null || echo '[]')
BASELINE=$(jq -S '.permissions.allow // [] | sort' "$EXAMPLE" 2>/dev/null || echo '[]')
MERGED=$(jq -n --argjson a "$CURRENT" --argjson b "$BASELINE" '$a + $b | unique | sort')

if [[ "$CURRENT" != "$MERGED" ]]; then
  jq --argjson allow "$MERGED" '.permissions.allow = $allow' "$LOCAL" > "$LOCAL.tmp" && mv "$LOCAL.tmp" "$LOCAL"
  echo "Added baseline permissions. Restart CC for changes to take effect."
fi

Hook in .claude/settings.json:

json
{
  "hooks": {
    "SessionStart": [{ "hooks": [{ "type": "command", "command": ".claude/scripts/sync-local-permissions.sh" }] }]
  }
}

Benefits: team gets baseline permissions, individuals can add extras without conflicts.

Tracking: #10833 — when fixed, move to settings.json and simplify.

Permission Files

File Scope Committed? Precedence
~/.claude/settings.json User (global) No Lowest
.claude/settings.json Project Yes Middle
.claude/settings.local.json Project local Usually no Highest

Adding Permissions

Via Prompt (Recommended)

Select "Yes, and don't ask again" → adds to appropriate settings file, no restart needed.

Via Manual Edit

json
{
  "permissions": {
    "allow": ["Bash", "Skill(superpowers:*)"],
    "deny": []
  }
}

Team-Shared Permissions

dot
digraph team_permissions {
    "Project permission needed" [shape=box];
    "settings.local.json committed?" [shape=diamond];
    "Works for user only" [shape=box];
    "Share with team?" [shape=diamond];
    "Add to settings.local.json" [shape=box];
    "Override gitignore + commit" [shape=box];

    "Project permission needed" -> "settings.local.json committed?";
    "settings.local.json committed?" -> "Add to settings.local.json" [label="yes"];
    "settings.local.json committed?" -> "Works for user only" [label="no"];
    "Works for user only" -> "Share with team?";
    "Share with team?" -> "Override gitignore + commit" [label="yes"];
    "Share with team?" -> "Add to settings.local.json" [label="no"];
    "Override gitignore + commit" -> "Add to settings.local.json";
}

Check: git ls-files .claude/settings.local.json

To share with team, override gitignore:

gitignore
.claude/
!.claude/settings.local.json

Why commit: Team members get permissions automatically; worktrees don't inherit uncommitted files.

Permission Patterns — Complete Reference

Tools Requiring Permissions

Tool Default Notes
Bash Ask Shell commands
Edit Ask File modifications
Write Ask File creation/overwrite
MultiEdit Ask Batch file edits
NotebookEdit Ask Jupyter cell modifications
WebFetch Ask URL fetching
WebSearch Ask Web searches
Skill Ask Plugin/local skills

No permission required: Glob, Grep, Read, NotebookRead, Task, TodoWrite

Pattern Syntax

# TOOLS (bare = all uses)
Bash                           # All bash commands
Edit                           # All file edits
Write                          # All file writes
MultiEdit                      # All multi-edits
WebFetch                       # All web fetches
WebSearch                      # All web searches

# BASH (prefix matching, NOT regex)
Bash(npm run build)            # Exact command
Bash(npm run test:*)           # Commands starting with "npm run test:"
Bash(git *)                    # Commands starting with "git "

# FILE PATHS (gitignore-style globs)
Read(~/**)                     # Read files in home (recursive)
Read(/src/**)                  # Relative to settings file location
Read(//absolute/path/**)       # Absolute filesystem path (note: //)
Edit(*.md)                     # Edit markdown files
Write(.claude/**)              # Write to .claude directory

# SKILLS
Skill(plugin-name:*)           # All skills from a plugin
Skill(plugin-name:skill-name)  # Specific skill from plugin
Skill(local-skill-name)        # Local skill (no colon)

# MCP SERVERS
mcp__server                    # All tools from server
mcp__server__*                 # All tools (wildcard, equivalent)
mcp__server__tool              # Specific tool only

# WEB
WebFetch(domain:example.com)   # Specific domain only

Local vs Plugin Skills

Skill Location Example Permission Pattern
~/.claude/skills/foo/ User local skill "foo" Skill(foo)
.claude/skills/bar/ Project local skill "bar" Skill(bar)
Plugin hookify@marketplace Plugin skill "list" Skill(hookify:list) or Skill(hookify:*)

Key distinction: Local skills have NO colon. Plugin skills have plugin-name:skill-name.

Known Issues (Jan 2026)

Symlinked settings.json Broken (#3575, #764, #18160) — OPEN

Problem: CC doesn't properly handle symlinked ~/.claude/settings.json:

  1. Read failures — permissions not recognized from symlinked files
  2. Write breakage — CC's atomic writes replace symlinks with regular files
  3. Performance degradation — symlinked settings cause multi-second command delays

Impact: Dotfiles users (stow, chezmoi symlinks, custom scripts) can't sync settings.json normally.

Workaround: Don't symlink settings.json. Let CC own ~/.claude/settings.json at runtime.

For dotfiles ergonomics, create a reverse convenience symlink (gitignored) from your dotfiles repo to the runtime file:

bash
# In dotfiles repo (gitignored):
ln -s ~/.claude/settings.json dotfiles/claude/settings.json

This lets you edit from your dotfiles workspace while CC owns the actual file.

Alternative tools:

Path Prefix Gotcha (#6881) — OPEN

Prefix Meaning Example
/path Relative to settings file /src/**<settings-dir>/src/**
//path Absolute filesystem //Users/me/code/**
~/path Home directory ~/.config/**

Common mistake: /Users/me/... is NOT absolute — use //Users/me/...

Skill Permissions Broken (#5140, #10833) — OPEN

Skill(*) doesn't work reliably anywhere:

  • User settings: sometimes ignored, worktree bug
  • Project settings.json: doesn't work at all
  • Project settings.local.json: works but blocks personal overrides

Team workaround: Commit settings.local.json with explicit skill patterns. See Skill Permissions above.

Skill allowed-tools Broken (#14956) — OPEN

Skills with allowed-tools in frontmatter don't actually grant permissions. The skill loads, reports correct allowedTools, but Bash commands are still denied.

Workaround: Add patterns to global allow list directly.

Plugin Enable/Disable Ignored (#13344) — OPEN

When plugins share a source directory, disabling one loads all skills anyway. enabledPlugins settings have no effect.

Impact: ~35-40k tokens wasted on unwanted skills.

User Settings Sometimes Ignored (#5140) — OPEN

~/.claude/settings.json permissions may not apply. Same rules work in project .claude/settings.local.json.

Fixed Issues (Reference)

Issue Fixed Description
#9814 Oct 2025 UI grant overwrites list
#8581 Oct 2025 Bash wildcards + env vars
#3107 Jul 2025 MCP wildcards not honored
#10093 Jan 2026 Plugin-scoped permissions (NOT_PLANNED)

Programmatic Editing (Hooks/Scripts)

When scripts modify settings.json:

Safe JSON Modification

bash
SETTINGS_FILE="$HOME/.claude/settings.json"
PERMISSION="Skill(hookify:*)"

# Check if already present (avoid duplicates)
if ! jq -e --arg p "$PERMISSION" '.permissions.allow | index($p)' "$SETTINGS_FILE" >/dev/null 2>&1; then
  # Atomic write: tmp file + mv
  jq --arg p "$PERMISSION" '.permissions.allow += [$p]' "$SETTINGS_FILE" > "$SETTINGS_FILE.tmp" \
    && mv "$SETTINGS_FILE.tmp" "$SETTINGS_FILE"
fi

Critical Rules

  1. Always use jq — Never sed/awk on JSON
  2. Atomic writes — Write to .tmp, then mv
  3. Check before adding — Use jq -e ... | index($p) to avoid duplicates
  4. Validate resultjq empty "$SETTINGS_FILE" to verify valid JSON
  5. Remember restart requirement — Script changes don't take effect until CC restarts

Lock File (Optional, for parallel safety)

bash
LOCK_FILE="$HOME/.claude/settings.json.lock"
exec 200>"$LOCK_FILE"
flock -n 200 || { echo "Settings locked"; exit 1; }
# ... do work ...
flock -u 200

Notes

  • * matches any characters; ** matches directory depth
  • Deny rules take precedence over allow
  • Project settings override user settings

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