Agent skill

asyncredux-sync-actions

Creates AsyncRedux (Flutter) synchronous actions that update state immediately by implementing reduce() to return a new state.

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SKILL.md

AsyncRedux Sync Actions

Basic Sync Action Structure

A synchronous action returns AppState? from its reduce() method. The action completes immediately and state updates right away.

dart
class Increment extends ReduxAction<AppState> {
  @override
  AppState? reduce() => state.copy(counter: state.counter + 1);
}

Key Components

Extending ReduxAction

Every action extends ReduxAction<AppState>:

dart
class MyAction extends ReduxAction<AppState> {
  @override
  AppState? reduce() {
    // Return new state
  }
}

The state Getter

Inside reduce(), access current state via the state getter:

dart
class ToggleFlag extends ReduxAction<AppState> {
  @override
  AppState? reduce() => state.copy(flag: !state.flag);
}

Passing Parameters via Constructor

Pass data to actions through constructor fields:

dart
class SetName extends ReduxAction<AppState> {
  final String name;
  SetName(this.name);

  @override
  AppState? reduce() => state.copy(name: name);
}

class IncrementBy extends ReduxAction<AppState> {
  final int amount;
  IncrementBy({required this.amount});

  @override
  AppState? reduce() => state.copy(counter: state.counter + amount);
}

Modifying Nested State

For nested state objects, create the new nested object first:

dart
class UpdateUserName extends ReduxAction<AppState> {
  final String name;
  UpdateUserName(this.name);

  @override
  AppState? reduce() {
    var newUser = state.user.copy(name: name);
    return state.copy(user: newUser);
  }
}

Dispatching Sync Actions

From Widgets

Use context extensions:

dart
// Fire and forget
context.dispatch(Increment());

// With parameters
context.dispatch(SetName('Alice'));
context.dispatch(IncrementBy(amount: 5));

Immediate State Update

Sync actions update state immediately:

dart
print(store.state.counter); // 2
store.dispatch(IncrementBy(amount: 3));
print(store.state.counter); // 5

Guaranteed Sync with dispatchSync()

The dispatchSync() throws StoreException if the action is async. Otherwise, it behaves exactly like dispatch().

Use dispatchSync() only in the rare cases when you must ensure the action is synchronous because you need the state to be applied right after the dispatch returns.

dart
context.dispatchSync(Increment());

From Other Actions

Actions can dispatch other actions:

dart
class ResetAndIncrement extends ReduxAction<AppState> {
  @override
  AppState? reduce() {
    dispatch(Reset());
    dispatch(Increment());
    return null; // This action itself doesn't change state
  }
}

Returning Null (No State Change)

Return null when you don't need to change state:

dart
class LogCurrentState extends ReduxAction<AppState> {
  @override
  AppState? reduce() {
    print('Current counter: ${state.counter}');
    return null; // No state change
  }
}

Conditional state changes:

dart
class IncrementIfPositive extends ReduxAction<AppState> {
  final int amount;
  IncrementIfPositive(this.amount);

  @override
  AppState? reduce() {
    if (amount <= 0) return null;
    return state.copy(counter: state.counter + amount);
  }
}

Action Simplification with Base Class

Create a base action class to reduce boilerplate:

dart
// Define once
abstract class AppAction extends ReduxAction<AppState> {}

// Use everywhere
class Increment extends AppAction {
  @override
  AppState? reduce() => state.copy(counter: state.counter + 1);
}

class SetName extends AppAction {
  final String name;
  SetName(this.name);

  @override
  AppState? reduce() => state.copy(name: name);
}

You can add shared functionality to your base class:

dart
abstract class AppAction extends ReduxAction<AppState> {
  // Shortcuts to state parts
  User get user => state.user;
  Settings get settings => state.settings;
}

class UpdateEmail extends AppAction {
  final String email;
  UpdateEmail(this.email);

  @override
  AppState? reduce() => state.copy(
    user: user.copy(email: email), // Uses shortcut
  );
}

Return Type Warning

The reduce() method signature is FutureOr<AppState?>. For sync actions, always return AppState? directly:

dart
// CORRECT - Sync action
AppState? reduce() => state.copy(counter: state.counter + 1);

// WRONG - Don't return FutureOr directly
FutureOr<AppState?> reduce() => state.copy(counter: state.counter + 1);

If you return FutureOr<AppState?> directly, AsyncRedux cannot determine if the action is sync or async and will throw a StoreException.

Complete Example

dart
// State
class AppState {
  final int counter;
  final String name;

  AppState({required this.counter, required this.name});

  static AppState initialState() => AppState(counter: 0, name: '');

  AppState copy({int? counter, String? name}) => AppState(
    counter: counter ?? this.counter,
    name: name ?? this.name,
  );
}

// Base action
abstract class AppAction extends ReduxAction<AppState> {}

// Sync actions
class Increment extends AppAction {
  @override
  AppState? reduce() => state.copy(counter: state.counter + 1);
}

class Decrement extends AppAction {
  @override
  AppState? reduce() => state.copy(counter: state.counter - 1);
}

class IncrementBy extends AppAction {
  final int amount;
  IncrementBy(this.amount);

  @override
  AppState? reduce() => state.copy(counter: state.counter + amount);
}

class SetName extends AppAction {
  final String name;
  SetName(this.name);

  @override
  AppState? reduce() => state.copy(name: name);
}

class Reset extends AppAction {
  @override
  AppState? reduce() => AppState.initialState();
}

// Usage in widget
ElevatedButton(
  onPressed: () => context.dispatch(IncrementBy(5)),
  child: Text('Add 5'),
)

References

URLs from the documentation:

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