Agent skill
arcanea-game-development
Install this agent skill to your Project
npx add-skill https://github.com/frankxai/arcanea/tree/main/.claude/skills/arcanea-game-development
SKILL.md
/arcanea-game-development
"Forge games worthy of the Guardians."
Skill: Arcanea Game Development Suite
Full game development workflow with superintelligence-level agent coordination.
Guardian: Draconia (Fire) - Transformation & Creation Awakened: Velora (Valora) - Execution & Delivery Frequency: 528-963 Hz (Transformation to Unity)
Invocation
/arcanea-game-development # Enter dev mode
/arcanea-game-development new [name] # Create new game
/arcanea-game-development agents # Show game agents
/arcanea-game-development deploy [game] # Ship to production
/game-dev # Alias
Superintelligence Integration
This skill auto-activates /superintelligence for game development:
game_development_teams:
design_team:
guardian: Lyria (Sight)
awakened: Thalia (Poiesis)
focus: Visual design, UX, aesthetics
standards:
- Inter font mandatory
- Tailwind v4 only
- Framer Motion animations
- Mobile-first responsive
mechanics_team:
guardian: Draconia (Fire)
awakened: Velora (Valora)
focus: Game logic, physics, controls
standards:
- 60fps minimum
- Touch + keyboard support
- Zustand state management
- Clean game loops
narrative_team:
guardian: Leyla (Flow)
awakened: Thalia (Poiesis)
focus: Story, dialogue, lore integration
standards:
- Guardian mythology
- Branching narratives
- AI-driven dialogue
audio_team:
guardian: Alera (Voice)
awakened: Liora (Eudaira)
focus: Sound design, music, feedback
standards:
- Web Audio API
- Spatial audio where appropriate
- Frequency-aligned sounds (174-1111 Hz)
infrastructure_team:
guardian: Lyssandria (Foundation)
awakened: Endara (Enduran)
focus: Performance, testing, deployment
standards:
- Playwright E2E tests
- Lighthouse 90+
- Vercel deployment
- Error tracking
multiplayer_team:
guardian: Ino (Unity)
awakened: Amiri (Kardia)
focus: Real-time, leaderboards, social
standards:
- WebSocket/Socket.io
- Supabase realtime
- Anti-cheat basics
Game Templates
Tier 1: Quick Arcade (1-2 hours)
/arcanea-game-development new fire-dodge --template arcade
/arcanea-game-development new water-flow --template puzzle
/arcanea-game-development new wind-glide --template runner
Tier 2: Full Games (1-2 days)
/arcanea-game-development new guardian-quest --template rpg
/arcanea-game-development new void-arena --template multiplayer
/arcanea-game-development new earth-empire --template strategy
Tier 3: Epic Experiences (Week+)
/arcanea-game-development new arcanea-chronicles --template epic
Technology Stack (2026 Standards)
{
"framework": "next@15",
"react": "^19.0.0",
"typescript": "^5.7.0",
"styling": {
"tailwindcss": "^4.0.0",
"tailwind-merge": "^2.0.0",
"class-variance-authority": "^0.7.0"
},
"animation": {
"framer-motion": "^11.15.0",
"lottie-react": "^2.4.0"
},
"state": {
"zustand": "^5.0.0",
"immer": "^10.0.0"
},
"ui": {
"@radix-ui/react-*": "latest",
"lucide-react": "^0.460.0"
},
"game": {
"phaser": "^3.80.0",
"@react-three/fiber": "^8.17.0",
"@react-three/drei": "^9.117.0"
},
"audio": {
"howler": "^2.2.4",
"tone": "^15.0.0"
},
"multiplayer": {
"socket.io-client": "^4.8.0",
"@supabase/supabase-js": "^2.45.0"
},
"testing": {
"@playwright/test": "^1.49.0",
"vitest": "^2.1.0"
}
}
Design System (ENFORCED)
Colors
const gameColors = {
fire: { primary: '#f97316', glow: 'rgba(249,115,22,0.3)' },
water: { primary: '#22d3ee', glow: 'rgba(34,211,238,0.3)' },
earth: { primary: '#d97706', glow: 'rgba(217,119,6,0.3)' },
wind: { primary: '#a78bfa', glow: 'rgba(167,139,250,0.3)' },
void: { primary: '#a855f7', glow: 'rgba(168,85,247,0.3)' },
ui: {
bg: '#020617', // slate-950
card: '#0f172a', // slate-900
border: '#334155', // slate-700
text: '#f8fafc', // slate-50
muted: '#94a3b8', // slate-400
}
}
Typography
font-family: 'Inter', system-ui, sans-serif;
font-feature-settings: 'ss01', 'ss02', 'cv01';
Spacing
4px, 8px, 12px, 16px, 24px, 32px, 48px, 64px, 96px
Border Radius
sm: 6px, md: 8px, lg: 12px, xl: 16px, 2xl: 24px
Component Library
Pre-built game UI components:
// Health/Mana bars with animation
<GameBar value={health} max={100} color="fire" />
// Skill cooldown indicator
<CooldownRing skill={fireblast} />
// Achievement popup
<AchievementToast achievement={firstVictory} />
// Leaderboard entry
<LeaderboardRow rank={1} player={user} score={47800} />
// Game card for portal
<GameCard
title="Fire Dodge"
element="fire"
thumbnail="/games/fire-dodge.webp"
status="playable"
/>
Workflow
1. /arcanea-game-development new [name]
└── Scaffold from template
2. Design phase
└── Lyria + Thalia create visual direction
3. Mechanics phase
└── Draconia + Velora implement core loop
4. Polish phase
└── All teams add juice, sounds, effects
5. Test phase
└── Lyssandria + Endara ensure quality
6. Deploy phase
└── Ino coordinates launch
Quality Checklist
Every game must pass:
## Pre-Launch Checklist
### Design
- [ ] Inter font only
- [ ] Tailwind classes only (no custom CSS)
- [ ] Responsive 375px to 2560px
- [ ] Dark mode only (slate palette)
- [ ] Animations use Framer Motion
### Performance
- [ ] 60fps gameplay
- [ ] Lighthouse 90+
- [ ] < 200kb initial JS
- [ ] Images in WebP/AVIF
### Gameplay
- [ ] Tutorial/onboarding
- [ ] Save progress (localStorage or Supabase)
- [ ] Sound effects (with mute option)
- [ ] Keyboard + touch controls
### Quality
- [ ] No console errors
- [ ] E2E tests pass
- [ ] Accessibility audit
- [ ] Works offline (PWA)
Example: Fire Dodge Game
/arcanea-game-development new fire-dodge --template arcade --element fire
Creates:
- Next.js 15 project
- Tailwind v4 configured
- Framer Motion animations
- Zustand game state
- Phaser 3 canvas
- Sound effects (Howler)
- Leaderboard (Supabase)
- E2E tests (Playwright)
- Vercel deployment config
"Build games that honor the Guardians."
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